The Myrmidon is the successor to the Barbarian and is a very flexible offensive class, capable of switching roles at a whim.
A skilled Myrmidon is a powerhouse, able to adapt to every situation with his powerful stances, Tiger, Dragon and Phoenix.
Each stance has it's strengths and weaknesses. Tiger is solely offensive, with high physical damage output, Dragon is defensive with low attack and Phoenix brings magical area attacks to the Myrmidon's arsenal of skills.
Enters a fighting stance of the Tiger, specialized in offense. Grants 5/10/15/20% Physical Attack and 10/20/30/40% Physical Hit and allows usage of Tiger abilities.
Rakes an enemy, dealing 2 strikes for 500/600/700/850/1000 damage. Further increases subsequent attacks' Crit chance. (Physical Crit +125/150/175/200/250 for 8s). (5s cooldown)
Viciously attacks an enemy causing 110/120/130/135/140% Physical damage (+10/15/20/25/30% ITD). Interrupts casting. (6s cooldown)
Unleashes a brutal strike that causes 145/155/165/175% Physical damage (10/20/30/40% ITD). Interrupts actions. (12s cooldown)
Enters a fighting stance of the Dragon, specialized in durability. Grants 10/20/30/40% All Defense but -8/16/24/32% Physical Attack and allows usage of Dragon skills.
A forceful strike deals 600/700/800/900/1000 Physical damage and shatters the enemy's armor, gaining it yourself. (Lowers target/raises yours P.Def by 20/25/30/35/40% and P.Prot by 100/175/250/325/400). (5s cooldown)
Gather your strength to unleash a powerful double slash, dealing 130/140/150% (20/30/40% ITD) Physical damage and leaving the target stunned for 2/2.5/3s. (15s cooldown)
Invoke the dragon's might to slam the ground with immense power (radius 8m), dealing 150/175% Phys damage to enemies around you and throwing them off balance for 2/3.5s (lowering their Movement Speed and Attack .Speed by 80% and Skill Paralyzing them). (35s cooldown)
A layer of razor-sharp scales emerges from your armor, reflecting 85% damage for 2/2,5s. (20s cooldown)
Cleaves the target, causing 110/115/120/125% Phys damage and HP drain over time. (-750/800/900/1000 HP/s, 7/10/12/15% HP Absorb for 3s). (6s cooldown)
Enters the fighting stance of the Phoenix, specialized in magic attacks. Grants 2000/3000/4000/5000 Magic Attack and 100/150/200/250% Magical Hit and allows the use of Phoenix abilities.
Your Ki bursts forward as flame, incinerating a 4x9 area in front of you for 105/110/115/120/125% (10/12/15/17/20% ITD) Magic damage. (1s cooldown)
Ki energy erupts in a burst of flame, burning everything within 5m of you for 125/135/145/155% (12/18/24/30% ITD) Magic damage and increasing their susceptibility to magic (M.Abs -5/10/15/20%, M.Prot -275/350/425/500 for 6s) (4s cooldown)
Unleashes a wave of spiritual flame in a line (3x15 area) that deals 135/150/165% (15/25/35% ITD) Magic damage to enemies it passes through and inflicts Spirit Burn (-1 Strengthen and Magical buffs, Heal Received -35/60/85% for 4s) (7s cooldown)
Channels excessive fiery energies, unleashing an immense fire wave in front of you (radius 7x14) that deals 200/230% (20/30% ITD) Magic damage and dazes you (3/2s) and the enemy (2.5/3s). Costs 7k/5k HP. (14s cooldown)
The Phoenix's ardor blesses you with improved concentration. (Mana Leech +10/15/20%, +15/35/55% Max MP, +15/25/35% M.Atk)
Surrounds yourself in a fiery screen that partially absorbs damage by using your mana. Lasts 10s. (14s cooldown)