You don't appear to be logged in. Sign Up for a game account. It's free and only takes a few moments! Sign Up
Spunny Spunny
posted on Saturday, January 16 2016, 02:38 AM in Game Suggestions
Hello,

So recently I've been trying hall of elements using a melee char (specifically my assassin, which is pretty much geared up). And I'm really bored to death hahaha. I personally find it super long just cos I need to position all the mobs cos I need to golem or it will take even longer. So after doing this a few times...

1) For the 85 version, may I suggest removing the earlier stages?
- The challenge really is at the later stages, and waiting around for 2 solitary mobs to spawn then killing them really isn't a challenge, more of a time waster. 20min for a single run on a geared char is pretty long, and there doesn't seem to be any way to shorten it substantially by gearing up further.
- If your character isn't geared and can't handle the later stages, why not just do the L75-84 version instead (4 reward) rather than doing the L85 and failing (3 rewards I think?)

2) Is there any reason why the mobs like to buff each other? They keep running away from me making it even longer. I guess this might be to give people a chance to kill them before they mob you, but they'd mob you anyway if you're having troubles with that.

Please consider! Thanks~
Responses (2)
  • Accepted Answer

    Scarlet~ Scarlet~
    replied on Sunday, January 17 2016, 12:29 PM #Permalink
    I've noticed a lot of this too. I've tried it on my sin and my brother's templar (now a champ) the rewards don't seem worth 20 minutes of waiting for mobs to gather, killing them tiredly. and boredly waiting more. the annoying part is the AI of the mobs seem... glitchy at best. Fae said it. They like to... buff each other. And sometimes one will be coming to you to attack you then suddenly fly all the way across the room to buff one that just spawned. It's random almost.
    Reply voted down Show
  • Accepted Answer

    Sedy Admin Sedy
    replied on Monday, January 18 2016, 03:50 AM #Permalink
    I made a few changes to HoE in the update this morning. Elementals will no longer attempt to buff each other, only themselves, and the overall HP and Defense of elementals has been reduced, especially so on the minibosses and bosses. That should speed up the runs a bit.
    Reply voted down Show
Your Reply

Latest Discussions

2 months ago 2 328
3 months ago 1 226
3 months ago 0 484
3 months ago 0 324

Latest Important Stuff

4 years ago 0 5149
5 years ago 0 2879

Latest Events

Latest Updates

2 months ago 2 328
3 months ago 0 484

Latest Replies

Halloween has been extended until Sunday 3rd November
1 month ago
The server has been updated and is now back online. Please run your launcher for the client updates.
2 months ago
Raven wrote: Hi @Sedy i want to reset my guild skill, has put wrong skill atm Guild Name :
3 months ago
Hello Vert, This account is a web account only - there is no linked game account. It was created
3 months ago