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Sedy Admin Sedy
posted on Tuesday, June 18 2013, 11:09 AM in Updates
BATTLEFIELD
Players that leave a battlefield before it ends will receive the Battlefield Deserter debuff lasting for 1 hour. During this time they will not be able to join another battlefield. This also includes players that disconnect due to their internet connection since there is no way to differentiate between a forced disconnect and crappy connection.

Battlefield AFK reporting system enabled. Players that are reported for being AFK by 3 unique players will be kicked from the battlefield. All AFK reports will be logged and any case of players abusing this system to remove players that are not AFK will receive a ban.

BATTLEFIELD ITEMS
Added more Darcel Level 85 battlefield accessories offering the same stats as the others but with Physical Evasion or Magical Protection. The names were also changed to make it clear what they offer.

The existing accessories were renamed to:

Darcel's Ring of Physical Protection
Darcel's Earring of Physical Protection
Darcel's Necklace of Physical Protection
Darcel's Bracelet of Physical Protection
Darcel's Medal of Physical Protection
Darcel's Ring of Magic Evasion
Darcel's Earring of Magic Evasion
Darcel's Necklace of Magic Evasion
Darcel's Bracelet of Magic Evasion
Darcel's Medal of Magic Evasion


And the new ones are:

Darcel's Ring of Physical Evasion
Darcel's Earring of Physical Evasion
Darcel's Necklace of Physical Evasion
Darcel's Bracelet of Physical Evasion
Darcel's Medal of Physical Evasion
Darcel's Ring of Magic Protection
Darcel's Earring of Magic Protection
Darcel's Necklace of Magic Protection
Darcel's Bracelet of Magic Protection
Darcel's Medal of Magic Protection


QUESTS
The next installment of chain quests from Sedy are now available to level 85 players that completed the previous chain quests. You can read a bit more about that over here.

Added new Battle of Atlantis quests that reward skill points.
[Battlefield] Battle for Atlantis 1
[Battlefield] Battle for Atlantis 2
[Battlefield] Battle for Atlantis 3


Added the map name to the newer Wanted Paper quests.
Quest Honest Reach to get the Pandan Friend title now available to players above level 70.
Rewards for the insane dungeon challenge quests changed. They now give the Speed Demon Box and then a choice of either 1x Dungeon Reset Card or an Insignia used for the level 85 chain quests.
Use Of Clear Liquid quest reward fixed. Now awards Sweet Juice Recipe. (*this quest has been reset for everyone).
Use Of Ice Chunk quest reward fixed. Now awards Rare Ice Cream Recipe. (*this quest has been reset for everyone).

MONSTERS
World boss spawn times reduced by half in most cases, some by more.
Boss monster gold drops fixed. There were some situations where bosses were not dropping the correct amount, they should now drop a lot more.

RECIPES
Fixed bug with some recipes causing really long cooldowns.
Sweet Tree Sap recipe now gives 20% chance to create x6 Sweet Tree Sap instead of x2.
Obsidian Ore recipe added.

GATHERING
Obsidian Ore can now be gathered at iron nodes. These are used for the new CQ but will also be used in some new recipes eventually.

ARMOR FIXES
Corrected the models for Burning Wizard's Gloves, Burning Wizard's Shoes, Imbued Burning Wizard's Gloves, Imbued Burning Wizard's Shoes, Holy Healer's Gloves, Holy Healer's Shoes, Imbued Holy Healer's Gloves, Imbued Holy Healer's Shoes, Silent Chaser's Gloves, Silent Chaser's Boots, Imbued Silent Chaser's Gloves, Imbued Silent Chaser's Boots, Wind Hunter's Gloves, Wind Hunter's Boots, Imbued Wind Hunter's Gloves, Imbued Wind Hunter's Boots, Tough Knight's Gauntlets, Imbued Tough Knight Greaves, Imbued Tough Knight's Gauntlets, Imbued Tough Knight Greaves, Fighter's Gauntlets, Fighter's Greaves, Imbued Fighter's Gauntlets, Imbued Fighter's Greaves, Mercenary's Gauntlets, Mercenary's Greaves, Imbued Mercenary's Gauntlets, Imbued Mercenary's Greaves.

RELICS
Added new relics to the tear vendor and some beginner relics to the gold vendor. Thanks to Spunny for suggesting these.

Seal of Gravity (Level 1)
100k Gold
+5 All Stats, 50% Weight.

Seal of Velocity (Level 10)
1m Gold
+10 All Stats, 10% Movement Speed.

Seal of Renewal (Level 50)
50 Scrub's Tears
+15 All Stats, +60 MP Recovery, 10% Movement Speed.

Seal of Vision (Level 75)
2.5k Scrub's Tears
15% All Stats, 15% Movement Speed, +200 Range.

Seal of Perception (Level 85)
2.5k Scrub's Tears
15% All Stats, 15% Movement Speed, All Hit +200, Max HP +2k.

Seal of Desperation (Level 85)
2.5k Scrub's Tears
15% All Stats, 15% Movement Speed, All Crit +200, Max HP +2k.

Seal of Practise (Level 85)
2.5k Scrub's Tears
20% Movement Speed, Casting Time -10%, Attack Speed +10%

Seal of Thirst (Level 85)
2.5k Scrub's Tears
15% All Stats, 15% Movement Speed, 2% MP Absorb.

WEARING CARDS
Added new VI wearing cards for level 85 characters at 15 Moolah a piece. These all have the [All Debuff] immunity buff like Trick/Peridot V but the chance for it to proc has been tripled.

Azure Card VI
All Atk 200, All Hit 200, HP 2400.

Ruby Card VI
Magical Evasion 200, Magical Protection 250, HP 2400.

Emerald Card VI
All Defense 5000, HP 2400.

Peridot Card VI
All Atk 200, All Crit 200, HP 2400.

Trick Card VI
Physical Evasion 200, Physical Protection 250, HP 2400.

Diamond Card VI
Healing 400, Casting Time -5%, HP 2400.

These new cards are all unique and you can only wear one of a certain type, so if you want to stack stats you will need to keep your V cards.

Azure Card V, Ruby Card V, Emerald Card V, Peridot Card V and Trick Card V price reduced to 10 Moolah.

POTIONS
Removed the 30% HP potions with 10s cooldown from Payaso.

Added 10%, 20% and 30% MP potions with 20s cooldown that are tradable to Nereus, Crystalisk Hard, Arcturis Hard, Payaso Hard/Insane, Tundro and Sakun (Sandstorm) at 100% drop and Pome, Whippa and Roszak (Insane) at 10%.
Added 10%, 20% and 30% HP Potions with 20s cooldown that are tradable to Nereus, Crystalisk Hard, Arcturis Hard, Payaso Hard/Insane, Tundro and Sakun (Sandstorm) at 100% drop and Pome, Whippa and Roszak (Insane) at 10%.

Fixed amount of bonus given, name and tooltip for the EXP and SXP 50% Potions from May.

GENERAL ITEM STUFF
Removed seal from rare level 85 items. They are now fully tradable.
Fixed decomposing Epic level 85 items from CI/ToAH.

Increased +heal obtained from Imbued Livid, Ulric and Nereus weapons.

TAROT
Updated interface for Cardbook.
Updated card images for tarot cards in Cardbook.
Fixed Cardbook tooltips for Donator and Event spreads.

I have made some changes to the existing Donator's Private Seat to make it more useful and the price will be dropped to 20 Moolah.

Donator's Private Seat
Common effect: 10% movement speed
Magical Crit and Hit 100
Phys Abs 8%
Mag Abs 8%
Atk Speed 13%
Range 200
HP/MP 10%
Physical Crit and Hit 100
Physical and Magical Evasion 100
All Defense 20%

Added Donator's Exclusive Seat. It will use Fairy Marbles and will cost 30 Moolah.

Donator's Exclusive Seat
Common effect: 13% movement speed
Magical Crit and Hit 150
Phys & Magical Abs 9%
All Stats 100
Atk Speed 15%
HP 20%
HP/MP 15%
Physical Crit and Hit 150
Physical and Magical Evasion 150
All Defense 30%

Added Special Event Spread that will also use Fairy Marbles and drop from Payaso in Circus Insane.

Special Event Spread
All Defense 10%, Attack Speed 12%
All Defense 10%, All Attack 3%
All Attack 3%, Wisdom 3%
All Attack 3%, Intellect 3%
All Attack 3%, Physical Crit 3%
All Attack 3%, Strength 3%
Max HP 1100, HP Recovery 15%
All Stats 100
Max MP 1500, Movement Speed 20%
Max MP 3000, MP Recovery 300

DECOMPOSITION
Added the following decomps at Barecalf in Terminus:

Shining Fairy's Marble > 3x Fairy's Marble
Fairy's Marble > 3x Fairy's Piece
Fairy's Piece > 3x Fairy's Powder

General Badge > 2x Gold Medal
Gold Medal > 2x Silver Medal
Silver Medal > 2x General Medal
General Medal > 2x Old Medal

EVENTS
Added voucher system for GM events.
Updates to GM boxes for rewards.

JOBS

Assassin
Corrected Paralytic Strike 3's tooltip to show that the target must be slowed before use.

Crusader
Open Wounds self buff fixed.

Templar
Destiny and Fate changed to 50% slow, removed dismount effect.

Myrmidon
Spirit Burn remove buff effects fixed.
Tiger's Fury, Dragon's Courage and Phoenix's Fervor no longer overwrite Blood Thirst from the Barbarian tree.
Shatter dependency on Dragon Stance reduced to rank 3

Priest
Cognitive Shield now completely blocks the next 2/4/6 attacks.

Saint
Infuse MP cost reduced to 20% of base mana + 2% every 1s for 5s. No longer causes silence or slow debuffs.
Intervention cooldown reduced to 60s/45s/30s and heal bonus increased to 4/5/6k.
Solemn Prayer cooldown reduced to 30s.
Chastise MP cost reduced to 15% of base mana.
Holy Smite MP cost reduced to 18% of base mana.
Solemn Prayer MP cost reduced to 30% of base mana.
Regenerative Cure 2 MP cost reduced to 18% of base mana.
Ward MP cost reduced to 24% of base mana.
Earthen Blessing 2 MP cost reduced to 12% of base mana.
Mana Void MP cost reduced to 24% of base mana.
Potential Growth 3 MP cost reduced to 30% of base mana.
Mana Shield MP cost reduced to 20% of base mana.
Pyre Blessing 2 MP cost reduced to 12% of base mana.
Colossal Capability 3 MP cost reduced to 40% of base mana.
Aquatic Blessing 2 MP cost reduced to 12% of base mana.

Prophet
Moonlit Sanctuary 2 MP cost reduced to 20% of base mana and MP shield removed.
Life Font cooldown reduced to 1s so that it can be cancelled.
Hallowed, Enchanted and Nullified Ground cooldown and duration reduced to 15s, range increased to 500 (Sage version is 350) and MP cost reduced to 12% of base mana. The reduced cooldown and duration should allow more flexibility.
Thicket MP cost reduced to 18% of base mana.
Destructive Incantation 2 MP cost reduced to 12% of base mana.
Judgement Arrow 2 MP cost reduced to 14% of base mana.
Soothing Tide 2 MP cost reduced to 24% of base mana.
Celestial Sphere of Life 2 MP cost reduced to 12% of base mana.
Monsoon MP cost reduced to 26% of base mana.
Curative Wind 2 MP cost reduced to 12% of base mana.
Devine Sanctuary 2 MP cost reduced to 48% of base mana.
Bestowed Agility 2 MP cost reduced to 30% of base mana.
Natural Power 3 MP cost reduced to 30% of base mana.
Pillar of Life 2 MP cost reduced to 30% of base mana.
Pyre Sanctuary 2 MP cost reduced to 48% of base mana.

Mage
Mana Regeneration rank 3 increased to 500 MP/s for 9s.

Shaman
Mana Regeneration rank 3 increased to 500 MP/s for 9s.

Crusader
Vampiric Curse life leech on target fixed and description simplified to: Ancient incantations curse the target making it less susceptible to healing and disabling it's natural recovery but allowing it to leech life through it's attacks.

Scout
Corrected tooltip for Fortified Mail Armor 2 to show it gives physical damage absorb.

Hunter
Corrected tooltip for Fortified Mail Armor 2 to show it gives magical damage absorb.

Wind Walker
Snare Trap and Snap Trap should now give killing blow credit when used in battlefields.
Exposed Armor 2 negative damage absorb reduced to -40%. The -100% was giving unintended effects, causing players to go into massive amounts of negative absorb. This will still happen if the player has less than 40% absorb but to a much lesser extent.

Sharpshooter
Bomb Throw 2 and Corrosive Charge should now give killing blow credit when used in battlefields.
Manticore Sting 3 no longer debuffs damage absorb.

Wizard
Ice Arrow 3 efficiency increased.
Permeating Chill 3 now grants 100% boss damage like it's predecessor in the Magician tree.
Chilling Shock 3 now grants 100% boss damage like it's predecessor in the Magician tree.
Thunder Sunder ITD changed to 30/50%.

USER INTERFACE
Adjustments to layout of quick slots. They should now snap closer together but it depends on your resolution. The higher the res, the further apart they snap unfortunately.

The info panel has been completely rewritten and should be a lot faster for those with slower internet connections. nsDB has been removed from the panel for now but will be back soon.
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There is something else to say, it's tough to get points and reputation when you keep losing Battlef
2 weeks ago
Thank you! And also can you make a requirement for joining in the event? Like 20lvl or above. Ther
2 weeks ago
Yeh it's a good idea. I will look into it
2 weeks ago
Sedy wrote: They should have ended tomorrow, not today, my bad. I will extend them until Sunday.
1 month ago