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Obsidean Obsidean
posted on Thursday, February 26 2015, 11:07 PM in Events
http://i.imgur.com/gk0sXPg.png

are there any plans to change this event or make it somehow interesting?
it makes no sense so far
Responses (36)
  • Accepted Answer

    Mo Mo
    replied on Thursday, February 26 2015, 11:55 PM #Permalink
    Lol did you even try to join it :o and still i dont really know why you so sad
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  • Accepted Answer

    AsianRider AsianRider
    replied on Friday, February 27 2015, 12:40 AM #Permalink
    It Be better if u cant hit guildmates that way u can kill the other players instead of re tapping TAB to un target your guildmates. atleast theres killing then just enter and no fighting LOL. all i see so far is sleep the other player then leave that player alone LOL, no killing still, boring! ahahaha.
    Reply voted down Show
  • Accepted Answer

    Obsidean Obsidean
    replied on Friday, February 27 2015, 12:55 AM #Permalink
    im not any of the guys in the screen cap, just trying to keep the improvement
    Reply voted down Show
  • Accepted Answer

    Cie wie Cie wie
    replied on Friday, February 27 2015, 09:46 AM #Permalink
    i try couple times this fp, no fun at all coz all busy loot, not even try to fight, coz more easy to loot then kill. Ppl use dual and put his/her char inside so its like a decoy and others char for loot. when someone loot it they will just log out. And ppl who port out /died inside from fp should be hav debuff like 11hour, so they cant get in again

    Should be hav debuff banned for 36 hour who dc inside, not port. and im really think loot time should be more longer, so ppl not so easy to loot it.
    Reply voted down Show
  • Accepted Answer

    Mat Mat
    replied on Friday, February 27 2015, 06:38 PM #Permalink
    FP never functions as it was intended to which is to revive PvP or a last man standing Arena.

    It did function as expected for couple of weeks though. Then people came up with a peace agreement: loot chest then port, no fighting.

    As Cie Wie said, no one has time to atk other players in FP. All they do is focus on the chest.

    Honestly, you should remove Fire Pit content from the game for the time being until you figure out what to do with it. The longer it stays this way, the more it hurts game economy and donation.

    It doesn’t work as you wanted it, and people get free moolah for doing nothing but looting the chest. That is infinite source of Moolah, and it hurts game economy as well as donation to server more than you think.

    Another option is to reduce the amount of moolah in the chest. Winner either gets FP fragment or moolah rather than get both. 3 moolah as max I’d say. Moreover, you can get exclusive wings if you have 100 fragments. It’s hard but doable :p Isn’t it a valuable reward for joining FP already?

    You can also make FP take place once per day instead of twice as of now. At 23:00 PM server time, server population touch the bottom line. In the past few weeks, there are only around 30 people play at that time, and most of them AFK. Quiz event takes place at busy hour so that everyone has a chance, so there is no problem if you change FP. 11:00 AM is good, most of players play at that time.

    Here is what I think, what about you make a debuff which prevents people from looting chest until they kill someone. The debuff only works in FP. As soon as they have 1 or 2 kills, the debuff is gone and they can go loot chest. I suggest two kills at least because people can dual log and kill their alt if you make it 1 kill.

    And yes, why don’t you raise Looting time? 10s is too short, it benefits class with high eva beyond words.
      Reply 
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  • Accepted Answer

    Sedy Admin Sedy
    replied on Friday, February 27 2015, 09:51 PM #Permalink
    Yeh I have to agree, I'm not happy with Fire Pit mechanics at all. People just make agreements on who loots and no real fighting takes place at all unless an outsider decides to enter and then everyone gangs them and continues with their plan. The original idea was that it was completely free for all, no guilds, no parties, just you against everyone else, but from what I have seen it's just a big transform push fest. To be fair though, I don't think any changes I made are going to stop people working together.

    The reason there is a FP at 11pm is for our western players, because not many play at 11am but it has been very quiet at those times just lately. I'm not sure it would be fair to remove it though. I need to find a better way.

    I guess for a start I could make it so you lose the FP buff that allows you to loot the chest when you die, so you only get one chance at it, also increase the looting time to 20s and maybe reduce the chance of getting moolah, although I actually think it's fine as it is - a few moolah a day isn't really hurting me in donations and it allows those who don't have the abillity to donate a chance at getting some, but making it a slight chance to get no moolah at all would be fine I guess.

    Keep the ideas coming please guys, I'll be watching this post.
      Reply 
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  • Accepted Answer

    proofofexistence proofofexistence
    replied on Friday, February 27 2015, 11:26 PM #Permalink
    The answer to this is simple. You say people walk up to the chest while there friends protect them and prevent others? Take away character names being shown in there and guild names as well. You say people can still identify by costumes? Give everyone the same costume upon entering? You say people can just speak and say who they are Disable all chat inside the fire pit much like you do not see the chat when you are loading another map. If people can not identify there friends then its a free for all again.
    Reply voted down Show
  • Accepted Answer

    proofofexistence proofofexistence
    replied on Friday, February 27 2015, 11:28 PM #Permalink
    Sedy wrote:

    Yeh I have to agree, I'm not happy with Fire Pit mechanics at all. People just make agreements on who loots and no real fighting takes place at all unless an outsider decides to enter and then everyone gangs them and continues with their plan. The original idea was that it was completely free for all, no guilds, no parties, just you against everyone else, but from what I have seen it's just a big transform push fest. To be fair though, I don't think any changes I made are going to stop people working together.

    The reason there is a FP at 11pm is for our western players, because not many play at 11am but it has been very quiet at those times just lately. I'm not sure it would be fair to remove it though. I need to find a better way.

    I guess for a start I could make it so you lose the FP buff that allows you to loot the chest when you die, so you only get one chance at it, also increase the looting time to 20s and maybe reduce the chance of getting moolah, although I actually think it's fine as it is - a few moolah a day isn't really hurting me in donations and it allows those who don't have the abillity to donate a chance at getting some, but making it a slight chance to get no moolah at all would be fine I guess.

    Keep the ideas coming please guys, I'll be watching this post.

    I dont think people should get one chance make the debuff for 3deaths 3tries increase the time a bit make more winners and decrease the moolah chance IF you need to compensate.
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  • Accepted Answer

    proofofexistence proofofexistence
    replied on Friday, February 27 2015, 11:32 PM #Permalink
    I also want to see the same thing in battle field matches so people do not let there friends win and make the pvp actually active again by having competition. qq
    Reply voted down Show
  • Accepted Answer

    Cie wie Cie wie
    replied on Saturday, February 28 2015, 03:07 AM #Permalink
    One more think, dot should be can cancel loot, and if someone hit u should be can cancel loot too. why i say so? coz for eva class can be easy loot and ignore ur hit, tank class hav a bunch hp to survive until loot it, and healer class hav bunch MP so niria then they can survive untill loot it done.

    And some idea, loot chest should be only can do for 1 person, not a bunch ppl can loot it. Coz when i get in, so many ppl try to loot it, i even dont know who should i hit/prevent from loot chest
    Reply voted down Show
  • Accepted Answer

    Sedy Admin Sedy
    replied on Saturday, February 28 2015, 03:16 AM #Permalink
    Yeh I actually think it would be a good idea to make damage cancel opening the chest. I avoided doing that before because I thought it would be impossible to ever open the chest but at least it would encourage proper fighting until you are the last left standing. I think if I did this, I would probably just leave the looting time at 10s.

    1. Players lose the Fire Pit buff on death.
    2. Damage cancels opening of chest.

    Maybe even this to stop people reentering the map.
    3. You can't enter the Fire Pit map without the Fire Pit buff.
      Reply 
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  • Accepted Answer

    AsianRider AsianRider
    replied on Saturday, February 28 2015, 03:53 AM #Permalink
    SINCE this FP supposed to be last man or women standing, WHO EVER IS THE LAST MAN OR WOMEN lol, standing Get The Chest besides LOOTING the CHest? like,
    BEFORE THERES A CHEST TO BEGIN WITH WHY NOT LET EVERYONE FIGHT UNTIL THERES ONLY THAT LAST STANDING PERSON IS IN THERE, THEN THE CHEST WILL APPEAR AND THAT PERSON CAN LOOT IT. FAIR DONT U THINK? ^_^
    Reply voted down Show
  • Accepted Answer

    AsianRider AsianRider
    replied on Saturday, February 28 2015, 03:55 AM #Permalink
    since it is last standing match, that way i wont see same person loot it everytime LOL.
    Reply voted down Show
  • Accepted Answer

    Sedy Admin Sedy
    replied on Saturday, February 28 2015, 04:21 AM #Permalink
    Would be nice but not possible within the confines of the existing game mechanics and not something I particularly feel like trying to write either.
    Reply voted down Show
  • Accepted Answer

    Sedy Admin Sedy
    replied on Saturday, February 28 2015, 04:45 AM #Permalink
    Way too much effort involved implementing that, and people would still find other ways of communicating to each other.

    "I will jump 3 times so you know it's me", "get on skype lol", "get on fb chat" etc. etc.
    Reply voted down Show
  • Accepted Answer

    Mat Mat
    replied on Saturday, February 28 2015, 07:45 AM #Permalink
    Sedy wrote:

    1. Players lose the Fire Pit buff on death.



    Brilliant idea. I'd love to have it added to FP content :D
      Reply 
    Reply voted down Show
  • Accepted Answer

    Morganna Morganna
    replied on Saturday, February 28 2015, 07:49 AM #Permalink
    Sedy wrote:
    Maybe even this to stop people reentering the map.
    3. You can't enter the Fire Pit map without the Fire Pit buff.

    I think it's better when people lose their Fire Pit Buff they will have a Fire Pit Debuff that prevents them from reentering the fire pit for 60mins or when fire pit ends.
    Reply voted down Show
  • Accepted Answer

    Sedy Admin Sedy
    replied on Saturday, February 28 2015, 07:49 AM #Permalink
    shit sorry I just deleted your post by mistake Mat, sorry.

    Anyway I was replying and meant to delete my reply and repost it but deleted the whole post lol.

    Yeh I guess it was better when it was at midnight really, 7pm+ in the USA. I moved it because it clashed with nightly maintenance which was causing it to lag a bit.

    Hmm how about something like this:
    Mon-Thu: Once per day at 11:00
    Fri: 11:00, 17:00, 23:00
    Sat: 05:00, 11:00, 17:00, 23:00
    Sun: 5:00, 01:00, 21:00

    This would mean you still get 14 Fire Pits per week too.
      Reply 
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  • Accepted Answer

    Sedy Admin Sedy
    replied on Saturday, February 28 2015, 07:52 AM #Permalink
    Yeh it would be better to stop killed players from reentering to interfere I guess but it would mean adding more code. Shouldn't be too much work at first thought, will have to think about that.
    Reply voted down Show
  • Accepted Answer

    Mat Mat
    replied on Saturday, February 28 2015, 07:56 AM #Permalink
    Sedy wrote:

    shit sorry I just deleted your post by mistake Mat, sorry.

    Anyway I was replying and meant to delete my reply and repost it but deleted the whole post lol.

    Yeh I guess it was better when it was at midnight really, 7pm+ in the USA. I moved it because it clashed with nightly maintenance which was causing it to lag a bit.

    Hmm how about something like this:
    Mon-Thu: Once per day at 11:00
    Fri: 11:00, 17:00, 23:00
    Sat: 05:00, 11:00, 17:00, 23:00
    Sun: 5:00, 01:00, 21:00

    This would mean you still get 14 Fire Pits per week too.


    It's okay hahaha. Let me say it again so anyone following this thread doesn't get confused.

    Sedy wrote:

    1. Players lose the Fire Pit buff on death.

    Brilliant Idea. I'd love to see it added to FP content :D

    And as for your new FP schedule. It's pretty good :) But since there is much change to the schedule, it seems to be more complicated to code, idk. But if it's doable, then why not? haha If it's too hard to do, then you should stick with my suggestion, twice per day on Friday and Saturday, once per day from Sunday to Thursday. :)
      Reply 
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  • Accepted Answer

    Sedy Admin Sedy
    replied on Saturday, February 28 2015, 07:57 AM #Permalink
    The schedule isn't a problem at all :)
    Reply voted down Show
  • Accepted Answer

    Sedy Admin Sedy
    replied on Saturday, February 28 2015, 08:04 AM #Permalink
    So far then...

    1. Players lose the Fire Pit buff on death.
    2. Damage cancels opening of chest.
    3. Players receive a debuff on death stopping them from reentering.
    4. Time to loot chest increased to 20s.
    5. Schedule change (my suggestion is above but not much thought went into it).

    I can just see now what will happen though. Fire Pit will start, a bunch of players will fight it out until there is 1, maybe 2 players left and then somebody else will enter late in the game at full health, fully buffed, kill the 1 or 2 remaining players easily because they are probably at low health from the fighting and take the chest :P I could ofc make it so you have to be inside Fire Pit when it starts or you don't get the buff but that adds yet more complexity to the system and would make the map unusable for anything else you guys use it for :/
      Reply 
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  • Accepted Answer

    Mat Mat
    replied on Saturday, February 28 2015, 08:18 AM #Permalink
    Oh wait, can you make it consistent so its easy for us to remember. So change Sunday to 5:00, 11:00 and 23:00
    Reply voted down Show
  • Accepted Answer

    proofofexistence proofofexistence
    replied on Saturday, February 28 2015, 09:41 PM #Permalink
    proofofexistence wrote:

    The answer to this is simple. You say people walk up to the chest while there friends protect them and prevent others? Take away character names being shown in there and guild names as well. You say people can still identify by costumes? Give everyone the same costume upon entering? You say people can just speak and say who they are Disable all chat inside the fire pit much like you do not see the chat when you are loading another map. If people can not identify there friends then its a free for all again.



    Sedy Saturday, February 28 2015, 04:45 AM
    Way too much effort involved implementing that, and people would still find other ways of communicating to each other.

    "I will jump 3 times so you know it's me", "get on skype lol", "get on fb chat" etc. etc.

    Even if its the last man standing this will not fix anything the only thing that will continue to happen each and every time is guilds help each other out. Or friends help each other out then when they survive and the POOR PERSON WHO PLAYS BY THE RULES AS AN INDIVIDUAL DIES then they will take turns or split the rewards.

    I have seen this in many games I know there is only so much you can do however making it harder on them to communicate will definitively cut down on this severely and yes I do know its a lot of work but it will never be fair otherwise as opposed to SOMETIMES being fair.

    That time spent jumping or talking on skype can be time wasted at the very least.
    Reply voted down Show
  • Accepted Answer

    proofofexistence proofofexistence
    replied on Saturday, February 28 2015, 09:44 PM #Permalink
    Even I am sympathetic when I would have to kill a friend and I hate to see this happen so often in games. This will just become a "no one hast to die" thing if you don't remove communication.
    Reply voted down Show
  • Accepted Answer

    Michael Michael
    replied on Sunday, March 01 2015, 06:33 AM #Permalink
    another option would be to add some "dummy" chests. i.e 3 chests but only one contains the moolah/fragment. might help stop the one man loots chest while his friends protect him scenario.
    Reply voted down Show
  • Accepted Answer

    proofofexistence proofofexistence
    replied on Sunday, March 01 2015, 12:41 PM #Permalink
    Michael wrote:

    another option would be to add some "dummy" chests. i.e 3 chests but only one contains the moolah/fragment. might help stop the one man loots chest while his friends protect him scenario.

    This won't help the groups of friends will just attack anyone going for any of the chests instead of just the one
    Reply voted down Show
  • Accepted Answer

    Morganna Morganna
    replied on Sunday, March 01 2015, 12:57 PM #Permalink
    Can it be done that if someone has the fire pit buff, no immunity buff will be given to them if they port to the map after fire pit has started?
    I think this will make players port before fire pit event started to have a bearing of the situation or gamble on being ambushed by players if they are late entries to the event.
    Reply voted down Show
  • Accepted Answer

    Morganna Morganna
    replied on Sunday, March 01 2015, 01:56 PM #Permalink
    And to keep it a little interesting have the chest have a 30s interval push lol. So one must time when to loot the chest not loot immediately upon entering or risk the chance of being pushed back lol. If 1 or 2 remaining players are left the push interval is more than enough for them to loot it
    Reply voted down Show
  • Accepted Answer

    Scarlet~ Scarlet~
    replied on Sunday, March 01 2015, 09:40 PM #Permalink
    My opinion? FP should only be over and the chest should only be lootable if only ONE person is inside FP. I know that mechanic would be super hard to implement but then you can REALLY get rid of teams. If your "teams" wants to get the chest for one person they either have to die to their team mate, meaning they can't re enter if another player gets in. Or the team mate has to "log out" which means they are back in teminus if a new player jumps in to stop them. With that in place it really would revive PVP as people say... but again this mechanic would be hard to put in then wouldn't it *sigh*
    Reply voted down Show
  • Accepted Answer

    Andy Andy
    replied on Sunday, March 01 2015, 10:22 PM #Permalink
    proofofexistence wrote:

    The answer to this is simple. You say people walk up to the chest while there friends protect them and prevent others? Take away character names being shown in there and guild names as well. You say people can still identify by costumes? Give everyone the same costume upon entering? You say people can just speak and say who they are Disable all chat inside the fire pit much like you do not see the chat when you are loading another map. If people can not identify there friends then its a free for all again.



    Sedy Saturday, February 28 2015, 04:45 AM
    Way too much effort involved implementing that, and people would still find other ways of communicating to each other.

    "I will jump 3 times so you know it's me", "get on skype lol", "get on fb chat" etc. etc.

    Even if its the last man standing this will not fix anything the only thing that will continue to happen each and every time is guilds help each other out. Or friends help each other out then when they survive and the POOR PERSON WHO PLAYS BY THE RULES AS AN INDIVIDUAL DIES then they will take turns or split the rewards.

    I have seen this in many games I know there is only so much you can do however making it harder on them to communicate will definitively cut down on this severely and yes I do know its a lot of work but it will never be fair otherwise as opposed to SOMETIMES being fair.

    That time spent jumping or talking on skype can be time wasted at the very least.


    First of all, it's too much work like Sedy said. 3 races, male and female. He needs to modify at least 6 times for each race and gender. Not to mention there are different classes. You can do the math.

    If I were Sedy, I'd rather spend time working on new customes.

    As for you, if Skype, Facebook, Whatapps, etc take people more time, they can still use trans. "Dude, on Monday, we use Nimpi trans, on Tuesday, Fox, on Wednesday, Pupa,etc to recognize each other in FP." Hundred of trans out there, are you sure anyone can imitate them? The odds is 1/N. N represents number of trans in Iris.

    So you want to ban trans too? Cool.

    http://mmohuts.com/review/iris-online

    Go read the Pros on the link above. Iris wouldn't be Iris if trans are banned.

    They will need to use trans all the time to let friends know it's them. Yea, I forgot that..... Oh wait, we can see what class they are in FP. Yea yea, it would solve the problem.

    I have a question for you. There are 2 rocks blocking your road. They have same size, color, etc but one weighs 1kg, 1 weighs 1 ton. Would you move the 1 ton first? If you would, then you can stop reading here.

    It takes at least 2 minutes to kill some1 in FP if that person is geared, and can use their char.

    For now, looting time is 10s. We don't have time to fight everyone. If you don't know, let me tell you this. Only 1 class can kill any class regardless of gears, cards, etc in 10s. It's Crusader. Wind Walker and Assassin can do it to, but little harder. Let's assume everything goes as planned. After 10s, the chest is gone. Would you go kill people and lose chance to get chest?

    http://noscrubs.net/iris/about/news-updates/172-regular-event-the-fire-pit

    "Players must enter The Fire Pit solo. No parties or raids can enter or be formed inside, but how you play the game is entirely up to you. You can make strategies with friends and guildies or you can just sneak in and steal the chest. There are no rules in The Fire Pit!"

    I quoted from the link above. Are you sure that we don't pk our friends and guildmates? Have you ever come back in FP to see what happens in there after winner is announced? You people just run for your life. No one dares to stay in FP after the chest is looted. Coming back is not even an option. I desperately run around so find a target, but they all log. That's why we can't pk people all the time. As i said, 10s, we'd rather let friend/guildmate get the chest than strangers, so we focus on strangers first :p Moreover, if we fight each other, someone may go in and sneak kill us all. It happens all the time.

    I'd love to see Sedy make people unable to logout in Fire Pit for just one hour starting from whenever the 1-minute-to-loot-time announcement appears. That way we can make sure we have time to pk people. I know some games prevent players from logging out if they're in the middle of the fight until the get out of fight's range. Last man standing, like you said, so no one can QQ about not being able to logout.

    The problem with this option is they can still force close client, and game mechanism might not allow Sedy to do so. If Sedy can manage to do it, anyone force close client will get FP ban for 1 day or 2 like how you receive BF ban if you log out in BF.

    The main problem in FP is:

    1. Looting time is short. (may be solved since Sedy is increasing looting time)
    2. They can logout in 10s. Nirenia gives you 5s DMG immunity, not to mention class buff ( abs, shield, vanish, etc) Unless you're too squishy, you can make it in 5 or 6 remaining seconds.

    That being said, we all want to go for chest, and when event is over. No matter what what skill we use, the logout screen won't stop.

    To Sedy:

    Scarlet's suggestion is cool.

    So to add to what we have so far:

    1. Only last man standing can loot the chest.
    2. Increase logout time or completely ban logout option in FP. Players get FP ban if they force close client. (hard option) but if somehow, FP is located on other server like BF server, this might be doable.
    3. Make a Debuff that prevents people from entering FP when it starts. It should last at least 30 minutes to an hour. Basically, it works like weekend buff, so you gotta enter FP early.

    Adding more chest won't do much.
    1. 1 chest, 6 people, 10 seconds looting time.

    2. Hard. Double chest, participants remains the same, double looting time => make it worse. We will have to spread out. 3 people/chest => worse than case 1.

    3. Double chest, participant remains the same, increase looting time by 4 => "which one is true chest, who should I target? Whatever, I'll go for 1 chest and pray it's the right one" 20s later "Shit. FUFUFUFUFU" Again, 3 people/chest. 1 group fights, 1 groups loots, what if loot group gets the real chest?

    More chest means our attention is split.
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  • Accepted Answer

    Sedy Admin Sedy
    replied on Sunday, March 01 2015, 10:23 PM #Permalink
    Yeh that would be the solution and similar to what Mat suggested before I accidently deleted his post. I think he suggested having the chest spawn when there is only one player left or something, but yeh much too difficult to implement.
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  • Accepted Answer

    Sedy Admin Sedy
    replied on Sunday, March 01 2015, 10:41 PM #Permalink
    These are the current changes to Fire Pit that will be in the next update:

    Done and confirmed working and will definitely happen
    1. Chest looting time increased to 20s.
    2. Damage interrupts looting the chest.
    3. The Fire Pit buff is lost on death.
    4. The amount of moolah in the chest will be reduced to x2 max.
    5. The schedule will be changed to once per day Mon-Thu, three times per day on Fri/Sun and 4 times on Saturdays (schedule to be confirmed).

    Still working on this and means additions to the portal system code
    4. You cannot enter Fire Pit once it has started. The portal will remain open until it starts and then disappear until it's over.

    With these changes it will become a last man standing wins the chest. It will not stop people teaming up, but that is not my aim, there just isn't any way to stop that - removing names, costumes and whatever else is just a waste of time.
      Reply 
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  • Accepted Answer

    Morganna Morganna
    replied on Monday, March 02 2015, 06:46 AM #Permalink
    That's a great idea removing the portal during the event. Hope it works out well. Great job :)
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  • Accepted Answer

    Morganna Morganna
    replied on Monday, March 02 2015, 01:22 PM #Permalink
    Making the map be like molten arena is good too. No transformation cards and no mounts. I Imagine there will be lots of whippas now since damage interrupts looting.
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  • Accepted Answer

    Vulcan Vulcan
    replied on Monday, March 02 2015, 02:24 PM #Permalink
    I think that is not a good idea. We can just have a bunch of tank go in there and be immortal then. Chances that Tank will always be the last one standing instead of other classes lol.
    Reply voted down Show
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