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Sedy Admin Sedy
posted on Saturday, February 26 2022, 12:10 AM in Updates
The following updates have been applied:

DUNGEONS
All

Fixed (hopefully!) an issue with doors/barriers that are activated by a boss encounter not getting removed properly when everyone leaves the dungeon through a portal or logs out.

Wood Garden
Corrected the Statue of Storm totems in Wood Garden. They were knocking back friendly units instead of enemies.

Corrected an issue with Radon sometimes not attacking when it reaches 30% HP.

Reduced the Max HP of Brainwashed Archer, Fighter, Spearman, and Chaser, and Statue of Wilderness, Storm, and Addiction.


WORLD BOSS
Okeanos

Okeanos now has a chance to spawn on a non-PK map on Wednesdays.


MONSTERS
Threat Reset

The Boredom notification that you see on certain bosses (Radon, Namazu) when they reset Threat has been added to all bosses that have this mechanic. You should stop damaging the boss for a moment to give your tank time to build Threat again or risk the boss turning to you.

Monsters that have Threat resets include Sharlach, Radon, Sakun, Sraclone, Tundro, Baron Von Stein, Ulric, Cruel Cletus, Knight, Special, Cringer.

Frecky
Frecky will no longer reset Threat during his Summon phase.

The following bosses no longer drop Threat at any point during their encounter:
Zaras in Laioha
Nereus world boss
Monoxia world boss
Christmas Shushu Boss

Damage over Time Debuffs
Most DoT debuffs can no longer overwrite themselves, Packs of monsters with the same DoT debuff will no longer keep refreshing it back to the start, preventing it from doing any ticks of damage.


ITEMS
Food

Bisque
Increased to 25% Threat.

Worm-Worm Stew
Increased to 40% Threat.

Toasted Worm-Worm
Corrected tooltip.

Enhancements
As mentioned in the previous update notes, the -Threat enhancement for leg armor has been reduced from -50% to -20% at +10. It is no longer possible for cloth classes to reach permanent -100% Threat with a combination of this enhancement, passive, buff, tarot, and food.


CLASS SKILLS
TEMPLAR
Provocation (Passive)

Increased Threat from 5/15/25% to 10/20/30%.

Fate
Increased the bonus damage and built in bonus Threat.

Radiance
Increased the built in bonus Threat and added Provoke to the 4s debuff.


CHAMPION
Provocation (Passive)

Increased Threat from 5/15/25% to 10/20/30%.

Counter Sweep
Increased the built in bonus Threat and increased the duration of the Provoke from 1.5/2/2.5s to 2/3/4s.

Guardian's Call
Increased the built in bonus Threat.

Challenge
Increased the built in bonus Threat and increased the duration of the Provoke from 1.5/2/2.5s to 2/3/4s.
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