Published on Saturday, 28 May 2011 16:46
Deathmatch is chaotic team vs team battlefield with up to 18 players per side battling it out to destroy the enemy guardstone, and each other!
There are 5 tiers of Deathmatch: Tier 1 for level 20-40 players, Tier 2 for level 41-60 players, Tier 3 for level 61-74 players, Tier 4 for level 75-84 players and finally Tier 5 for level 85 players. Upon entry, your character's level is increased to the maximum for that tier, so if you are level 50, you will enter the Tier 3 Deathmatch and your level will be increased to 60.
Players above level 20 will be invited to join Deathmatch every 80 minutes and the teams are created automatically and randomly. You will be assigned to the Blue Team
or the Red Team
. Upon entry, you will have 2 minutes to prepare yourself and the rest of your team before the battlefield gates open and a 10 minute timer begins.
The Blue Team's base and starting point is shown on the map below with the blue flag and the red team with the red flag. Whilst inside your base, you receive the Moral Rise
buff, granting increased movement speed and attack power. However, if you enter the enemy base you will receive the Moral Decline
debuff, reducing your movement speed and attack power. To the side of your base are two teleporters offering an alternative route to the other side of the map.
Aim of the Game
The aim of Deathmatch is to obtain 50 points before the enemy or before the game ends in 10 minutes. Points are obtained in several ways, starting with killing enemy players, killing their leader, and finally by destroying the enemy guardstone.
Leaders are chosen randomly and award 5 points when killed. Players chosen to be leaders are given the Head Guard
buff granting them increased HP and Attack Power, and their surrounding teammates the Head Center
buff granting increased Attack Power.
The guardstone is located near to the enemy base and destroying it awards 10 points. Destroyed guardstones will regenerate and respawn within 2 minutes.
Enemy player: 1
Enemy leader: 5
Enemy guardstone: 10
The winning team is awarded Battlefield Points
that can be used to purchase equipment including armor, weapons, mounts, cloaks, costumes, titles and recipes from the Battlefield Equipment Vendor
, Battlefield Merchandise Vendor
and Battlefield Recipe Vendor
in Terminus and also the Victory Anthem
buff granting increased HP and Recovery for 30 minutes. The losing team is also awarded a much smaller amount of Battlefield Points and the Victory Promise
buff granting HP and Recovery.
The winning team is also awarded an Honor Point
and entered into the Honor Leaderboard
. The player with the most Honor Points at the end of the week is awarded a Crown
granting buffs until the next winner is crowned the following week.