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Crunky Crunky
posted on Monday, April 07 2014, 03:33 PM in Game Suggestions
( traps )- lessen cooldowns ( because we depend so much with this if you can see in sharpshooter skill tree we done have any defensive buff ) i think this wont be much of a problem since others have wearing cards that gives immunity and bf potion that gives immunity aswell.

conceal 3 - ( add phy/magic evasion and movement speed increase ) not cancel when hit. for sniper also.

and please check this skill because when u use pots that decrease size and use this skill it zooms to much that you cant see anything :(.

Hawk eye 2 - ( add all debuff immunity and 2 layers )

aldetering terrain - ( add immobilized , 2000 damge per second phy absorb reduction )

gun layer - remove melee range effect ( add increase movement speed and phy/magic evasion )

focused sight 2 ( add phy hit chance ,phy attck increase and attack speed increase )

manticore sting 3 ( bring back effect - 100% phy abso and invoke attack speed )

magic block 2 ( last for 2.5 sec )

penetrating shot 3 ( add bleeding 3.5k per second last for 3 sec )

dextrous shot 3 ( add invoke movementspeed ,attack speed and all evasion increase )

breeach ( add effect - 75 % phy abso movement speed reduction evasion reduction )

snipe ( add immobiized )

addd new skill " RELOAD " reset all skills :D

this are my suggestion , sedy if you think theyre unfair you can still adjust them haha all i want is we become more durable hahaha. more survival :D
Responses (26)
  • Accepted Answer

    Vulcan Vulcan
    replied on Monday, April 07 2014, 03:41 PM #Permalink
    I doubt that any of those are reasonable to add. I mean why the heck is it making it so convenient for SS to be OP. Why are there so many -physical abs reduction? why are they so many temporary buff increase? You just suggest without making an actual explanation. Better relook you class again before you actually making the next suggestion. It is like WOW imma make this become OP that no one can touch it.
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  • Accepted Answer

    Cie wie Cie wie
    replied on Monday, April 07 2014, 06:13 PM #Permalink
    LOL so ur combo is not enough? sharpshooter is good enough now, and now u want make it more OP?
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  • Accepted Answer

    Vulcan Vulcan
    replied on Monday, April 07 2014, 11:28 PM #Permalink
    To be honest Cie Wie. We can safely ignore ALL OF THOSE SUGGESTION because Crunk is not even fully geared. As far as I see his gears, its only half-assed geared and with 55k HP (with Champ Dragon 10% Hp buff), I can totally tell how the hell did he see SS is a weakling that he has to suggested so many unreasonable change to the class.
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  • Accepted Answer

    Crunky Crunky
    replied on Tuesday, April 08 2014, 12:58 AM #Permalink
    seee what i mean sedy haha

    thank youuu sukiii !!
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  • Accepted Answer

    Crunky Crunky
    replied on Tuesday, April 08 2014, 01:01 AM #Permalink
    if make it like wow so op no one can touch it it will just end up being nerf again haha. but okay ill try :))
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  • Accepted Answer

    Vulcan Vulcan
    replied on Tuesday, April 08 2014, 01:20 AM #Permalink
    How about trying to gears up 1st? Using the current set you have wont do in 85 bracket where all ppl are CQ + Stats + eva + etc... whatever they are wearing. I can personally 3 shot your char if you aint on injector for real.
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  • Accepted Answer

    Crunky Crunky
    replied on Tuesday, April 08 2014, 01:39 AM #Permalink
    okay vulcan i will.. but before that i just realized somethings about what you said.. i dont want to make my class OP i just want to make it more durable as i said or more survival thats why i suggested this minimal changes on our skill just to make as survive your Sorce/wiz wrath hehe :) as unreasonle they maybe or its like saying its pointless for me they are a big help to SURVIVE hehehe
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  • Accepted Answer

    Crunky Crunky
    replied on Tuesday, April 08 2014, 01:44 AM #Permalink
    #sedy could you increase our other skill efficiency so we can be more help in insade dungeons :D
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  • Accepted Answer

    Vulcan Vulcan
    replied on Tuesday, April 08 2014, 02:19 AM #Permalink
    they have enough tool to survive. Especially with the huge amount of Eva/resis that come from acc + CQ gears. Just Eva/resis can do more enough for a mail user to survive since not so much attack gonna go through.
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  • Accepted Answer

    Vulcan Vulcan
    replied on Tuesday, April 08 2014, 02:20 AM #Permalink
    Some of your skill has slow/stun/etc .... wont effect bosses since they are immune to a lot of stuff. Buffing efficiency wont help as long as they are immune to it. Need to learn what can be used and wat cant be use and u will see how effective SS can be in dungeon.
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  • Accepted Answer

    Crunky Crunky
    replied on Tuesday, April 08 2014, 02:29 AM #Permalink
    i still dont think its enought since other class have no miss skills
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  • Accepted Answer

    Crunky Crunky
    replied on Tuesday, April 08 2014, 02:30 AM #Permalink
    you said in your self you can ignore all those anyway T_T
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  • Accepted Answer

    Spunny Spunny
    replied on Tuesday, April 08 2014, 02:40 AM #Permalink
    Ahaha I think part of it is that you're comparing your SS to people who are fully geared. Why not compare your SS to an rdps who has similar gears? I think you would probably kill it.
    I think people would be more receptive if you gave more reasons for each of your skill requests. E.g. focused sight 2 - why do you need more hit chance? Give reasons. Why attack speed? Reasons? Why can't you get the RT accessories that add att speed instead? If you want more phy att, how much are you hitting on someone with same gears as you?
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  • Accepted Answer

    Crunky Crunky
    replied on Tuesday, April 08 2014, 02:56 AM #Permalink
    cause other class have nice buff that gives different buff like increase om phy attck , magic hit phy hit , movement speed. attack speed cast speed etc. all we have is increase of range and crit nothing else . even sorce have evasion and + movement speed.i was thinking of having more eva but who would need so much eva right? so i wanted to be i bit all around just like other class. but mainly more on surviing skills like .eva, layer , movement speed, immunity,self heal if posible. my class is good at offense no dought its just that i think its more balance if we have more skill that makes us durable i mean we wont have high hp since were just mail class we just rely on eva.
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  • Accepted Answer

    Crunky Crunky
    replied on Tuesday, April 08 2014, 03:17 AM #Permalink
    DAGGER class have very unique defensive method since they have reflect eva increase and layers :D i think its not practical to a gunner to have reflect. besides it wont make sense gun having reflect? i mean its cool but it wont make sense haha.. i wanted to come up to suggestions that can relate to my class and really have the characteristic of a gun type class. one of it is the characteristic of a sniper or sharpshooter in real life this people like kill for like one hit ? i think it would really be great if we like have a skill that can damge 50% of hp and never misses. other than this i think. having layers is good also its like stoping attacks that our about to hit us. like in the movie WANTED haha. and movementspeed attack speed , and evasion and hit chnce also range no doubt. this are basically how would you define a sniper or shooter. thats why i revolve my suggestion here. make it a bit reallistic in a manner
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  • Accepted Answer

    Crunky Crunky
    replied on Tuesday, April 08 2014, 03:20 AM #Permalink
    even if we have the same evasion with dagger class having reflect gives them great edge. on other class
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  • Accepted Answer

    Crunky Crunky
    replied on Tuesday, April 08 2014, 03:20 AM #Permalink
    dont you think ?
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  • Accepted Answer

    Vulcan Vulcan
    replied on Tuesday, April 08 2014, 06:31 AM #Permalink
    What I said was to ignore the suggestion since it has no explanation whatsoever for the need of change. Also you are not at the end of the game with full potential of the class so I can safely assume those suggestion is just because you cant play it at the max potential (most of them are just unreasonable too so I have to say I have to ignore it).
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  • Accepted Answer

    Vulcan Vulcan
    replied on Tuesday, April 08 2014, 06:39 AM #Permalink
    I think the concept of Hunter is to WAIT for the target to be trapped and kill it just exactly like Hunter right now. If you compare to Sniper, SS has more access on direct dmg to HP than Sniper for sure (That trap, DoT, etc ...) as well as ITD skill so there shouldnt be a problem between these 2 classes.

    2nd compare to other daggers, YOU ARE A RANGE CLASS. You have to use that as your advantages to RUN AWAY not to stand there like a sitting duck. Dagger in the other hard will have less advantages to run away since the range between them and opponent is much shorter.
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  • Accepted Answer

    Vulcan Vulcan
    replied on Tuesday, April 08 2014, 06:43 AM #Permalink
    Dont bring up that Evasion thing on the skill since its useless lol. There is a give and take relationship. Offensive can be the best Defensive. Meaning even if you have no defense skill (which is not true since that stupid trap is one of the best defense in game while delaying an opponent you can also attempt to kill them). The concept of defense skill for you is very limited (No offense but seriously) just for instance like Shield, Immunity, etc... but you forgot to use your offense skill to protect yourself.
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  • Accepted Answer

    Crunky Crunky
    replied on Tuesday, April 08 2014, 08:34 AM #Permalink
    having too much range is not very helpful because your opponent eventually disappears on your screen at certain ratio.yes you are right about the hunter being like that but sometimes the hunter becomes the hunted so wee need alternatives to survive that threat. if you notice the skill that i proposed to improve are not to kill but simply to survive a certain threat.
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  • Accepted Answer

    Crunky Crunky
    replied on Tuesday, April 08 2014, 08:42 AM #Permalink
    yes exaclty thats why most of the skill i proposed are meant for escape and not to over power.
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  • Accepted Answer

    Vulcan Vulcan
    replied on Tuesday, April 08 2014, 09:48 AM #Permalink
    What I was trying to say is ... you have enough tools to run away, apply them and make it a tactic you should be fine.
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  • Accepted Answer

    Vulcan Vulcan
    replied on Tuesday, April 08 2014, 09:50 AM #Permalink
    Abs reduction is not a surviving skill. It is a killing skill
    Bleed is not a surviving skill either
    The rest of them can be either for killing or escaping. Non of them is just simply just surviving.

    Again Crunky get your gears. Try to pay attention more on skill usage and you will be just fine.
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  • Accepted Answer

    Ray Darkwolf Ray Darkwolf
    replied on Tuesday, April 08 2014, 10:08 AM #Permalink
    K since most people here already shot down your requests I wont do it since I agree with the fact that you do need to state proper reasons on why you want all your changes to happen.

    May I suggest actually learning your skill builds? Traps are not debuffable by ailment pots, and card effects are also applicable to anyone, even yourself (assuming you invested in them). It is actually un-escapable in the circumstances you said. Injectors only block the damage you deal via Skills, traps like for example a trap that renders %HP damage, is not avoidable if youre standing on it. At the same time, you have a lot of traps involved. Which ones are you targetting to decrease cooldown? Why? Are there specific instances that make you feel it is too weak and too slow?

    Despite what others said here, a sharpshooter is honestly not build for just "evasion" in my opinion. It has ample amount, but I don't agree on depending on it. Sharpshooters have a different role, I suggest you find that out for yourself.

    Gear wise, it is true you need to be geared up. Who are the people killing you? Are they winged? Stat'd? Properly geared with updated weapons and accessories? Do you have the same? Why should you expect that your performance should equate to the performance of someone who's better geared than you are in means of tweaking skills to ridiculous amounts of damage? Currently, if I am not mistaken you have combatant title, this does not add that much compared to a proper moolah wing. At the same time I dont think you have finished CQ yet. Which also adds to def and stats by a huge leap.

    Overall I think Sedy would read over this enough to actually check if Sharpshooters need tweaking. But I have known a very good sharpshooter before. He was squishy and weak --- but he knew how to use his char and it became a gamechanger in a war =)
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  • Accepted Answer

    Crunky Crunky
    replied on Tuesday, April 08 2014, 01:14 PM #Permalink
    check the new one :D
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