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Linn Linn
posted on Tuesday, December 10 2013, 09:41 AM in Game Suggestions
Hm...i kinda was always annoyed that Sage/Prophet has only 1 revive skill. AND this 1 skill doesnt even revive you with all your hp. Compared to this priests (or rather all mages cuz its in their skilltree) have 2 revive skills. I know one has a long cd but yeah....

Maybe you could change at least something about the 1 reviveskill we have? Like maybe it revives with more hp than atm .. we ARE healers after all. And it so happens in Lisk I when u try to revive one, he instantly drops dead again...cuz with the low hp he gets revived with (and no mp to use some protectionskills at least), cant even run away Q_Q (and you cant always predict things....like ofc waiting for the rain to pass...)

Just a small idea :)
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Responses (15)
  • Accepted Answer

    Kyleakin Kyleakin
    replied on Tuesday, December 10 2013, 09:55 AM #Permalink
    Different classes have different pros and cons, Shamans have Communion & mages get an extra revive. Priests have the same problem when it comes to reviving and the person dying instantly after.
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  • Accepted Answer

    Linn Linn
    replied on Tuesday, December 10 2013, 10:09 AM #Permalink
    Ehm....idk what communion has to do with revive but ok.... Either way, in these times...who needs communion anyway öô? It got degraded to a useless skill...if u wanna pass somewhere without getting hit by these mobs communion would work on...just use some random trafo card (owl, some fightcard eg...)

    I KNOW different classes have different skills, im not stupid~
    And 1 revive of Priest revives with more hp...so ...all i asked was for our 1 skill to get a bit buffed up -.-

    Sorry I wont ask anything again, ty for your answer~
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  • Accepted Answer

    Spunny Spunny
    replied on Tuesday, December 10 2013, 10:26 AM #Permalink
    Priests/saints have 2 revives - 1 is pretty much the same as the sages/prophets, reviving with minimal amounts of HP. The second one (long cd) revives with full HP.
    It would be nice if Sages/Prophets got a second revive skill in their 3rd page skills, maybe with half HP?
    Also, how about some skill for Priests/Saints that can give their party mana? Sages have that mana circle, and in fact a templar is even better at giving you mana than priests :P (It could even be only for your party so that mana shield is not abused on yourself.) In keeping with the single-target healing/buffing theme that saints have, it could heal mana for people one at a time, but with not so long a cd.

    Sedy - would you consider those?
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  • Accepted Answer

    Kyleakin Kyleakin
    replied on Tuesday, December 10 2013, 10:47 AM #Permalink
    I dunno why you're being defensive Linn, I didn't say you shouldn't suggest thing & I also didn't say you were stupid.
    If you look at a Shaman Skill tree and then a Mage skill tree, you'll see Communication replaces Revive on the Mage Skill tree.
    I don't see a problem with what you suggest I was just saying there is a reason Mages have 2 revives and Shamans have 1.
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  • Accepted Answer

    Linn Linn
    replied on Tuesday, December 10 2013, 11:02 AM #Permalink
    Ik how the skilltrees look^^ And as i pointed out communion is useless anyway..... The shield we have is useless compared to the ones saints have too. Our hp circle.... it regens like 2~3k hp (approximately) ...with the hp ppl have here=useless too.

    So, can you explain to me whats the reason for 1 healergroup to have only 1 revive and for the other to have 2?

    Saints are the singletarget healers, i dun wanna have as much heal as them or sthg. I love beeing a Prophet. I just pointed out that our skill maybe could do with a buff-up.
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  • Accepted Answer

    Mateos Mateos
    replied on Wednesday, December 11 2013, 07:42 PM #Permalink
    This could be solved easily if some RDPS sacrifice one SP for revive, its not like prophet and saint can be that similar, mage might have a second revive but on difference the prophet have the casting time buff(Which is way more useful for healers). And respecting the mp for saints, could be good that instead of having a drain mp they could use their own mp to give to others, like prophet skill that uses their own hp to heal.
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  • Accepted Answer

    Linn Linn
    replied on Wednesday, December 11 2013, 10:13 PM #Permalink
    I never wanted to make a Prophet like a Saint, tvm xD....

    But yeah...if you see how many hp this 1 revive we have gives the person you revived ....and you consider all this hp we have on ns now (and the dmg dealed out).... Why not at least buff the one revive skill we have a bit up?

    And at least for me a revive skill is meant for healers only.... maybe others see it not like this~depends on your point of view. I would not mind at all when the revive skills would be moved to the 2nd skilltree of healers, so rdps could not access it ( make lisk i a bit harder again HAHAHA).

    I think to give some Mana-regen to Saint is a good Idea.
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  • Accepted Answer

    Mateos Mateos
    replied on Wednesday, December 11 2013, 11:17 PM #Permalink
    Saint already have mana regen with the drain mp o.o, and its a lot. About the HP you revive with it, its just fine just spend some potions and you'll be fine. And about moving the skill, i doubt its that easy too much rework for just this.
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  • Accepted Answer

    Mateos Mateos
    replied on Wednesday, December 11 2013, 11:21 PM #Permalink
    Well on difference to saint, prophet have more AOE heals and circles. So they have that extra revive to make up somehow against the prophet class.
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  • Accepted Answer

    Darcel Darcel
    replied on Thursday, December 12 2013, 02:41 AM #Permalink
    All classes will have their pros and cons when it comes to buffs and attacks. It doesn't create a difference among the classes if they started to share more and more skills. Like Prophets are better AoE healers vs Saints who are better at one-on-one healing. Saints are favored to heal a tank in a dungeon or a raid while a Prophet is meant to heal everyone else and gives the tank more heals stacked on.

    No reason for a Prophet to get an extra revive never has had one or needed one.


    Now this is a discussion Linn so please keep it that way. If you choose to continue in a defensive manner with lashing especially to a GM I'll delete the thread and you can send your personal suggestions to Sedy.
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  • Accepted Answer

    Ur Ur
    replied on Thursday, December 12 2013, 04:37 AM #Permalink
    I think it would be fair for a prophet to have and upgrade on their revive skill (if you don't want to add an extra revive skill, which is totally reasonable). where in it revives with full HP but ofc there should be a longer CD. like +5 secs? AHAHAHA
    Reply voted down Show
  • Accepted Answer

    xmori92 xmori92
    replied on Thursday, December 12 2013, 05:58 AM #Permalink
    Well... can't be helped about the skills as they are now, as Kyleakin said, "Different classes have different pros and cons".... every class will have their bad side for having something else that another class doesn't have it .-.
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  • Accepted Answer

    Linn Linn
    replied on Thursday, December 12 2013, 09:12 AM #Permalink
    1) I solved my issues with kyle privately. And i did not "lash out "on anyone else.

    2) As i pointed out more times before, ik every class has their pros n cons.

    3) Just delate it~
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  • Accepted Answer

    Linn Linn
    replied on Thursday, December 12 2013, 10:03 AM #Permalink
    I meant the thing u described x,x with the mana... Guess i should have explained it more or used other words.
    Reply voted down Show
  • Accepted Answer

    Verna Verna
    replied on Saturday, December 14 2013, 12:39 AM #Permalink
    or a revive skill for prophets and give like 20-30% of the hp, at least there is a bit of hp..
    Reply voted down Show
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