Published on Saturday, 28 May 2011 16:46
Flagmatch is a team vs team battlefield with upto 18 players per side with the sole aim of capturing flags and returning them to their base.
There are 5 tiers of Flagmatch: Tier 1 for level 20-40 players, Tier 2 for level 41-60 players, Tier 3 for level 61-74 players, Tier 4 for level 75-84 players and finally Tier 5 for level 85 players. Upon entry, your character's level is increased to the maximum for that tier, so if you are level 50, you will enter the Tier 3 Deathmatch and your level will be increased to 60.
Players above level 20 will be invited to join Flagmatch every 80 minutes and the teams are created automatically and randomly. You will be assigned to the Blue Team or the Red Team. Upon entry, you will have 2 minutes to prepare yourself and the rest of your team before the battlefield gates open and a 15 minute timer begins.
The Blue Team's base and starting point is shown on the map below with the blue flag and the red team with the red flag. Whilst inside your base, you receive the Moral Rise buff, granting increased Movement Speed and Attack Power. However, if you enter the enemy base you will receive the Moral Decline debuff, reducing your Movement Speed and Attack Power.
On both sides of your base there is a teleporter offering a faster route to the other side of the map.
The flags will spawn randomly in the middle of the four circular areas of the map and there can be upto 3 flags spawned at any one time.
Aim of the Game
The aim of Flagmatch is to collect and deliver 5 flags to your base before the enemy does the same, or before the game ends in 15 minutes. There are no points or reward given for killing enemy players.
Flags are collected by clicking on them and waiting a few seconds whilst your character picks it up. Once collected your team will be notified that you have a flag and should assist you getting it back to base, protecting you from enemy players.
Holding a flag is heavy work and you will receive the Flag Possession
debuff reducing your Movement Speed
. Should you die whilst holding a flag it will be dropped to the ground and collectable by another player, friendly or enemy. You can also drop the flag to the ground by cancelling the debuff it gives you (right-click the Flag Possession debuff icon).
One player from each side is chosen randomly to be the Leader and is given the Head Guard
buff granting them increased HP and Attack Power, and their surrounding teammates the Head Center
buff granting increased Attack Power.
The winning team is awarded Battlefield Points
that can be used to purchase equipment including armor, weapons, mounts, cloaks, costumes, titles and recipes from the Battlefield Equipment Vendor
, Battlefield Merchandise Vendor
and Battlefield Recipe Vendor
in Terminus and also the Victory Anthem
buff granting increased HP and Recovery for 30 minutes. The losing team is also awarded a much smaller amount of Battlefield Points and the Victory Promise
buff granting HP and Recovery.
The winning team is also awarded an Honor Point
and entered into the Honor Leaderboard
. The player with the most Honor Points at the end of the week is awarded a Crown
granting buffs until the next winner is crowned the following week.