


ONE MORE THING: please reply!!![]()
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Hello GMs/Admins
i've been playing as a scout class and i've been really really sad to the skill and buffs because it does not even acquire its role for a CLOTH KILLER. here are the reasons why:
1.MAGIC EVASION: ridiculously, how can we able to damage cloth type users if our evasion for magic attacks are very low, i would like to suggest to increase the effect of the buff magical resistance to 100/200/500. WHY? because the magic hit chance of these cloth users are very high. you can also add an additional 20/30/50 agility to the buffs for the physical hit chance.
Agreed. The hit of all jobs is overinflated due to the costume stats amongst other things and could do with a boost.
2.the SILENCE: this is the scout's SPECIALTY, the ability to make a character inability to use skills. but ridiculously how can we make a combo to an enemy within 3 SECONDS? add also the move speed buffs of the magicians. we will not able to survive the combos of these cloth killers. you should increase it to 3/4/5/7/8 seconds so we can enable to do our combos.
Who says you have silence to enable you to do combos. You said yourself your speciality is to disable the other character, to stop them from making a skill and your silence does just that already. IF it were increased then the cooldown of the spell would also need to be increased in order not to overpower the skill.
3.the ERADICATING SHOT: also include the magic buffs. and please higher the chance to remove a strengthen/magic buff. this will also help especially in PvP.
Sounds reasonable.
4.ADD A BUFF FOR MAGIC DAMAGE ABSORPTION/DEFENSE: so that we can cope to our' armor'
s LOW magic defense and enable to survive for some magic mobs/ boss and players.
I would rather look at increasing your magic defense from one of your existing buffs.
I hope this will be a good suggestion for the GMs/Admins. THANK YOU :cheer: :cheer: :cheer: :cheer:
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