


Sedy wrote:
Yeh I have to agree, I'm not happy with Fire Pit mechanics at all. People just make agreements on who loots and no real fighting takes place at all unless an outsider decides to enter and then everyone gangs them and continues with their plan. The original idea was that it was completely free for all, no guilds, no parties, just you against everyone else, but from what I have seen it's just a big transform push fest. To be fair though, I don't think any changes I made are going to stop people working together.
The reason there is a FP at 11pm is for our western players, because not many play at 11am but it has been very quiet at those times just lately. I'm not sure it would be fair to remove it though. I need to find a better way.
I guess for a start I could make it so you lose the FP buff that allows you to loot the chest when you die, so you only get one chance at it, also increase the looting time to 20s and maybe reduce the chance of getting moolah, although I actually think it's fine as it is - a few moolah a day isn't really hurting me in donations and it allows those who don't have the abillity to donate a chance at getting some, but making it a slight chance to get no moolah at all would be fine I guess.
Keep the ideas coming please guys, I'll be watching this post.
Sedy wrote:
Maybe even this to stop people reentering the map.
3. You can't enter the Fire Pit map without the Fire Pit buff.
Sedy wrote:
shit sorry I just deleted your post by mistake Mat, sorry.
Anyway I was replying and meant to delete my reply and repost it but deleted the whole post lol.
Yeh I guess it was better when it was at midnight really, 7pm+ in the USA. I moved it because it clashed with nightly maintenance which was causing it to lag a bit.
Hmm how about something like this:
Mon-Thu: Once per day at 11:00
Fri: 11:00, 17:00, 23:00
Sat: 05:00, 11:00, 17:00, 23:00
Sun: 5:00, 01:00, 21:00
This would mean you still get 14 Fire Pits per week too.
Sedy wrote:
1. Players lose the Fire Pit buff on death.
proofofexistence wrote:
The answer to this is simple. You say people walk up to the chest while there friends protect them and prevent others? Take away character names being shown in there and guild names as well. You say people can still identify by costumes? Give everyone the same costume upon entering? You say people can just speak and say who they are Disable all chat inside the fire pit much like you do not see the chat when you are loading another map. If people can not identify there friends then its a free for all again.
Michael wrote:
another option would be to add some "dummy" chests. i.e 3 chests but only one contains the moolah/fragment. might help stop the one man loots chest while his friends protect him scenario.
proofofexistence wrote:
The answer to this is simple. You say people walk up to the chest while there friends protect them and prevent others? Take away character names being shown in there and guild names as well. You say people can still identify by costumes? Give everyone the same costume upon entering? You say people can just speak and say who they are Disable all chat inside the fire pit much like you do not see the chat when you are loading another map. If people can not identify there friends then its a free for all again.
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