The following updates will be applied during the restart tonight.
SEASONAL
Christmas events have ended.
CHARACTER
Hair Colours
As requested, I have added a few additional hair colour choices for your characters. There are two new colour choices for each hairstyle.
The new colours are:
Human Male
Shaggy
Baby Blue
Brown
Scruffy
Gray Blue
Brown
Blown
Black
Steel Blue
Layer Cut
Brown
Black
Baby Perm
Steel Gray
Green
Urban Cut
Blue
Green
Shaggy Cut
Blue
Aqua
Shadow
Brown
Blue
Wolf Cut
Red
Purple
Human Female
Pig Tails
Black
Blue
Half Cut
Pink
Blue
Long Hair
Steel Blue
Lilac
Side Ponytail
Green
Pink
Half Up
Gray
Pink
Little Princess
Blue
Aqua
Twin Tail
Blue
Dark Gray
High School
Pink
Orange
Tomboy
White
Blue
Hybrid Male
D-Locks
Green
Black & White
Beast Cut
Steel Blue
Brown
Hero
Blue
Brown
Unbalanced
Blue
Blonde
Dreadlocks
Brown
Steel Blue
Ragged
Gray
Steel Blue
Tails
Steel Blue
Brown
Tamed Wind Blown
Steel Blue
Aqua
Raised
Brown
Blue
Hybrid Female
Beast
Baby Blue
Black
Layered Bangs
Green
Black
Twin Tails
Yellow
Aqua
Spiked Tail
Gray
Dark Gray
Twin Bell
Blonde
Gray
Twirl
Dirty Blonde
Dark Gray
Cute Pigtails
Blue
Black
Loops
Blue
Gray
Rabbit
Yellow
Brown
Elf Male
Shaggy Cut
White
Brown
Pony Tail
Black
Brown
Short
Steel Blue
Light Brown
Little Tail
Green
Black
Legolocks
Red
Black
Long Tail
Brown
Black
Unbalanced
Red
Black
Pony Tail
Brown
Black
Perm
Yellow
Brown
Elf Female
Long Half Wave
Gray
Black
Pineapple
Blue
Red
Pony Tail
Brown
Black
Grace
Brown
Green
Zigzag Twin Tie
Brown
Dark Gray
Shaggy
Brown
Black
Long Hair
Brown
Black
Buns
Blue
Gray
Ribbon Tie Up
Pink
Black
In the future I would like to find a way to allow you to choose your own colours, but due to how the game works currently, the hair colours need to be setup as textures. I tried to ensure each hair style has at least 2 of the standard hair colours (ie blonde, brown, black, gray) before using reds, blues, purples etc.
CLASS SKILLS
Gladiator
Tempest Press 2 corrected to hit upto 5 targets. It was only hitting a single target.
Crusader
Corrected/changed the skill animation visuals/attack animation for several Crusader skills including:
Coup de Grace
Dissection
Rupture
Thirst
Blood Craze
MONSTERS
Hell Mode Dungeons
As requested, Elite and Boss type monsters in Hell Mode dungeons now award Experience.
1 Damage Per Hit Monsters
Corrected an issue with monsters that take 1 damage per hit and how they handle Threat from player damage and healing. Healers, and even potion users, no longer need to worry about these monsters turning to them when there is no tank in the party.
This applies to the following monsters:
Bad Santa
Valentino
NS Boxxy
NS Bossy Boxxy
Guardian Cerberus
Sapphiris
Fire Phoenix
Dark Phoenix
Fierce Scorpion
Frost Kitsune
Also corrected another issue when fighting this type of monster if you are solo with a pet. They will no longer reset if they have your pet targeted when it dies or gets dismissed if you have some -Threat stat. Your pet's generated Threat is now correctly shared to you (20% of pet Threat goes to their master). The monsters will now correctly switch to you instead of resetting.
Also, when fighting these monsters solo with a pet - if the monster is unable to reach you (due to you running too far away or it can't hit you for too long) and needs to switch target, it will now correctly turn to your pet instead of resetting.
This fix should make these types of monsters much easier to handle, especially when soloing with your pets.
ITEMS
Battlefield Mounts
Reduced the level requirement of Armored Shadow Drake and Armored Frost Drake to level 40 in line with other Battlefield and Colosseum mounts.