1 month ago
2
276
Sedy wrote:
2. Install Wine from your distributions package manager or get it from the Wine website.
3. Open a terminal and type winecfg
Sedy wrote:
What version of Wine is it using? I haven't tested the latest version of PlayonMac and it might be defaulting to a newer Wine version now. Iris will not work on Mac with Wine version 2.0 or higher - use version 1.94 or 1.95.
AkelaD wrote:
I'll fixed it, the game works fine now but there is a little annoying problem. Like all the ground on the game is black, literally where ever I go on the map are the ground black, no grass or anything. Maybe it got to do with the graphic card or something. Or do u have any other explanation?
Sedy wrote:
AkelaD wrote:
I'll fixed it, the game works fine now but there is a little annoying problem. Like all the ground on the game is black, literally where ever I go on the map are the ground black, no grass or anything. Maybe it got to do with the graphic card or something. Or do u have any other explanation?
You need to use the proprietary (closed source) drivers from AMD for Radeon cards or nVidia for Geforce cards - the Linux opensource drivers will not work 100% as I don't think they fully support loading some of the compressed textures the game uses. There is some additional library you can install to force the cpu to do the work instead but I have no experience with using it so can't say for certain that it would help. The open source drivers are kind of slow anyway, at least compared to the manufacturers proprietary drivers.
hobbes wrote:
Sedy wrote:
AkelaD wrote:
I'll fixed it, the game works fine now but there is a little annoying problem. Like all the ground on the game is black, literally where ever I go on the map are the ground black, no grass or anything. Maybe it got to do with the graphic card or something. Or do u have any other explanation?
You need to use the proprietary (closed source) drivers from AMD for Radeon cards or nVidia for Geforce cards - the Linux opensource drivers will not work 100% as I don't think they fully support loading some of the compressed textures the game uses. There is some additional library you can install to force the cpu to do the work instead but I have no experience with using it so can't say for certain that it would help. The open source drivers are kind of slow anyway, at least compared to the manufacturers proprietary drivers.
Avid linux gamer here. Had some of these problems in games like Rift on Linux. I would like to attempt to fix this issue with some experimentation. I am hoping maybe some folks on here would have some game client specific info.
A good jump off point would be knowing which game engine this game works on. One of the solutions when getting Rift working correctly was different wine version testing. I couldn't tell you off hand which version eventually worked but there is one that displays all asset textures correctly. Right now I am trying different wine versions at random but if I knew which engine I am working against, it could help narrow things down. Thanks.
Sedy wrote:
hobbes wrote:
Sedy wrote:
AkelaD wrote:
I'll fixed it, the game works fine now but there is a little annoying problem. Like all the ground on the game is black, literally where ever I go on the map are the ground black, no grass or anything. Maybe it got to do with the graphic card or something. Or do u have any other explanation?
You need to use the proprietary (closed source) drivers from AMD for Radeon cards or nVidia for Geforce cards - the Linux opensource drivers will not work 100% as I don't think they fully support loading some of the compressed textures the game uses. There is some additional library you can install to force the cpu to do the work instead but I have no experience with using it so can't say for certain that it would help. The open source drivers are kind of slow anyway, at least compared to the manufacturers proprietary drivers.
Avid linux gamer here. Had some of these problems in games like Rift on Linux. I would like to attempt to fix this issue with some experimentation. I am hoping maybe some folks on here would have some game client specific info.
A good jump off point would be knowing which game engine this game works on. One of the solutions when getting Rift working correctly was different wine version testing. I couldn't tell you off hand which version eventually worked but there is one that displays all asset textures correctly. Right now I am trying different wine versions at random but if I knew which engine I am working against, it could help narrow things down. Thanks.
Iris uses the same game engine as Rift actually, Gamebryo. I'm not sure which version Rift uses, probably 2.3 or 2.6, but from looking at some of the assets, it's likely 2.6. Iris also uses 2.6.
Other than that texture issue with the ground, the game worked very well under Linux the last time I tested it. There was a network related issue when running on a Mac, that I had to work around with some code changes, but the Wine team eventually fixed that bug after I reported it. The only other issue was some of the web based stuff like SlotZ, Who's Online etc. not working properly, so I patched the game to open them in your browser when it detects Wine is being used.
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