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Sedy Admin Sedy
posted on Friday, November 03 2017, 07:25 AM in Updates
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The following updates to class skills will come in the next update which should hopefully be in the next couple of days.

Most of the changes are to buff type skills and self-auras/stances, making them usable whilst moving.

Changes to buff type skills and self-aura/stances so that they do not interrupt (stop) your auto-attack. This is a major benefit to classes with stances like the Myrmidon for example, as the switching is now much more fluid with no interruptions, but it's of benefit to any class with buffs also.

See the video for a quick example of how fluid switching stances and buffing is now. It's possible to quickly switch into a stance, use a skill and switch back without any pauses in attacking:




There are also some changes to Wizard skills and visual changes to some Wizard and Sorcerer area of effect skills.


FIGHTER
Safeguard
Fortitude
Cruel Focus
Dexterity
Robust Protection
Can now be used whilst moving and no longer interrupts auto-attacks.

Final Protection
Final Resistance
Final Flash
Final Promise

No longer interrupts auto-attacks.


KNIGHT
Inspired Defense
Safeguard 2
Shielded Support
Can now be used whilst moving and no longer interrupts auto-attacks.

Restraint Amnesty
Protective Armor
Final Protection 2

No longer interrupts auto-attacks.

TEMPLAR
Brace
Can now be used whilst moving and no longer interrupts auto-attacks.

Virtue
No longer interrupts auto-attacks.

Protective Posture 3
Cooldown reduced to 3s.

GLADIATOR
Intense Activity
Final Resistance 2
Vigorous Absorption
Enrichment

No longer interrupt auto-attacks.

CRUSADER
Engorge
No longer interrupts auto-attacks.

MERCENARY
Swiftness
Robust Protection 2
Can now be used whilst moving and no longer interrupts auto-attacks.

Blood Purification
Final Flash 2
Warrior's Will
Warrior's Strife
Final Promise 2

No longer interrupts auto-attacks.

SOUL BLADER
Soul Blade: Assemble
Soul Blade: Flash
Can now be used whilst moving and no longer interrupts auto-attacks.

Path of Eternity
Path of Oblivion
Cooldown reduced to 3s.

Soul Blade: Flash
Soul Blade: Promise
No longer affected by the 1s global cooldown.


WARRIOR
Safeguard
Increased Endurance
Dexterity
Increased Protection
Can now be used whilst moving and no longer interrupts auto-attacks.

Final Protection
Final Resistance
Final Aggression
Final Promise

No longer interrupts auto-attacks.

GUARDIAN
Solidified Protection
Increased Endurance 2
Increased Vitality
Can now be used whilst moving and no longer interrupts auto-attacks.

Indomitability
Barrier
Final Protection 2

No longer interrupts auto-attacks.

CHAMPION
Bear's Rage
Bolstered Agility
Turtle's Shell
Can now be used whilst moving and no longer interrupts auto-attacks.

Body Fortification
Mind Fortification
No longer interrupts auto-attacks.

BERZERKER
Brutal Enhancement
Can now be used whilst moving and no longer interrupts auto-attacks.

Intense Activity
Final Resistance 2
Frenzy
Destruction

No longer interrupts auto-attacks.

VANQUISHER
Rage-neration
Cleave
Overpower

Can now be used whilst moving and no longer interrupts auto-attacks.

Ritual of Divinity
Raging Sweep
Decisive Strike

No longer interrupts auto-attacks.

BARBARIAN
Blood Thirst
Increased Protection 2

Can now be used whilst moving and no longer interrupts auto-attacks.

Final Aggression 2
Warrior's Will
Haste
Final Promise 2

No longer interrupts auto-attacks.

MYRMIDON
Tiger's Fury
Burst of Speed
Dragon's Courage
Spiked Scales
Phoenix's Fervor
Pyroshell

Can now be used whilst moving and no longer interrupts auto-attacks.

Tiger Stance
Dragon Stance
Phoenix Stance

Cooldown reduced to 3s. (Dragon Stance was already 3s).
No longer interrupts auto-attacks.

Dragon's Courage
No longer affected by the 1s global cooldown. This means it can be used instantly after switching to Dragon Stance just like Phoenix's Fervor and Tiger's Fury.

Pyroshell
No longer affected by the 1s global cooldown.


ROGUE
Bolstered Aggression
Shadow Protection
Ursine Fortitude
Feline Instincts
Weapon Check
Ranged Fire
Enriched Physique

Can now be used whilst moving and no longer interrupts auto-attacks.

Wind Purification
Beastial Instincts
Protective Shield
Brief Alacrity
Indomitable Movement

No longer interrupts auto-attacks.

HUNTER
Magical Resistance
Ranged Fire 2
Focused Sight
Marksmanship

Can now be used whilst moving and no longer interrupts auto-attacks.

Brief Alacrity 2
Shadowy Marksman
Hawk Eye

No longer interrupts auto-attacks.

SHARP SHOOTER
Ranged Fire 3
Focused Sight 2

Can now be used whilst moving and no longer interrupts auto-attacks.

Hawk Eye 2
No longer interrupts auto-attacks.

Gun Layer
Cooldown reduced to 3s.

Penetrating Shot 3
Frontal Cone distance increased to 20m.

SHADOW WALKER
Barbed Wire
Wolf Cry
Bolstered Aggression 2
Shadow Protection 2

Can now be used whilst moving and no longer interrupts auto-attacks.

Beastial Instincts 2
Protective Shield 2
Hastened Aggression

No longer interrupts auto-attacks.

ASSASSIN
Void Assumption
Can now be used whilst moving and no longer interrupts auto-attacks.

Phase Collision
Protective Shield 3
Shadow Walk

No longer interrupts auto-attacks.


RANGER
Wind Protection
Deadeye
Feline Reflexes
Ursine Fortitude
Weapon Check
Ranged Fire
Enlightened Mind

Can now be used whilst moving and no longer interrupts auto-attacks.

Wind Purification
Beastial Instincts
Protective Shield
Brief Alacrity
Indomitable Movement

No longer interrupts auto-attacks.

ADVENTURER
Barbed Wire
Wolf Cry
Wind Protection 2
Deadeye 2

Can now be used whilst moving and no longer interrupts auto-attacks.

Beastial Instincts 2
Blue Wind Aegis
Hastened Aggression
Rejuvenating Strike

No longer interrupts auto-attacks.

WIND WALKER
Misdirection
Can now be used whilst moving and no longer interrupts auto-attacks.

Camouflage
Vanish
Beastial Instincts 3
Protective Shield 2

No longer interrupts auto-attacks.

SCOUT
Magical Resistance
Ranged Fire 2
Focused Sight
Marksmanship

Can now be used whilst moving and no longer interrupts auto-attacks.

Brief Alacrity 2
Storm Marksmanship
Hastened Fire

No longer interrupts auto-attacks.

SNIPER
Magical Resistance 2
Marksmanship 2

Can now be used whilst moving and no longer interrupts auto-attacks.

Engage
Disengage

No longer interrupts auto-attacks.

Brief Alacrity 3
Storm Marksmanship 2

No longer interrupts auto-attacks.

True Alacrity
Cooldown reduced to 2m.


MAGE
Spirit Step
Magical Ascension
Magical Amplification
Focused Mind
Regeneration
Refined Wisdom
Bestowed Agility
Colossal Capability
Potential Growth
Weakened Dismissal
Augment Dismissal
Antidote

Can now be used whilst moving and no longer interrupts auto-attacks.

Mana Regeneration
No longer interrupts auto-attacks.

MAGICIAN
Magical Synthesis
Spellflinger
Ice Shield
Ice Crystalization

Can now be used whilst moving and no longer interrupts auto-attacks.

WIZARD
Cold Radiance
Can now be used whilst moving and no longer interrupts auto-attacks.

Electric Chains 2
No longer grants Static Overload. It was broken anyway. See Enchanted Shock 3 change.

Enchanted Shock 3
Now grants Static Overload at 100% chance.

Hailstorm
Now causes damage to the target and those around it instead of the targeted area.
Now requires Ice Infusion instead of Advanced Ice Infusion and grants Advanced Ice Infusion at 100% chance.
Visual effect reduced in size.

Power Surge
Can now be used whilst moving and cooldown reduced to 3s.

Blizzard
Discharge Area I/II
Ice Age

Channeling visual effect stacking reduced.

PRIEST
Regneneration 2
Heavenly Wisdom
Sacred Prayer 2
Weakened Dismissal 2
Earthen Blessing
Cognitive Shield
Potential Growth 2
Augment Dismissal 2
Pyre Blessing
Bestowed Agility 2
Colossal Capability 2
Celestial Anger
Antidote 2
Aquatic Blessing

Can now be used whilst moving and no longer interrupts auto-attacks.

SAINT
Regeneration 3
Weakness Dispel
Augment Dispel
Earthen Blessing 2
Potential Growth 3
Mana Shield
Pyre Blessing 2
Colossal Capability 3
Celestial Anger 2
Toxicant Dispel
Aquatic Blessing 2

Can now be used whilst moving and no longer interrupts auto-attacks.

Unholy Form
No longer interrupts auto-attacks.


SHAMAN
Spiritual Blessing
Magical Ascension
Magical Amplification
Focused Mind
Delayed Cure
Communion
Ancient Knowledge
Bestowed Agility
Natural Power
Potential Growth
Weakened Dismissal
Augment Dismissal
Antidote

Can now be used whilst moving and no longer interrupts auto-attacks.

Mana Regeneration
No longer interrupts auto-attacks.

WARLOCK
Wind Fusion
Hastened Whispers
Wind Fortification
Blazing Aspects

Can now be used whilst moving and no longer interrupts auto-attacks.

SORCERER
Phasewalk
Blazing Aspects 2

Can now be used whilst moving and no longer interrupts auto-attacks.

Acceleration
Cooldown reduced to 3s.

Meteor Shower I/II
Channeling visual effect changed and annoying sounds reduced.

Eye of the Storm
Disharmony
Visual effects changed.

Several other skills had some of their visual effects reduced in size slightly including Hellfire, Explosion and Scorched Earth.

SAGE
Sanctioned Grace
Heavenly Wisdom
Sacred Prayer 2
Celestial Shield
Potential Growth 2
Bestowed Agility 2
Natural Power 2

Can now be used whilst moving and no longer interrupts auto-attacks.

PROPHET
Weakened Dismissal 2
Antidote 2
Bestowed Agility 3
Natural Power 3

Can now be used whilst moving and no longer interrupts auto-attacks.
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