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Sedy Admin Sedy
posted on Friday, January 12 2018, 10:36 AM in Updates
The Myrmidon will get a revamp in the next update with a reorganised talent tree, a few new skills and some skill changes. I will be looking at other classes one at a time, with the next one probably being the Crusader.

Myrmidon Stances (Tiger Stance, Dragon Stance and Phoenix Stance) now affect nearby allies (party members) making them far more desirable in dungeons and other team based content.

Skills are no longer tied to stances and can be used at any time meaning the Myrmidon can now use the Dragon skills whilst in Tiger Stance with increased Physical Attack and have a much smoother rotation without so many Auto-Attacks whilst waiting for cooldowns. It also means they can use the Phoenix (magic) skills without switching stance, doing lower damage without Phoenix Stance active of course, but still able to make use of their buffs and debuffs.

The single-target Physical damage output of this class should be quite considerable now that Shatter can be used in Tiger Stance and all of the Physical skills can be used without any stance switching.

A couple of new skills were added and the skill tree reorganised as the Myrmidon had only 20 skills and far less 1st/2nd job skill prerequisites for obtaining the 3rd job skills compared to most other classes. The skill level requirements were also updated in line with the new level cap of 100 (this will be done for all classes).

Several 1st/2nd job skills and passives that granted Physical Crit or Hit have been changed to grant All Crit or All Hit to make them useful to the magic based attacks of the Myrmidon, and the additional Magic Crit obtained from the Phoenix's Fervor buff has been removed.

/images/iris/jan2018update/myrmidon_tree.jpg

SKILL CHANGES
Warrior
Dual Sword Expert
Now grants All Crit instead of Physical Crit.

Serrated Edge
Final Aggression

Now grants All Crit instead of Physical Crit.

Dexterity
Now grants All Hit instead of Physical Hit.


Barbarian
Dual Sword Expert 2
Now grants All Crit instead of Physical Crit.

Tyrant Strike
Final Aggression 2
Now grants All Crit instead of Physical Crit.


Myrmidon
Tiger Stance (Lv 75)
Now a party aura, sharing with Phoenix Stance, Dragon Stance and Soul Blader's Path of Oblivion/Eternity.
Increases Physical Attack by 3/6/9/12% and Physical Hit by 30/70/100/130 to you and your party.

Tiger's Fury (Lv 80)
Attack Speed reduced to 2/5/10% and now increases Physical Attack by 2/4/8%.
No longer requires Tiger Stance.

Tyrant Strike 2 (Lv 75)
Now grants All Crit instead of Physical Crit.
No longer requires Tiger Stance.

Penetrating Edge 3 (Lv 80)
No longer requires Tiger Stance.

Hemorrage 2 (Lv 85)
No longer requires Tiger Stance.

Dragon Stance (Lv 85)
Now a party aura, sharing with Phoenix Stance, Tiger Stance and Soul Blader's Path of Oblivion/Eternity.
Grants 10/20/30/35% All Defense to you and your party.

Dragon's Courage (Lv 90)
No longer requires Dragon Stance.

Shatter (Lv 85)
No longer requires Dragon Stance.

Rising Steam Strike (Lv 90)
No longer requires Dragon Stance.
No longer causes additional threat.
No longer grants Boss Hunter (no longer needed).
Rank 4 Ignore Physical Defense reduced from 60 to 50%.

NEW: Blade Storm 2 (Lv 90)
A storm of blades dealing 10/20/30/40% bonus damage to surrounding enemies, ignoring 30/40/50/50% [Physical Defense].

Death's Grasp 2 (Lv 95)
No longer requires Tiger Stance.

Dragon Force (Lv 95)
A swift spinning strike dealing 50/60% bonus damage to surrounding enemies. Chance to reduce [Movement Speed], [Physical Protection] and cause [Skill Paralysis].
Shares cooldown with Phoenix Force.
No longer causes Silence (see new skill Phoenix Force).
Physical Protection reduction reduced to 50%.
Duration of rank 2 increased to 4s.
No longer requires Dragon Stance.

Burst of Speed (Lv 95)
Increases Movement Speed by 30/40/50% for 10s.
No longer requires Dragon Stance.

Spiked Scales (Lv 95)
All Reflect amount reduced from 60/85% to 50/75% but duration increased to 3/5s.
No longer requires Dragon Stance.

Phoenix Stance (Lv 75)
Now a party aura, sharing with Tiger Stance, Dragon Stance and Soul Blader's Path of Oblivion/Eternity.
Increases Magic Attack by 3/6/9/12% and Magic Hit by 40/70/100/130 to you and your party.

Phoenix Strike (Lv 75)
No longer requires Phoenix Stance.

Phoenix Fervor (Lv 80)
Grants MP Drain 1/2/3%, and Magic Attack 1000/2000/4000 + 6/12/18% but no longer grants Magic Crit. (several Warrior/Barbarian/Myrmidon skills changed to grant All Crit instead of just Physical Crit).
No longer requires Phoenix Stance.
Phoenix Fervor will now cause the Myrmidon's Auto-Attack damage to do Magic damage instead of Physical damage, based on the Myrmidon's Magic Attack.

Blaze (Lv 80)
No longer requires Phoenix Stance.

Spirit Burn (Lv 85)
No longer requires Phoenix Stance.

NEW: Phoenix Force (Lv 90)
This new skill is the magic version of Dragon Force.
A swift spinning strike dealing 50/60% bonus (MAGIC) damage to surrounding enemies. Chance to reduce [Movement Speed], [Magic Protection] and cause [Silence].
Shares cooldown with Dragon Force.

Backdraft (Lv 95)
No longer requires Phoenix Stance.

Pyroshell (Lv 95)
No longer requires Phoenix Stance.


Comments welcome as always but keep it on topic please.
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