Long-range attackers with great survival tools and unique area denial abilities.
An accurate instinctive shot deals 400/500/600/700/800/900/1000 damage with a high chance of a crit and interrupts actions. (5s CD)
Blankets the target area in flames, dealing 5/10/15/20/25% bonusl damage and damaging units in the zone over time. (-1200/1400/1600/1800/2000 HP/s, -20/25/30/35/40% Movement Speed/Attack Speed for 5s). (9s CD)
Fires a hail of shrapnel into the sky, which then rains down on enemies, causing 20/30/40% bonus damage and heavily shredding enemies hit (-25/50/75% Heal Received, -20/35/50% Attack Speed/Cast Speed for 5s). (12s CD)
Launches a powerful missile that explodes in the target area, causing 50/65/80% bonus damage whilst ignoring 20/35/50% Physical Defense and shell-shocking all enemies hit. (2/3/4s Stun). (36s CD)
Takes careful aim and blasts an immensely powerful slug at the target, causing 50% bonus damage whilst ignoring 50/100% Physical Defense. Those lucky enough to survive will also be briefly disoriented. (2m CD)
A powerful blast deals 400/500/600/700/800/900/1000 bonus damage, even further breaching the target's Crit protection. (Chance to reduce All Protection -115/180/225/270/315/360/400 for 10s). (8s CD)
An accurate headshot disorientates the target, dealing 10/15/20/25/30% bonus damage and further diminishing it's offensive ability. (Chance to reduce All Attack -2/4/6/9/12%, Attack Speed/Cast Speed -3/6/9/12/15% for 10s). (7s CD)
Blasts a shadow-infused doublet at an enemy, dealing damage and dispersing a Strengthen and a Magic buff from the target (efficiency 6/8/10). Briefly seals magic energies (0.5/1/1.5s Silence). (8s CD)
Unleash a powerful penetrating shot that causes 50/60/70% bonus damage whilst ignoring 35/45/55% Physical Defense. (18s CD)
Blasts a jagged projectile at the target, shredding it for 30/40/50% bonys damage with an increased chance to crit, and rendering their armor less effective. (Chance to reduce Physical Defense -15/25/35% for 8s). (7s CD).
Ancient magic refracts the light around you, rendering you less visible. Dissipates upon getting hit. (-35%/45% Size, -35/50% Aggro Acquired, Tranquil Communion for 30s). (30s CD)
Summons a local quake at the target location that turns the enemies' numbers against them, greatly slowing their advance. (-80/90% Movement Speed. Area lasts for 10/12s). (1m CD)
Marks the target for death, even further shattering it's defenses. (-25K/30K All Defense, -15/30% Damage Absorb for 10s). (1m CD)
Launches a powerful detonation charge into the target area that violently detonates 3s after, dealing 35K/50K unblockable damage and heavily staggering them (-50/75% Movement Speed for 4s). (20s CD)
Fires a flare at the target location, dealing damage and revealing enemies' presence with luminescent powder. (Size +40/60%, Visual Mark, Movement Speed -10/20% for 15s). (20s CD)
Your careful aiming grants your attacks even more reach for 30 minutes. (Long and Casting Range +325/350/400). (Can be cast on yourself or party members).
Concentrated assessment of the targets' defenses yields more than just awareness (Physical Crit +85/115/145).
You assist your teammates' targeting, increasing their (and self) range. (Aura: Long, Casting and Near (Melee) Range +50/90/125)
Enables your mechanical augmentations for a short time, flawlessly hitting your targets across immense distances. (Range +375/500, Physical Hit +500/1000 for 30s). (3m CD)
Fires an acid casket which splashes in a pool of acid, corroding enemies who stand on it. (Damage Absorb -25/40%, -1200/1800 HP/s, pool lasts 10s). (60/30s CD)
Launches a gas canister that releases a cloud of chloroform, disabling everyone who enters the cloud. (Sleep cloud lasts 10s). (90/60s CD)