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Sedy Admin Sedy
posted on Sunday, April 24 2011, 08:26 PM in Updates
Some stuff I am hoping to implement (or have already) for the next major update, which should be in a week, maybe two.

Level cap raised to 75.
3 new maps:
Map 1: Level 65-70 non-PK leveling area with quests. Monsters will drop level 65 rares and level 70 uniques.
Map 2: Level 70-75 levelling/farm area with PK enabled. Monsters will drop level 75 uniques and epics.
Map 3: Level 75 Elite area designed for parties of 3+, PK enabled. This will include elite monsters and bosses. The monsters will drop level 75 rare/unique and the bosses will drop the epic armour, weapons and accessories.

New token drop (100% from each mob) from the elite area that can be traded for another epic armour set, weapons and accessories. You will also be able to obtain these tokens by donating, just as you can now with trophies.

Repeatable quest on the level 70-75 map that rewards the new token for epics.

Circus Hard Mode will be updated to level 75 with another set of armour/weapons/accessories.

Lots of boring stuff like cast times and cooldowns will be adjusted. I'm talking about crafting/decomposing etc, not character skills.

Many new quests for the new maps and some new NPCs, including some in Terminus.

Maybe, and this is a big MAYBE, a new dungeon.

Lots of new cards including monster transformations, character wearing, spreads, stat cards etc.

New recipes for all the professions.

New items with stats for the unused slot next to your character wearing cards.

More items available from the battlefield vendors and possibly updated stats/level on the battlefield armour and weapons to make them useful again.

More to come.
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