The current situation with Mushroom Spore is simply not reasonable.
Amanita’s Nest is a limited-attempt dungeon, meaning players cannot repeatedly spam it every day to compensate for bad RNG. Yet Mushroom Spore is still heavily dependent on RNG, with no reliable alternative source.
This creates a frustrating situation:
❌ Limited daily attempts
❌ No way to spam the dungeon to farm it
❌ No Mushroom Spore in the Moolah Shop ( not worth even)
❌ No guaranteed way to obtain it
❌ Potentially day or two of farming with nothing to show for it
When an item is tied to content with limited attempts, the drop rate should take those limitations into account.
RNG is acceptable when players have the freedom to farm. RNG becomes frustrating when the game limits the number of attempts AND keeps the drop chance low.
The current design essentially means that players can do everything right, complete their daily runs, and still make zero progress toward obtaining Mushroom Spore simply because of bad luck.