I know I started this plenty of times and this is for the last time I hope!
I sent you a pm sedy explaining most of the details , here's the extended version of how the things sit in our server.It requires changes for sure. This is all about balancing the game and please take action. Let's begin...
1. Tanks classes are completely useless even with +500% Aggro , Here are the reasons. Mercenary now has constant def. ignore skill which ignores 75% of the defense, It simply takes aggro for the following reasons: Merc. hits beyond 25000 in Crystalisk , while Tanks hit bellow 5000. Example of myself : I hit 2000 , because I do not use damage gear , once and for all those who suggest me to use damage gear , damage gear is made for berserkers/gladiators/merc./barbarian... Why else there are those stamina gears? Berserkers , the same issue , I will take an example one of the best berserkers in the server currently : Steph... He hits way too much , I saw him hitting beyond 30000 on crystalisk , how can a tank keep up with that? No way even with damage gear....
2. Tanks are all about absorption : +10% Damage Absorption Potion , +15% From Chest , +6% From character , +10% from Buffs of it , +8% Tarot (Physical or either Magical) , Shield itself gives +6% Absorption , Guild +5% Rhinestone's Tears , Transformation Card Which is 21 to 24% , depending which one we/you use , Ice Bracelet from Glaceon that gives 3% Absorption to sum it up until I start putting all that together... 10+15+6+10+8+6+5+24+3= 25+16+14+29+3= 25+30+32= 25+62= 87% , When we include the RT = 89% , Including Priest buff which gives 3% absorption , that's 92%. But how come zerks and merc still hit way over 4k? Weird. My 80-90k Defense is useless anyway so I won't put that up, the issue is Christmas turkey that we aren't able to get it from anywhere , with it easily 97% Absorption , with Painted Egg (Bear) +5% Physical Absorption , there goes 102% Physical Absorption , But in 3 days I didn't get the luck to get even 1. I ran out of christmas turkey almost and It takes a lot time to farm those 24% absorption trans cards , and they are only physical anyway... So far with absorption , They should have at least 5% more in skills... Considering that turkey is impossible to get except from GM event which is done at a time when I am asleep ( Yes its my problem not anyone else's , but I honestly can't afford to pay 2.5 Million gold for each piece of christmas turkey ).
3. Since Berserkers / Gladiators / Mercenary / Scouts / Adventurers / Even Warlocks got one defense ignore skill , Tell me what's the good part of a tank class? I would love to hear everyone's honest opinion on this question...
4. Damage of Knights/Guardians is pitiful... My current attack on HeadHunter is : 5535 ~ 5608. And I even use x2 Desc for +298 All Stats , if I use full Battle Field it would drop to 5000 or even less perhaps... This is why I made this thread , to simply ask for improvement of knight/guardian , because we all know that other classes will not get nerfed , after all I've been expecting the defense ignore to be minimized , including the heal of a sage/priest which is way over 15000 , and those who *think* that only 3-4 sages/priests heal that much , Well you are totally wrong , food for priest is cheap compared to christmas turkey...
5. Evasion of Tanks is pitiful as well , Currently I have 40% Only... I am speechless about this but I do not ask for improvement anyway , because let's take an example Charmander this time , I do know his hit chance , way over 350% , How much evasion will I need so that he can actually miss? More than 400% which is impossible to get for a knight....
6. Nerfing the defense ignore characters and removing C-Glitch ( Cast Glitch for warlocks / magicians ) This will not happen ( perhaps ) because of the complainers in my eyes , imagine how much people would QQ all over the forum because they became weaker , yet I am the only tank that complains for his own weak class...
I hope this thread finally works because i wasted more than a year to get _HeadHunter_ The 120 000 HP without any buffs right now , and as someone said in the forum , when a berserker or mercenary comes at me and hits me 10 000 or more , * A slap in my face * , And when they take aggro in a dungeon , it's a * Spit after the slap *.
I expect and hope and prey with both my hands an explanation from non-other than sedy himself , Please , let's fix this once and for all ._.
-------- And I get called a noob for the simple reason that I can not kill anyone in DM/FM , That I can't hold aggro I get called * useless tank * , That I always use transformation to survive in DM/FM ( It even fails me most of the times ) I get called trash... Thanks for the kind words from all the players for judging my class , It isn't my fault that knights themselves are like this you know , nor sedy's , they were like this from the beginning. At least I do not play an over-powered class...
Laugh at me all you want at my pitiful stats , yes it's true , all I can be proud of is my 120 000 HP , And watching charmander the berserker having 100 000 HP without Battle Field Gear is a kick in my nuts. At least I admire Hase0 for having 140 000 as a Berserker without any buffs. Peace ~