Are there any plans to buff Barbarians in the next update? I used to play this class in retail and they were quite weak back then, but I noticed that they're even weaker here. Actually, this class is so weak that I rarely see anyone playing it (if you see one at Terminus, that's probably me; IGN: Taric).
There are 2 skills that I think needs to be buffed:
1. Purification heals 30 HP/3 secs for 1 min: I think this skill is obsolete. HP here is much higher than retail, so 30 HP is too little. I think it'll be better if this skill is based on percentage, like 1% of HP/3 secs for 1 min. For example, if a player has 25k HP, he'll be healed 250 HP/3 secs. It won't help in PVP, but at least it'll be a neat skill to use in solo PVE.
2. Crusader Strike immobilizes opponents for 2 secs (CD: 30 secs) and requires the opponent to be bleeding: I think this skill is too limited on when it can be used. The animation is like Charge, but it doesn't do any damage. I think it'll be better if this skill is converted to a 2nd charge, i.e., it does damage like Charge 2 and doesn't require the opponent to be bleeding. That'll give Barbarians 2 charges -- Charge 2 that does a 1.5 secs stun and Crusader Strike 2 that does a 2 secs immobilize.
I think my suggestions above are pretty conservative and won't make Barbarians OPed or anything like that. However, they would at least update the skills that are basically obsolete.
Any thoughts appreciated. :cheer: