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Sedy Admin Sedy
posted on Friday, April 14 2017, 09:55 PM in Updates
The server will be down for a maintenance and update at Midnight tonight. The server will be down for 1-2 hours.


EASTER
Easter is here. See the Easter post on the front page for info.


NEW: COLOSSEUM

/images/iris/apr2017update/cololoading.jpg

The Colosseum has been built in the Master's Hall zone of Terminus and will be open 3 times per day for level 40+ players to fight 1 vs 1. Colosseum battles are won by defeating the enemy player 3 times, or by having more kills than your oppenent when the 10 minute timer runs out.

Winning a Colosseum battle awards Colosseum Points, a small amount of Battlefield Points, EXP/SXP and reputation with new faction Master's Hall.

/images/iris/apr2017update/colowin.jpg

Losing a Colosseum battle also awards some Colosseum Points, the amount depending on how many times you killed the enemy player. No points will be awarded for 0 kills.

/images/iris/apr2017update/cololose.jpg

Colosseum Points can be spent at the Colosseum Attendant, Marcus, who is just outside the Colosseum in Master's Hall. Marcus is selling a couple of titles for 1.5M Colosseum Points that require Exalted status with Master's Hall, weapons that require Revered status with Master's Hall, and a Colosseum Food Box containing random event foods and blesses.


BATTLEFIELD
Due to ongoing abuse of the existing Battlefield AFK reporting feature it has been changed. A reported player will now be asked to complete a simple 4 number CAPTCHA to prove they are not AFK. Once successfully completed, the AFK report is canceled.

The points and timer interface have been updated.


MAP
Toned down the brightness in Abysmal Shore, Pandan Cove, Pandahama Island maps.

Fixed issues with the sea in Port Plunder - it no longer glitches your skill and title visuals.
Added missing textures to Resource Mine.

Removed the respawn point on the jetty of Port Plunder to prevent corpse camping. You will now respawn at the entrance to Port Plunder. I will add this spawn point back when the Dead Man's Peak dungeon is added in the next update.

Terminus
Master's Hall has been reworked to accommodate the new Colosseum building and the buggy stairs and stuff have been removed. You can only enter the Colosseum with a Teleporter, or by joining a Colosseum battle.
The League of Athanor (battlefield) NPCs have a new building.
Water, trees, plants and grass updated.
Some ugly buildings and objects with really poor/low textures have been removed/replaced.
Some terrain textures changed for better quality versions.
More buildings have been erected in the meeting area and gypsy market and a wall has been built around the blacksmith area.
The geodata for Terminus has been recreated from scratch, removing a lot of annoying invisible barriers, allowing access to previously inaccessible areas.
You no longer sink into the ground in some parts of Terminus Fort Entrance area.
Footstep sounds now change depending on the ground type.
Sky and lighting updated.

The end result is that even though there are now more buildings and better quality textures, there are actually less objects being loaded or drawn by the client at any one time which should actually result in better performance for those with less powerful video cards. There are also plenty of new quiet hiding places to find :D


INTERFACE
Optimisations to many UI elements, reducing VRAM and RAM requirements.

Chat
Increased the history buffer for chatbox windows - they now remember upto 100 lines.

Interact Menu
The Interact Menu that you see when right clicking a player can now be invoked by right clicking a player's name in a chatbox, allowing you to invite to party, raid or guild, request friend, add to blacklist, inspect etc.

/images/iris/apr2017update/menu.jpg

You can also left click a name in a chatbox to whisper them.

Points & Reputation
/images/iris/apr2017update/pointsandrep.jpg

Honor
You no longer receive an Honor Point for winning a battlefield. Instead, the weekly Honor rank and Crown will depend on the amount of Battlefield Points you receive for that week (not including points obtained from Battlefield Points Potions).

The Points & Reputation window now shows your total spendable Battlefield Points (as it always did) and your Weekly Battlefield Points. The Weekly Battlefield Points will be used for the weekly Honor ranking and will get reset on Friday night at midnight and used to determine the winner of the Crown.

There will be two Battlefield ranking tables - All Time and Weekly.

Fame
The Points & Reputation window now keeps a record of your total Fame points and your Weekly Fame Points. The Weekly Fame Points will be used for the weekly rankings and reset every Friday night (as it always did) and used to determine the winner of the Fame Crown.

There will be two Fame ranking tables - All Time and Weekly.

Colosseum
The Points & Reputation window now keeps a record of your total Colosseum Points and your weekly Colosseum Points. The Weekly Colosseum Points will be reset every Friday night and used to determine the winner of the Colosseum Crown.

The Colosseum Crown grants a PvP Damage, Max HP and All Defense bonus for 7 days.

There will be two Colosseum ranking tables - All Time and Weekly.

Chaos
The kills count has returned - this is your total kills and is not being reset.

Reputation
Added the new Master's Hall reputation bar. Master's Hall reputation is earned by winning Colosseum battles and is needed to use the weapons and titles that are available to buy with Colosseum Points.


Damagemeter
Added a Damagemeter addon that will record the damage done by you, your pets and party/raid members, showing total damage done and the damage per second averaged since the Start button was clicked. The Damagemeter can be started, paused and cleared with the buttons along the top of the window. The Damagemeter will be automatically paused if you close the window.

Damage is recorded at the time you press the start button and is not synced to the server or between other players clients, so results may vary depending on when each player clicks the start button. The Damagemeter will only record damage of those in range, so if you can't see the other player's damage, neither can the Damagemeter.

/images/iris/apr2017update/damagemeter.jpg

The Damagemeter has not been fully tested in a full 18 player raid with pets but all calculations are handled by the player's client - so depend on their computer resources and power. If it does cause any slowdown you can simply clear and close.

To open the Damagemeter, type /dam in the chatbox. I will add a button or menu item somewhere at a later date once it has been tested properly in a raid situation.


ITEMS
Titles
Added new monthly titles to the Moolah Store, Magnificient and Shadowy Butterfly.

/images/iris/apr2017update/apr2017titles.jpg

/images/iris/apr2017update/apr2017titles2.jpg


Mounts
Bloody Nightmare - added red/orange eye, horn and feet glows.

/images/iris/apr2017update/nightmarebloody.jpg


Moonlight Nightmare - added blue eye, horn and feet glows.

/images/iris/apr2017update/nightmaremoon.jpg


Twilight Nightmare - added purple eye, horn and feet glows.

/images/iris/apr2017update/nightmaretwilight.jpg


Golden Nightmare - changed horn and feet glows to yellow and fixed the crappy texture/transparency on the reins and fringing below the armor.

/images/iris/apr2017update/nightmaregolden.jpg


Corrected the stats of Fiery Defiler/Icey Defiler titles - they should be giving All Defense as the tooltip always shows, but they were giving All Attack.

Increased the bonus weight you get from Premium Inventory Bags 4 and 5.

Reduced the weight of:
Many potions
Many ores and gems
Element stones
Foods

Removed weight of:
All currency items like medals, tears, coin etc.
Many quest items
Recipes
Equip cards
Wearing cards
Enhancement cards
Tarot cards and spreads
Monster transformation cards
Pet DNA
Pet Summoning Scrolls
Weapon Schematics

Change the item level of Commemorative Ring to level 60 so that it can be enhanced.

You can no longer accidentally buy something from a vendor if you cannot use it due to reputation requirement, class requirement, gender requirement, level requirement etc. (This does not include the Moolah Store or Exchange Stores, only normal vendor stores).

Fixed Potion of Speed V tooltip. It was showing the incorrect numbers.

Fixed missing names for new cooking recipes added in the level cap update some months back.


SKILL
Fixed the sound effect for Windwalker's Savage Toenail 3 on female characters.



KNOWN BUGS/ISSUES
I know of the following issues - they will be fixed at restart tonight.

The Fortune menu option in the Hero menu has the wrong text, it's currently saying Tarot Stall, instead of Fortune, but still opens the Fortune window as usual.

A couple of Easter quests are missing from Prince Shilly.

Some Easter quests that require Sealed Eggs point you to Tobias when it should be Prince Shilly - it's the 2 missing quests I mention above.

The new NPCs in Terminus can be targeted with area of effect dot skills so some of you thought it would be nice to kill them all.
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