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Sedy Admin Sedy
posted on Friday, October 18 2013, 02:37 AM in Updates
Maintenance will be tonight, hopefully around 7pm server time.

BUG FIXES
Guild Points
Fixed a bug that caused loss of guild skill points when you levelled a guild more than one level at a time. This could happen when you created a new guild and used Guild Emblems or killed high-level monsters. The game will now award the correct amount of skill points.

All guild's will have their points reset and skill points corrected where necessary at maintenance.

Looting
Fixed a bug that would crash the game client of all players when certain epic items were looted from world bosses.

Enhancing
Fixed a bug that would crash the game client of all players when certain items were enhanced to +10.

Vortex
Fixed incorrect coordinates of some mobs in some Vortex rounds which was causing some server lag.


ITEMS
Buff Foods
Snow Chocolate, Fast Bless, Bean Dish and Ghost Pumpkin Soup share a slot.
Dark Chocolate, White Chocolate, Power's Bless, Magic's Bless, Ghost Apple and Christmas Apple Pie share a slot.
Pan Crunch Chocolate, Red Bean Rice Cake and Crispy Hay share a slot.
Christmas Turkey, Painted Egg (Bear), Painted Egg (Cat) share a slot.

Basically you may use 1 of each food from the above 4 groups at the same time.

MP event foods cooldown reverted to 10s.


MONSTERS
Level 75+ monsters had their Physical and Magical Defense increased/adjusted.
Monster ITD skills adjusted so they do around the same damage as pre-ITD update a few weeks back. Notably Crystalisk, world bosses and some dungeon bosses and monsters.

Crystalisk Insane has progressed and I might ask some of you to test some of it with me.


SKILLS
Damage of all jobs has been increased slightly from increased static bonus amounts, and significantly from ITD skills that have changed to give a percentage bonus. Since percentage bonuses scale, the more damage you do, the bigger the bonus you will get.
Example: If your skill hit's for a total of 10,000 and you have a 50% bonus, you will hit for 15,000. The calculations are made on total damage before defense/absorb takes effect.


Templar
Too many of the Templar's skills were already using % bonus so Fate and Destiny were changed to fixed bonus to make room for their ITD to be % based.

Fate now does bonus damage of 900/1000 instead of 5/10%.
Destiny now does bonus damage of 1200/1500 instead of 5/10%.
Torrent Slash 2 bonus damage increased to 900/950/1000/1050/1100.
Deviated Crash 3 bonus damage increased to 900/950/1000/1050/1100.
Armor Destruction 3 bonus damage increased to 900/950/1000/1100.
Shield Bash 3 bonus damage increased to 900/950/1000/1050/1100/1150/1200.
Shield Throw 3 bonus damage increased to 900/950/1000.
Consecration bonus damage increased to 900/950/1000.
Righteous Strike now does 5/10/15% of the skills total damage as extra bonus damage.


Champion
Wind Cleave 2 bonus damage increased to 900/950/1000/1050/1100/1150/1200.
Shield Smash 3 bonus damage increased to 900/950/1000.
Shield Bash 3 bonus damage increased to 900/950/1000/1050/1100/1150/1200.
Rotating Shield Bash 2 bonus damage increased to 900/950/1000/1050/1100/1200.
Shield Throw 2 bonus damage increased to 900/1000/1100.
Lion's Roar bonus damage increased to 900/1000.
Counter Sweep now does 5/10/15% of the skills total damage as extra bonus damage.
Challenge now does 5/10/15% of the skills total damage as extra bonus damage.


Crusader
Grave Wounds 2 bonus damage increased to 900/1000/1100/1200/1300.
Inpregnable Cataclysm 2 bonus damage increased to 900/1000/1100.
Rend 3 bonus damage increased to 900/950/1000/1050/1100/1150/1200.
Whirlwind 3 bonus damage increased to 900/1000/1100/1200/1300.
Mangle now does 5/10% of the skills total damage as extra bonus damage.
Coup de Grace now does 5/10/15/20/25% of the skills total damage as extra bonus damage.
Dissection now does 5/10/15% of the skills total damage as extra bonus damage.
Open Wounds now does 5/10/15% of the skills total damage as extra bonus damage.


Vanquisher
Since the Vanquisher depends on it's high damage ITD skills they have all been changed to fairly high % bonus and one other skill gained ITD.

Comet Strike 2 bonus damage increased to 900/1000/1100/1200/1300/1400/1500.
Celestial Slaughter now does 60% of the skills total damage as extra bonus damage.
Relentless Assault now ignores 10/20/30/40/50% Physical Defense and does 5/10/15/20/25/30% of the skills total damage as extra bonus damage.
Impale now does 30/40/50% of the skills total damage as extra bonus damage.
Shockwave 2 now does 10/15/20/25/30/35/40% of the skills total damage as extra bonus damage.
Charge 3 now does 40/50% of the skills total damage as extra bonus damage.


Soul Blader
Tyrant Strike 2 bonus damage increased to 900/1000/1100/1200/1300/1400/1500.
Devided Slash 3 bonus damage increased to 900/1000/1100/1200/1300.
Accelerated Chop 3 bonus damage increased to 900/1000/1100/1200/1300.
Tempest Slice 2 bonus damage increased to 900/1000/1100/1200/1300.
Chilled Slash 2 bonus damage increased to 900/1000/1100/1200.
Soul Blade: Omen bonus damage reduced to 20/25/30% of the total skill damage.
Annihilate 3 now does 20% of the skills total damage as extra bonus damage.
Aeolian Strike now does 20/30% of the skills total damage as extra bonus damage.
Chilled Tempest Penetration 2 now does 5/10/15% of the skills total damage as extra bonus damage.
Soul Blade: Ruin now does 10/15/20% of the skills total damage as extra bonus damage.
Sould Blade: Execute now does 15/25% of the skills total damage as extra bonus damage.


Myrmidon
Tyrant Strike 2 bonus damage increased to 900/1000/1100/1300/1500.
Shatter bonus damage increased to 900/1000/1100/1200/1300.
Rising Steam Strike now does 10/15/20% of the skills total damage as extra bonus damage.
Death's Grasp 2 now does 5/10/15/20% of the skills total damage as extra bonus damage.


Wind Walker
Dexterous Jab 3 bonus damage increased to 900/1000/1100/1200/1300/1400/1500.
Scorpion Sting 3 bonus damage increased to 900/1200.
Savage Toenail 3 bonus damage increased to 900/950/1000/1050/1100/1200/1300.
Serpent Sting 2 bonus damage increased to 900/950/1000/1100/1200.
Crippling Jab 3 bonus damage increased to 900/1000/1100.
Flying Scissors now does 5/10/15% of the skills total damage as extra bonus damage.
Finish Him now does 40% of the skills total damage as extra bonus damage.


Assassin
Spiral Jab 3 bonus damage increased to 900/1000/1100/1200/1300/1400.
Accurage Lunge 2 bonus damage increased to 900/1000/1100/1200.
Shadowstrike 2 bonus damage increased to 900/1000/1100/1200.
Savage Toenail 3 bonus damage increased to 900/950/1000/1050/1100.
Serpent Sting 2 bonus damage increased to 900/1000/1200.
Crippling Jab 3 bonus damage increased to 900/1000/1100.
Spectral Dagger ranks 2/3/4 penalty damage reduced to -24/-22/-20%.
Essence Shift now does 5/10/15% of the skills total damage as extra bonus damage.
Phase Collision now does 20/30% of the skills total damage as extra bonus damage.


Sniper
Dexterous Shot 3 bonus damage increased to 900/950/1000/1050/1100/1150/1200.
Eradicating Shot 2 bonus damage increased to 900/1100/1400.
Controlled Barrage 3 bonus damage increased to 900/950/1000/1100/1200/1300/1400.
Mortal Impact 3 bonus damage increased to 900/1100/1300.
Conflagrated Barrage 2 bonus damage decreased to 5/10/15/20/25%.
Bullet Time bonus damage increased to 30/40%.
Deranged Shot 2 now does 5/7/10/12/15% of the skills total damage as extra bonus damage.
True Alacrity fixed.


Sharp Shooter
Dexterous Shot 3 bonus damage increased to 900/950/1000/1050/1100/1150/1200.
Magic Block 2 bonus damage increased to 900/1000/1100 bonus damage.
Breach Fire 3 bonus damage increased to 900/950/1000/1100/1200/1300/1400.
Death from Above now does 20/30/40% of the skills total damage as extra bonus damage.
Penetrating Shot 3 now does 10/15/20% of the skills total damage as extra bonus damage.
Snipe now does 10/20% of the skills total damage as extra bonus damage.


Wizard
Ice Arrow 3 bonus damage increased to 900/950/1000/1050/1100/1150/1200.
Chilling Shock 3 bonus damage increased to 900/1000/1100/1200/1300.
Force Ripple bonus damage increased to 900/1200/1500.
Electric Shock 2 bonus damage increased to 900/950/1000/1100/1200.
Discharge Area 2 bonus damage increased to 900/1200/1400.
Thunderstrike 2 bonus damage increased to 900/1100/1300.
Electric Chains bonus damage increased to 900/1000/1100.
Permeating Chill 3 now does 5/8/10/15% of the skills total damage as extra bonus damage.
Ice Age now does 10/20% of the skills total damage as extra bonus damage.
Thunder Sunder now does 10/20% of the skills total damage as extra bonus damage.


Sorcerer
Typhoon 2 bonus damage increased to 900/1100/1300.
Tempest Shock 3 bonus damage increased to 900/1000/1100/1200/1300.
Tempest Spear 3 bonus damage increased to 900/1000/1100/1300.
Chronowarp bonus damage increased to 900/1100/1300/1500.
Blazing Anger 2 bonus damage increased to 900/1000/1150/1300.
Meteor Shower 2 bonus damage increased to 900/1100/1300/1500.
Disharmony rank 1 bonus damage changed to 5%.
Explosive Blast 3 now does 5/10/13/15% of the skills total damage as extra bonus damage.
Eye of the Storm now does 10/20% of the skills total damage as extra bonus damage.
Armageddon now does 10/20% of the skills total damage as extra bonus damage.


Saint
Devine Arrow 3 bonus damage increased to 900/950/1000/1050/1100/1150/1200.
Flash 3 bonus damage increased to 900/950/1000/1050/1100/1200.
Chastise bonus damage increased to 900/1000/1100/1200.


Prophet
Nature's Wrath bonus damage increased to 900/1000/1100/1300/1400.
Destructive Incantation 3 bonus damage increased to 900/950/1000/1100/1200.
Judgement Arrow 2 bonus damage increased to 900/950/1000/1050/1100/1200.
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There is something else to say, it's tough to get points and reputation when you keep losing Battlef
2 weeks ago
Thank you! And also can you make a requirement for joining in the event? Like 20lvl or above. Ther
2 weeks ago
Yeh it's a good idea. I will look into it
2 weeks ago
Sedy wrote: They should have ended tomorrow, not today, my bad. I will extend them until Sunday.
1 month ago