Colosseum winner points increased slightly
Colosseum now awards a small amount of consolation points to the loser even if they didn't kill their opponent - before you had to get at least 1 kill to gain points. This also means a small amount of points will be awarded if the enemy player quits the game or disconnects.
Fixed an issue with passive skills that have a weapon type as a requirement not activating when using Benefactor weapons.
Fixed the tooltips of Dead Man's Peak armor set chance effects.
Fixed several player and monster skill buff/debuff tooltips. If you find any more that display ERROR instead of the stats, please let me know.