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Morganna Morganna
posted on Monday, March 14 2016, 08:31 AM in Game Suggestions
Wouldn't it be nice if there was a system where the HP or MP potion of your choosing were to activate once your HP or MP hit a certain percentage.

I would like to know if it is possible for a system like this to be implemented here since in the other games I played some have it.

Something like this
http://i.imgur.com/xVihsvY.jpg?1
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Responses (14)
  • Accepted Answer

    Mythos GM Mythos
    replied on Monday, March 14 2016, 03:51 PM #Permalink
    In theory... it would be nice. But there is stuff to consider as it might cause some kinda errors with the way BF works. Plus in duels where some people use the "No pots" rule. But yeah... would be a good idea.
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  • Accepted Answer

    Umpity Umpity
    replied on Tuesday, March 15 2016, 01:27 AM #Permalink
    i agree with mythos... it would be great idea or option to add to game but people would get really mad in duels or battlefeild... not to mention you would run out of precious pots sooner than expected.
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  • Accepted Answer

    Mythos GM Mythos
    replied on Tuesday, March 15 2016, 01:45 AM #Permalink
    Well in Battlefield % pots are unable to be used... thus it might would cause a coding issue...
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  • Accepted Answer

    Morganna Morganna
    replied on Tuesday, March 15 2016, 05:01 AM #Permalink
    Well i always intended this to be suited to PVE. For BF and duels maybe it can be coded to be automatically disabled once you enter BF maps or when a duel has started.
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  • Accepted Answer

    Cie wie Cie wie
    replied on Tuesday, March 15 2016, 08:19 AM #Permalink
    I dont agree with this system actually, for what u need auto pot like this, so u can dps or tank or heal without pay attention on ur own hp mp? Im really dont agree with this. When u play, u need pay attention on ur own HP MP, and ur skill cd and debuff. Thats make games is fun, if everything is auto, next time i just sit and watch tv, lets my char auto att, coz hav auto pot already
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  • Accepted Answer

    Morganna Morganna
    replied on Tuesday, March 15 2016, 12:30 PM #Permalink
    If you don't want to use the system there's an option not to like in my example there's a check box if you want to use it or not. If you don't want to use it,s fine and if the other person wants to use it for his/her convenience it's there.
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  • Accepted Answer

    Morganna Morganna
    replied on Tuesday, March 15 2016, 12:41 PM #Permalink
    Well on the side note here is what an auto battle system for iris looks that happens to be posted on youtube, just like what you wanted.

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  • Accepted Answer

    Mythos GM Mythos
    replied on Tuesday, March 15 2016, 01:15 PM #Permalink
    To be honest... that's horribly dull and boring. Not to mention destroys the caster "g cast" setup and would destroy a lot of other class skill setups too...... that is... rather beyond boring.
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  • Accepted Answer

    Spunny Spunny
    replied on Tuesday, March 15 2016, 02:00 PM #Permalink
    Personally not in favor. Though I can see the appeal especially if you're just lazily dpsing and don't want to click on pots. By right you should manage your pots cooldowns (especially a tanker) - this is more of an issue for % pots

    But yeah... yay auto farming? X_X
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  • Accepted Answer

    Sedy Admin Sedy
    replied on Tuesday, March 15 2016, 03:51 PM #Permalink
    Hmm I already added an autofight system exactly like that youtube video like 2 years ago, but I decided it wasn't a good idea to have such a thing in our game - it was bad enough with all the afk farming tears without farming bots everywhere too. Those types of systems work to some degree when it's an awful asian grindy mmo where you must farm monsters for experience to level up due to lack of quests, but we don't really have that issue here.
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  • Accepted Answer

    Morganna Morganna
    replied on Tuesday, March 15 2016, 04:00 PM #Permalink
    The only thing that interest me here is the Auto HP and Auto MP mechanic. It would be nice to have an option to use it if you find it necessary and convenient for you.
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  • Accepted Answer

    Sedy Admin Sedy
    replied on Tuesday, March 15 2016, 04:10 PM #Permalink
    As I mentioned in the comment to the posted video, I already made a system several years ago that would auto-pot and auto-fight but I decided not to release it. I can probably strip away the auto-fight part so you just have an auto-pot system but I'm not convinced it's really necessary and I am also concerned it would make certain pve content even easier than it already is. For example, lisk falling crystals, you take damage and insta heal without even having to think about it.
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  • Accepted Answer

    Umpity Umpity
    replied on Tuesday, March 15 2016, 04:32 PM #Permalink
    its a game meant to be played. part of that whole idea is play the actual game clicking buttons hand eye coordination etc.
    if you want to watch the game play itself or other ppl play the game watch you tube videos.

    https://www.youtube.com/watch?v=en6YRvD8yAg
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  • Accepted Answer

    Morganna Morganna
    replied on Wednesday, March 16 2016, 04:18 AM #Permalink
    I think the challenge is still there even with the auto pot it just removes one thing to worry for that moment but still if you are not paying attention or lagging after it auto pots, you move and get hit again you need to use a different pot since the one assigned to the auto pot is in cooldown or if it does heal you it may not be enough to survive another hit from the boss' AOE. For rdps it may make it easier but they already got range so they are seldom hit anyway unless they are not paying attention. I think it will benefit the melee more since they are upclose to the boss sometimes the get hit multiple times without realizing it or in a very short time, some don't react quickly to pot or sometimes too late.
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