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Umpity Umpity
posted on Sunday, August 06 2017, 12:33 AM in Game Suggestions
everyone starts match with equal stats defense/attack etc ..
this type of match is popular in some other mmorps not going to name any names.

3 towers spawn at once with different buffs for each tower and each tower respawns so many seconds after being destroyed whichever team destroys tower a buff is given to their team.
if tower is then destroyed again by other team the buff switches to that team.
points gained by player kills and the towers themselves.
the buffs given from towers are attack, defense, absorb, speed, stat increase, and could interestingly be for debuffs against the other team ie: reduced speed, attack, stat drop, etc.
Responses (2)
  • Accepted Answer

    Sedy Admin Sedy
    replied on Wednesday, August 09 2017, 12:04 PM #Permalink
    Yeh I like this idea with the towers giving buffs/debuffs to the teams when you destroy them and it could probably be added as a Deathmatch mode, possibly BoA too.

    I wonder how it should work if a tower is being attacked by both teams. If it should be given to the team that does the most damage or the last hit or something.

    I would like to do something with player stats, normalise them in some way, but I'm not sure how I feel about it. I know in some games they recently changed their battlefield systems so that players only get a tiny portion of the stats from their items but it feels a bit unfair to those people that worked hard to earn their items - it also kills the need to earn points for battlefield items as they would be of no use anyway, so I'm not sure it's a good idea for this game. Maybe just for a specific battlefield, but not all of them.

    As I mentioned in some other post, I think maybe some kind of ban system could work where each team can vote to ban something on the other team, like mounts, or transformations, potions, or possibly even a reduction to a certain stat, like reduce defense, or evasion, healing, attack etc. etc.
    Reply voted down Show
  • Accepted Answer

    Umpity Umpity
    replied on Wednesday, August 09 2017, 05:21 PM #Permalink
    in the games ive played the tower is usually activated when your team is in the zone of the tower for so many sec. the other team can come kill you and take over the zone thus giving their team the buff.
    i think for iris when a team kills the tower it respawns in like say 20(give or take) sec and if other team comes and destroy it buff goes to them. as for last hit or most dmg i think most dmg would be best but the towers should be fairly easy to kill (not like boa) to begin with and respawn quickly or the map would get congested at only one tower spawn making the others useless.

    and yeah i like the ban idea
    Reply voted down Show
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