


In most cases, the flavor text attempts to add depth or background to the item, providing a form of context. This helps to establish the (often fictional) universe to which the item belongs.
While appropriate to the product's or game's story concept, it usually has no effect on the mechanics of the game, but instead serves to add realism or characterization to the item in question.
Shield Bash
Active
Requires: Shield
Start time: instant
Cooldown: 6.0s
MP Cost: blah-blah
Increases Physical Attack Power by 12 and attacks the target, adding 3x of damage as aggro.
Young fighters quickly learn to use their shield not only in blocking attacks, but also in retaliating.
Shield Bash
Active
Requires: Shield
Start time: instant
Cooldown: 6.0s
MP Cost: blah-blah
Swiftly bashes the target enemy with your shield, inflicting 12 bonus Physical damage and generating 3x as aggro.
An item that lets you take cards out of your equipment, one at a time. Possibly 100 tears a piece would be a nice price, considering that card slot add costs the same. And if you're telling me to just replace old cards with new - Try throwing 8$ out of the window every time you replace a card in your gear, maybe you'll feel like me![]()
An item that lets you take cards out of your equipment, one at a time. Possibly 100 tears a piece would be a nice price, considering that card slot add costs the same. And if you're telling me to just replace old cards with new - Try throwing 8$ out of the window every time you replace a card in your gear, maybe you'll feel like me![]()
Let's say you bought an iPhone a year ago and you have been using it as it should be used. And suddenly Apple gets out a new model after a year (less if its Apple). Do you go telling them how they should give you a new iPhone because you bought the old one?
We can't keep doing that or else the server will never get enough money to pay its expenses. But what we have done in the past is, if a new update with new cards came out, we helped the people who had purchased cards a couple of days before the patch change them to new ones.
I'm not saying we will not think of something, I'm just saying please be a bit more reasonable. Maybe some other idea that would be somewhere in the middle would be the best. And besides I'm sure that these cards people get for their best equipment, and they use them for quite a long time, so they serve their purpose.
We could always trade in our old phones :P
How about we tier the costs of Card Recovery items? Say VI Card Recovery would cost 3 moolahs, V Card Recovery cost 2 moolahs, and so on. 100 tears a piece is too little and unfair to the server imo.
How about an upgrade feature too? Something like the CS rare-->unique-->epic upgrade feature in retail. Can be applied to V/VI cards, or even titles.
Say I have been using V cards, and seeing the price of VI cards, I would not think about splashing out another 8 moolah per card initially. With the Card Recovery and upgrade feature however I could be tempted to spend 2 moolah to recover it a V card, and say another 3 moolah to upgrade it to a VI card. Thus a win-win for both parties, I hope.
Of course prices and costs of Card Recovery items and upgrade costs should be made at a fair level.
And besides I'm sure that these cards people get for their best equipment, and they use them for quite a long time, so they serve their purpose.
I would like to suggest the change in time for logging off, its currently at 5 Second(s) which people abuse in PK maps by Using some damage Immunity for 6 Second(s) or more cause they can't receive any damage and it doesn't interrupt them from logging off even when hit. Some people goes to PK map Try to kill someone and runs off when they hit the wrong person and log off using the method I mentioned. To avoid this i would like to suggest to change to logging off time to 15 Second(s).
Hello~
Just a small suggestion: Could the default option for looting system be changed to FFA instead of sequential? Most parties I've been in have always ended up changing it to either FFA or master loot. Sequential seems to be so rarely used it would be nice if it were not the default option.
My suggestion is make our forum titles change with the amount of posts. create like special title animations for the people who posts. looks coolno real purpose just looks nice... lol :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly:
My suggestion is make our forum titles change with the amount of posts. create like special title animations for the people who posts. looks coolno real purpose just looks nice... lol :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly: :woohoo: :silly:
This person does not exist. 401 error. Must be a bot. Let's delete him.
1. Attack speed card
2. Ability to right-click player names
3. Ability to see chat while using NPC
4. Less lag?
thanks.
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