


why gold rates are lowered?
well right now i'm suggesting that the Duration of Beastial Instinct Skill to be increased from a few seconds to 30 min since this is a private server and not a retail one,
from what i had observe, the class that are most being played in this game are Warlock and Berserker only
i hope you will give a chance to us shadow walker, adventurer to increase the duration of our Beastial Instinct skill to upto 30 min. since we need more eva to defeat other class
and also the magical evasion of us eva class is not the same as our physical evasion, i hope you will fixed that too to make our magical evasion the same as our physical evasion so that we will be able to compete with not only to melee class but as well as to magical class..
modifying the skill and stats of our class will make this the best modified server ever made!!![]()
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this is just a suggestion, i hope you will take some time to think and reconsider about this suggestion i posted in this forum.. :geek: :geek: :geek: :ugeek: :ugeek: :ugeek:
well right now i'm suggesting that the Duration of Beastial Instinct Skill to be increased from a few seconds to 30 min since this is a private server and not a retail one,
from what i had observe, the class that are most being played in this game are Warlock and Berserker only
i hope you will give a chance to us shadow walker, adventurer to increase the duration of our Beastial Instinct skill to upto 30 min. since we need more eva to defeat other class
and also the magical evasion of us eva class is not the same as our physical evasion, i hope you will fixed that too to make our magical evasion the same as our physical evasion so that we will be able to compete with not only to melee class but as well as to magical class..
modifying the skill and stats of our class will make this the best modified server ever made!!![]()
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this is just a suggestion, i hope you will take some time to think and reconsider about this suggestion i posted in this forum.. :geek: :geek: :geek: :ugeek: :ugeek: :ugeek:
You are fucking kidding me right? With the Beastial Instinct on zerks cant even touch you, nor other melee class and u want it to be increased to 30 min? rofl dude, go and take a cold shower xD
With instinct time increased to 30 min SW will be OP, he is even now, with full epic and instinct on he can easy kill full epic zerk in no time, also with time increased on instinct SW will be able to solo Tundro and WGH, I dont think its a great idea, the thing that need to be done is to cap evasion and crit rate, fix def ignore ( to be % chance on landing ) and balance some classes, I dont mind to increase buffs to 30 min, I mentioned it in other post also, it will be great, but touching time of important skills for class will make things fucked, so voting no for this idea.
Can you please make the character wearing cards/Mounts tradeable since it was too expensive and the costume Seal be available at Al Rotches Merchant?..thanks!
Can we please add a Vote counter/timer to the website?
lol get yourself a watch? :P
Admin can you add Costume Seal Scroll???
Can you please make the character wearing cards/Mounts tradeable since it was too expensive and the costume Seal be available at Al Rotches Merchant?..thanks!
Hmm not really no. Mounts are not potions, they should be more difficult to obtain. Same goes for the cards and costumes. This isn't set in stone but right now I don't want costume seals to be available since I don't want the traders/shops flooded with them and it's my only real method of getting some donations to keep the server up and running. Costume seals would mean a never ending supply of peoples old costumes. Sorry.
All of this stuff is so easy to get compared to official and even other pservers.
Possibly try to increase performance for the game? I have a hard time playing with my comp. Also, could we possibly have dynamic skillcasting? Such as being able to move while using skills and spells that have no cast-time. It would make PvP much more interesting.
Uhmm i suggest that the defense costume with 10% dodge really gives 10% dodge and not the 10% of your current dodge since .. dodge rate is sooooooo low in this game 10% of it is kind of useless.. 10% constant dodge on the costume is reasonable ^^
Uhmm i suggest that the defense costume with 10% dodge really gives 10% dodge and not the 10% of your current dodge since .. dodge rate is sooooooo low in this game 10% of it is kind of useless.. 10% constant dodge on the costume is reasonable ^^
Yeh we will get something done about that after the update/patch. I'm looking at making a database of all the items on the website and we can probably add screenshots to that.
Can we make Silver Medals, Gold Medals and General Badges be sold for tears? That'll be a huge help/investment![]()
There is only one costume that is gender specific, it's male and it says so in its description, same goes for hats, only one that is female specific. All the rest change depending on gender, for example hospital uniform is a nurses uniform when worn by females.
But yes, I will be adding more info on costumes at some points, with screenshots.
hi admin,
i know that the item seal scroll is disabled so that costume trading is impossible. but can you make it still possible to seal equips? since the dungeon epic drops now are untradeable. so i can't actually sell them when i have extra piece? if you can't make the seal cart work again, can you make the epics tradeable instead? so that we can do something about the extra epics.
p.s. i wanted to sell my extra lvl 70 epic![]()
Thank you,
Grandier
Yeh HipHop hood should have the same slots as the other costumes with set bonuses, I will fix that don't worry.
hi admin,
i know that the item seal scroll is disabled so that costume trading is impossible. but can you make it still possible to seal equips? since the dungeon epic drops now are untradeable. so i can't actually sell them when i have extra piece? if you can't make the seal cart work again, can you make the epics tradeable instead? so that we can do something about the extra epics.
p.s. i wanted to sell my extra lvl 70 epic![]()
Thank you,
Grandier
There is an Item Seal Scroll available in NoScrub trader u can use that to seal your gears..
yea i know.. but i thought we only need 1.. but turnout that 100 scrolls are needed for sealing it
Anyway Admins i just noticed that the new head costume (Ninja Hood,Proposed Black Hat) has been increase the available slot like the Spring Cherry Private School Uniform while Hip-Hop Hood not? it's kinda unfair cuz they are only have the same price and as i remember Ninja Hood and Proposed Black Hat only have 1 slot before the small patch...
I'm trying to move away from attack based costumes since they are of no use to some classes, whereas defense is useful to all. You can get your dose of attack from weapons and armor.
You can even name someone you hate on the guild as "Drop Out" or "Akatsuki" or whatever you want.
At colossus Shadowfiels i killed 1276 lv73 elites (I counted all) and got 384 m.trophies, 11 rare piece and 1 unique.
I think drop rates are lower than promised rates.
And they only give 80k experience.
Is there any chanse those rates will be improved.
Thanks
At colossus Shadowfiels i killed 1276 lv73 elites (I counted all) and got 384 m.trophies, 11 rare piece and 1 unique.
I think drop rates are lower than promised rates.
And they only give 80k experience.
Is there any chanse those rates will be improved.
Thanks
What level were you and what level elites were you killing? Were you solo?
Droprates are x15 retail across the board on this server, with custom rates on dungeon loot (ie its a lot higher than retail, and then you get x15 as well).
How about taking the 3 minute CD off the map move scroll?
hmm
can you put this stuffs in tears vendor
All stat IV card
All def IV card
Evasion resistance IV card
its up to you whether how much it cost in tears or 100each would do![]()
There is like no more pking on this server, its a miracle to find a player in colossus or cv/ss.
Lets make Night Forest a PK map again.
well next suggestion... (am i the only one?) is it possible to make tears stack to 500?
my mules are getting kinda full...
how bout adding a tears exchange vendor(one that sells epic armors weapons etc or whatever, maybe relics or sumthin), since the server is currently flooded with tears now due to a lot of refunds, most of the players have costumes, and there's not much item to spend tears on, coz no one would buy bril now and there's no alt card now, i hope you see where im coming from in here, maybe worth considering this one?
Bring back the PvP maps.
CS is dead. :c
hmm
can you put this stuffs in tears vendor
All stat IV card
All def IV card
Evasion resistance IV card
its up to you whether how much it cost in tears or 100each would do![]()
+1 to this..instead of putting absorb cards why don't add this? it much fair and balance than absorb cards...
how bout adding a tears exchange vendor(one that sells epic armors weapons etc or whatever, maybe relics or sumthin), since the server is currently flooded with tears now due to a lot of refunds, most of the players have costumes, and there's not much item to spend tears on, coz no one would buy bril now and there's no alt card now, i hope you see where im coming from in here, maybe worth considering this one?
hmm
can you put this stuffs in tears vendor
All stat IV card
All def IV card
Evasion resistance IV card
its up to you whether how much it cost in tears or 100each would do![]()
+1 to this..instead of putting absorb cards why don't add this? it much fair and balance than absorb cards...
Meh didn't want to put them on there since you can get them doing Vortex runs, also Payaso drops stat cards. I'll think about it.
Bring back the PvP maps.
CS is dead. :c
Nightfall Shelter will be PK enabled when it's released and I would also quite like to PK enable Ursadine Highlands. Considering Night's Forest.
So all high level maps will be PK enabled? Not liking this o-o I hope I'm not the only one who feels this way as well. If Nightfall Shelter is going to have PK, why not remove it from Collosus Shadowfields?
Sedy Wrote:
Zones:
3 new maps added:
1. Level 65+ levelling/questing/farming area, Ursadine Highlands, with brand new monsters and quests.
2. Level 72+ elite area for parties, Colossus Shadowfields, with brand new elite monsters that drop epics, uniques, rares and have a 50% chance to drop a Scrub's Mighty Trophy. (PK enabled).
3. Level 70-75 map, Nightfall Shelter, with new monsters and quests. (PK enabled). This map will be activated in a later patch.
So all high level maps will be PK enabled? Not liking this o-o I hope I'm not the only one who feels this way as well. If Nightfall Shelter is going to have PK, why not remove it from Collosus Shadowfields?
Well, according to Sedy's earlier post on part 2 of NoScrub's Iris, (And i quote):
Sedy Wrote:
Zones:
3 new maps added:
1. Level 65+ levelling/questing/farming area, Ursadine Highlands, with brand new monsters and quests.
2. Level 72+ elite area for parties, Colossus Shadowfields, with brand new elite monsters that drop epics, uniques, rares and have a 50% chance to drop a Scrub's Mighty Trophy. (PK enabled).
3. Level 70-75 map, Nightfall Shelter, with new monsters and quests. (PK enabled). This map will be activated in a later patch.
So only CS and NFS (love this name xDD) will be PK-enabled. UH will hopefully stay non-pk.
Is that so..then how about make the CH.2 Non-PK channel but bosses don't spawn there,then CH-1 will remain as the old setting where u can PK?...
Would be nice if only it were possible![]()
I want PvP enabled on these maps:
- Terminus
- Logging Area
- Shebuz Snowfield
- Resource Mine
- Atlus Gorge
- Shrouded Valley
- Hidden Cavern 1F
- Hidden Cave
- Hidden Cavern 2F
- Wind Basin
- Red Sand Hill
- Warrior's Refuge
- Eye of Annes
- Twilight Quarry
- Night's Forest
- Ursadine Highlands
- Tutorial Zone
I'm so god damn bored by hiding in a bush at Corrupt Valley.
If I'm lucky 1 person runs past per hour. PvP is WAY too dead.
Why did Night's Forest get PvP disabled in the first place? I'm dying to know.
Yes, post of frustration!
I want PvP enabled on these maps:
- Terminus
- Logging Area
- Shebuz Snowfield
- Resource Mine
- Atlus Gorge
- Shrouded Valley
- Hidden Cavern 1F
- Hidden Cave
- Hidden Cavern 2F
- Wind Basin
- Red Sand Hill
- Warrior's Refuge
- Eye of Annes
- Twilight Quarry
- Night's Forest
- Ursadine Highlands
- Tutorial Zone
I'm so god damn bored by hiding in a bush at Corrupt Valley.
If I'm lucky 1 person runs past per hour. PvP is WAY too dead.
Why did Night's Forest get PvP disabled in the first place? I'm dying to know.
Yes, post of frustration!
Cuz the lv.70+ players can PK the lv.65+ players doing quest..that's it..anyway why do u want to PK at Night Forest it's a low level map for a low level players now?..if you really want to PK there is still colossus shadowfield i saw a lot of peoples farming there waiting to be PK'ed..
I want PvP enabled on these maps:
- Terminus
- Logging Area
- Shebuz Snowfield
- Resource Mine
- Atlus Gorge
- Shrouded Valley
- Hidden Cavern 1F
- Hidden Cave
- Hidden Cavern 2F
- Wind Basin
- Red Sand Hill
- Warrior's Refuge
- Eye of Annes
- Twilight Quarry
- Night's Forest
- Ursadine Highlands
- Tutorial Zone
I'm so god damn bored by hiding in a bush at Corrupt Valley.
If I'm lucky 1 person runs past per hour. PvP is WAY too dead.
Why did Night's Forest get PvP disabled in the first place? I'm dying to know.
Yes, post of frustration!
Cuz the lv.70+ players can PK the lv.65+ players doing quest..that's it..anyway why do u want to PK at Night Forest it's a low level map for a low level players now?..if you really want to PK there is still colossus shadowfield i saw a lot of peoples farming there waiting to be PK'ed..
Why I wanna PvP at NF? Level 60 Gladiator.
And no, I've tried to find people at CS. Can't see shit.
Why I wanna PvP at NF? Level 60 Gladiator.
And no, I've tried to find people at CS. Can't see shit.
well that's mean u are very unlucky on hunting a prey at CS... :lol:
I was wondering if it'd be possible to allow the Freemap move scroll to tele us to maps such as Conflict/Corrupt Valley, Frozen Nest, Collosus Shadowfields and so forth?
can you make flagmatch and deathmatch every 15mins?
surely that would help![]()
can you make flagmatch and deathmatch every 15mins?
surely that would help![]()
how bout making a pvp bash event that is categorized according to class, coz lets face it, the only ones who will win the current pvp bash events are those melee classes with overwhelming HP, imagine someone who has 60k HP with a ton of 100% hp pot in his/her inventory, not to count the abs pots phy/mag, its not gonna be a pvp event where a player can showcase his skills but more of a pvp event where a player can spam 100% hp pot and wait for the other player to die. its ok if its heavy user vs heavy user since they both have high hp, but how bout cloth user vs heavy, where the cloth has merely half the HP of the heavy, cloth has a chance due to the 1min cd of WF + some abs pots, but still has a slim chance to win against heavy, same as the mail user(w/c is almost impossible to win IMO), how can a mail user kill someone who has 60k hp and hits like a monster.
if you guys will make it per class pvp event, everyone will now have equal chances of winning.
how bout making a pvp bash event that is categorized according to class, coz lets face it, the only ones who will win the current pvp bash events are those melee classes with overwhelming HP, imagine someone who has 60k HP with a ton of 100% hp pot in his/her inventory, not to count the abs pots phy/mag, its not gonna be a pvp event where a player can showcase his skills but more of a pvp event where a player can spam 100% hp pot and wait for the other player to die. its ok if its heavy user vs heavy user since they both have high hp, but how bout cloth user vs heavy, where the cloth has merely half the HP of the heavy, cloth has a chance due to the 1min cd of WF + some abs pots, but still has a slim chance to win against heavy, same as the mail user(w/c is almost impossible to win IMO), how can a mail user kill someone who has 60k hp and hits like a monster.
if you guys will make it per class pvp event, everyone will now have equal chances of winning.
about noscrubs database, can you change there text color like
normal = white
rare = blue
unique = yellow
epic = violet
so that people can easily determine whether its normal,rare,unique or epic![]()
well just a suggestion though, but it could help the new comers.
why dont u make all item cards removable??
i mean like character cards.. peridot card, emerald, etc..
so that wen we change our set item we can use it again..![]()
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um how about making costumes so they can be also sealed and transfered and maybe some weapons that can only be got by buying them with tears o=o
This is so like Flyff's Awakening system.
And it does sound nice...but yea....will either be hard to implement/annoying for the player base unless there's "helper tools" to make it easier
um how about making costumes so they can be also sealed and transfered and maybe some weapons that can only be got by buying them with tears o=o
Erm...costumes can be sealed and transfered
via Costume seal.
But it's not for player use :P
Sedy already mention in a previous post that he will not make it available for players.
And as for the weapon using tears......i would certainly disagree....coz then what's the use of M.T's and every1 will want to quit because getting tears is "so hard"
This is so like Flyff's Awakening system.
And it does sound nice...but yea....will either be hard to implement/annoying for the player base unless there's "helper tools" to make it easier
Seems like it would be a LOT like the awakening system, but the details he provided are actually the EXACT same as the system MapleStory uses.
Although this is a great idea, it completely ruined the economy in Maplestory. The bridge became so great between the "leet" and the "weak" that there was little 0.000000001% chance of ever making that jump.
I think it would only do bad things to a game with a low population.
More like Luna Online's philosopher stone. What's "leet"? sorry im noob XD
Union chat o;
I would like to be able to communicate with my union guild, and I know this feature is already on retail. For pvp and raids and such P:
Magnus is my hero.
Ok I got some requests:
1.
The moolah spread needs some changes.
Its worthless atm + expensive at the same time. Make it use fairy dust and give it the best silver spread effects (move speed, phys abs, magic abs, phys/magic crit, + damage, + attack speed, + healing)
2.
Can the pvp BF gears please have + hit rate stats? Against a fully Res/Eva geared Zerk, I do 95% misses on PvP gear. I don't think that's intended.
The 2000 hp from the [3] set bonus for example could be traded for some hitrate.
3.
Put hitrate on the peridot Vs?
4.
Increase LI droprate a little, DI droprate even more. It's hardly worth it going there atm.
5.
The pvp leaderboard event thing is shitty, too many people just farm own/other alt chars, it kinda misses the point.
6.
Can the visual style of the level 75 endgame staff "Defenders of the Wand of Light" be changed from the current Rhinestone Staff/Molten look to the 75 PvP Staff "Cursed Zielon"?
thats it for now, hope some of this finds consideration![]()
I'm going to get so much flame/QQ for this but w.e
I wanted to suggest having a system to kicks AFK players in FM/DM, seeing as it's a nuisance that half of Team A in inactive coz their mains are on Team B (just an example).
So, Mari was suggesting a voting system for players of the party to kick those afk players. Not sure how useful this'll be, but it's only a suggestion.
Not sure if it can be implemented, but it's worth a shot. *shrugs* Let the flames begin!
I'm going to get so much flame/QQ for this but w.e
I wanted to suggest having a system to kicks AFK players in FM/DM, seeing as it's a nuisance that half of Team A in inactive coz their mains are on Team B (just an example).
So, Mari was suggesting a voting system for players of the party to kick those afk players. Not sure how useful this'll be, but it's only a suggestion.
Not sure if it can be implemented, but it's worth a shot. *shrugs* Let the flames begin!
Flame :P
I'm going to get so much flame/QQ for this but w.e
I wanted to suggest having a system to kicks AFK players in FM/DM, seeing as it's a nuisance that half of Team A in inactive coz their mains are on Team B (just an example).
So, Mari was suggesting a voting system for players of the party to kick those afk players. Not sure how useful this'll be, but it's only a suggestion.
Not sure if it can be implemented, but it's worth a shot. *shrugs* Let the flames begin!
2.
The new moolah spread:
-Speed 10%, EXP 10%
-Speed 10%, SXP 10%
can those 2 changed to 10% magic and 10% phys abs? Then its actual useful for warlocks, otherwise that moolah spread is not useful at all for us mages, unfortunately.
nooo nooo nooooo nooo noo nooo nooo nooooooo noon oo nooo nooo noo nooo nooooooooo
Warlocks are already bad enough with their 15 second 100% all damage absorbs. And just their high absorbs in general. Thirs absolutely no need to make them anymore overpowered. Since damage absorb doesn't work the way other percentage stats do, 100% is 100%. Meaning even Crystalisk hits 0's on them. No need to give them even higher absorbs.
It's not hard to kill someone without hitting them hard, especially if your a warlocks and already have that annoying pushback, and stun. What do bezerks have? THey have all of maybe a 2 or 3 second stun, then a 42 second cooldown on it. As well as the simple fact that their magic defense is just low in general. You don't have to be a hard hitting lock to kill one, you just gotta be able to stand through their defense cutting shots. Which is sorta where all that absorption comes in i guess.
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