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Mincy Mincy
posted on Tuesday, March 26 2013, 10:22 AM in Game Suggestions
Why does ch farming differs from wgh?

You see many of the players in iris world farms in CH more often maybe because of the water and wind spirit pieces..

My suggestions:

1.raise the drop rate of uniques that can we get water and wind spirit pieces
2.just like other dungeons have a mass fissure drop on the bosses since many card masters needed it like me..its such a pain to go to all dungeons just to farm this material..
3..raise again the mts drop to 50-70 pcs per boss since you reduce it to 20-30 pcs per boss..
4.raise the gold drop rate on this dungeon too because you can see that wgh and ch has a big difference when it comes to the drop rate of gold..in wgh you can get like 70k in some mobs but in ch you can get only 10k+ its like its not unfair since they are on the same category when it comes to the difficulty of the dungeon.


pls read this..its kinda important to me..


*sorry for the crappy english :D
Responses (8)
  • Accepted Answer

    Aquarius Aquarius
    replied on Wednesday, March 27 2013, 09:58 PM #Permalink
    HHAHAHHAHAHHA TIMMY TAM TAM AHAHAHHAHA SO PRO!
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  • Accepted Answer

    Ur Ur
    replied on Wednesday, March 27 2013, 11:54 AM #Permalink
    NO!
    Reply voted down Show
  • Accepted Answer

    The Alphanumeric The Alphanumeric
    replied on Wednesday, March 27 2013, 08:00 AM #Permalink
    ikr :*

    If demand increases and supply remains unchanged, a shortage occurs, leading to a higher equilibrium price.
    If demand decreases and supply remains unchanged, a surplus occurs, leading to a lower equilibrium price.
    If demand remains unchanged and supply increases, a surplus occurs, leading to a lower equilibrium price.
    If demand remains unchanged and supply decreases, a shortage occurs, leading to a higher equilibrium price.

    Hahahahh!
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  • Accepted Answer

    Ur Ur
    replied on Wednesday, March 27 2013, 05:30 AM #Permalink
    ^ law of supply and demand.
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  • Accepted Answer

    The Alphanumeric The Alphanumeric
    replied on Wednesday, March 27 2013, 03:57 AM #Permalink
    The only loot i like in CH is the All stat and 30% pots. The rest are useless. Trophies have no value & spirit pieces eat up inventory space. Haha! Imo, i don't suggest increasing the drop/gold rate from dungeons (it's good as it is now). It will break the trading cycle. if supply increases then the demand for it will decrease. Thus, making an item less valuable--so is for gold.
      Reply 
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  • Accepted Answer

    Mincy Mincy
    replied on Tuesday, March 26 2013, 11:49 PM #Permalink
    HAHAHA..the one im pointing out really is the mass fissure..:D
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  • Accepted Answer

    Citadel Citadel
    replied on Tuesday, March 26 2013, 08:38 PM #Permalink
    People farm CH for the chance at all stat iv cards, 30% pots and the loot to decomp into mighty trophies and spirit pieces. All of which, except the pots, can be sold to make money in much larger amounts than what can be gotten from WGH but it can take slightly longer to make the money as you have to AH the items.

    WGH is farmed because you make gold form it almost straight away, theres the chance at the lower level epics which can be sold for money and ofc the mighty trophies can be sold as well.

    CH is also level 68 whereas WGH is level 65 so there is going to be some difference in drops.
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  • Accepted Answer

    rinelle rinelle
    replied on Tuesday, March 26 2013, 11:04 AM #Permalink
    When it comes to gold drop = WGH
    ^Great for starter who are trying to build their character. (Gold farming as you say)

    Items worth farming = CH
    ^its not about the pieces, its the overall drop you can get from this dungeon.

    **About the category, yeah it's the same....but the valuables differ.

    I just don't get this post when your a sorc complaining about the drop rate? (c'mon?)

    Indeed this is a Private server, but you cannot get the things you want that easily.
    Reply voted down Show
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