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nicole nicole
posted on Monday, January 09 2012, 09:13 AM in Game Suggestions
Since my hope on changing my mercenary to berserker is hopeless.
And the HP/MP pots will be nerf to 60s CD.

I would like to QQ about some of our skills.....

Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??
Responses (17)
  • Accepted Answer

    Allen Allen
    replied on Tuesday, January 10 2012, 11:32 AM #Permalink
    K.




    I know that the topic-starter didn't exactly make the most interesting suggestions nor did he give decent bits of scenarios. But it is best if we stopped going off-topic and start making constructive suggestions and criticism about Mercenaries instead of telling stories about how one day a random scout destroyed 20 berserkers y u mad mercs.


    Having a character in-game myself, I must say Mercs never really threaten or annoy me as much as Berserkers or Warlocks can (I'm a mage.) Aside from that, my Mercenary friends in-game always talk about their poor ability in PVP. This partially convinced me that maybe Mercs do need help. Don't worry, I know that's really not enough reason to declare them as crap classes. But we still have to give them a break. I have little mercenary knowledge so I'm going to take some time to have better observations first before I throw in a specific suggestion.
    Reply voted down Show
  • Accepted Answer

    kaiito kaiito
    replied on Tuesday, January 10 2012, 11:05 AM #Permalink
    Since my hope on changing my mercenary to berserker is hopeless.
    And the HP/MP pots will be nerf to 60s CD.

    I would like to QQ about some of our skills.....

    Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
    Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??

    Specially when the pots will be nerf to 60s cooldown.

    Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..

    Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!


    The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.

    you just need a proper combo skill and know what skill to used in a good FM and DM match.


    after 10 sec of anti-stun skill and you failed to get close and the Chilled tempest strike didnt work....."dont expect them to just stand there waiting for you to reach them...ofcourse they will kite" then you end up dead!

    and Chilled Tempest strike 50% already???wth i play a full FM battle w/o it getting activated

    merc skills are really nerf

    have you try playin a mercenary??


    i will not react if i haven't played mercenary :P i have played all class and all i can see is that you guys are nagging on skills rather than your capability on how to play it :P i've seen lots of old players are good on other class its all on how you play not how you want you character play it for you. :P


    guess u're too pro for nubs like us then :)



    I don't believe on pros or noobs or what ever you call it cause all of us are equal from start to end. We all started at a same level and end it on a same level as well, the only difference are the items that is being used by different players and different characters. If your thinking your a noob and I'm a pro then thats your point of view,for me I'm just a regular player who loves to play the game like any other players in NoScrub.


    Really ? Coz that's how you sound like. U're nagging on us about some suggestion for changes in the class we have played for so long ? I know u've tried merc for like 1 day before when u changed from zerk -> merc -> barb or w/e the case is. A bit changes for the class which is underpowered doesn't hurt anyone, most of the classes in this game have been buffed up in this server so why can't merc get buffed to match up with the others as well ? If it's good enough would someone complain about it ?


    really? zerk -> merc -> then barb? i started form zerk then change to barb you can't change 2 times and plus I also used merc for so long and complain the same thing back when it isn't been updated before if you guys have suggestions then so be it i"ll stop this nonsense.
    Reply voted down Show
  • Accepted Answer

    kaiito kaiito
    replied on Tuesday, January 10 2012, 11:00 AM #Permalink
    I disagree with kaiito19 first of all because it is naive to say everything is equal from start to end. There are people who spend money to get strong asap, there are those who are patient, there are good and smart players, and of course there's people who are otherwise. And beecause you are enjoying your class without any problems doesn't mean the rest should just settle for their obvious weakness as well.


    The interesting thing about Pvp-ing here in Noscrubs is that it is almost like real-time strategy games. So many things can happen in 10 seconds. You can die in 10 seconds. Or you can survive, depending on how good you are and how lucky you can get. But the problem is, there are classes that will never have a chance against famous classes such as Berserkers and Warlocks. Will you agree that a well-geared, highly skilled and experienced Hunter can beat a Warlock with the same perks? I don't think so. Use pots? Use buff-giving consumables? Use transformation cards? Don't ever forget to consider that the overpowered classes can do the exact same thing too. Everything is available for everyone. But not every class can benefit from them as much as Overpowered classes can.



    This is why we come here and discuss suggestions to help the number of classes have the chance to be more effective in PVP. Since nerfing a class will only piss people off, the only way around is to come here and give ideas on how a weak class can be better. Because the truth is, all but warlocks and berserker classes needs some serious help in this game. And I do agree that Mercenaries are one those inferior classes.



    from what I am referring to my early post is the attitude of a player in game and all of you know how people can say to other players that their noobs, look there's a pro something like that and read my post again I already said that we are different on class and items. All games are challenging that is why Everything is available for everyone, and I agree that in PVP its like a real time strategy game and all players can do the same consumables you may used in pvp its just that you must try to think of a way on how to overcome other classes and try to think of a strategy, combinations of skills or even other consumable that may help you to win in any battle you are in too. each class has their own forte on how to beat the other classes that is why they are different skills in different classes. If your only nagging about because of their skills like that character got ignore skill, that character has absorb skill it is because that is their class special skills then the heck why do we even have other class and different skill if you guys just want to play the game with almost all skill should be the same you guys just don't know how to appreciate how the other classes work. I've seen mercenary can pawn WL's using their all out reflect, I've seen scouts defeating zerks and glads using their eva and silence skills its all about how you play it not the characters not the skills, skills are what makes the other class unique if you don't know how to play strategy games then you guys will just nag until the admins will agree on your arguments.

    from the skills of the mercs I have no agrument on their skills but rather adding some debuffs may improve the class and plus the ignore skill buff is really 50% chance to activate
    you only think that it is below 50% because this is how the skill works if you hit the player of your skill and then missed on the player the effect won't activate if you hit the player alot of times there is a high chance of getting the 50% of the skill buff effect to activate and if your trying it on boss monster the chance on the ignore skill buff to activate is below 50% due to you can hit the boss w/o any miss unlike players you"ll have a chance to miss all the time since there are evasion relic and options on armors. if you don't believe me then try it for your self and same goes to all the debuff and active buff skills on the other classes thats how the effects of the debuff and skill buffs work.

    It is not bad to improve some skills such as to even the playing field from other classes.
    Reply voted down Show
  • Accepted Answer

    Allen Allen
    replied on Tuesday, January 10 2012, 10:06 AM #Permalink
    I disagree with kaiito19 first of all because it is naive to say everything is equal from start to end. There are people who spend money to get strong asap, there are those who are patient, there are good and smart players, and of course there's people who are otherwise. And beecause you are enjoying your class without any problems doesn't mean the rest should just settle for their obvious weakness as well.


    The interesting thing about Pvp-ing here in Noscrubs is that it is almost like real-time strategy games. So many things can happen in 10 seconds. You can die in 10 seconds. Or you can survive, depending on how good you are and how lucky you can get. But the problem is, there are classes that will never have a chance against famous classes such as Berserkers and Warlocks. Will you agree that a well-geared, highly skilled and experienced Hunter can beat a Warlock with the same perks? I don't think so. Use pots? Use buff-giving consumables? Use transformation cards? Don't ever forget to consider that the overpowered classes can do the exact same thing too. Everything is available for everyone. But not every class can benefit from them as much as Overpowered classes can.



    This is why we come here and discuss suggestions to help the number of classes have the chance to be more effective in PVP. Since nerfing a class will only piss people off, the only way around is to come here and give ideas on how a weak class can be better. Because the truth is, all but warlocks and berserker classes needs some serious help in this game. And I do agree that Mercenaries are one those inferior classes.
    Reply voted down Show
  • Accepted Answer

    nicole nicole
    replied on Tuesday, January 10 2012, 09:49 AM #Permalink
    Since my hope on changing my mercenary to berserker is hopeless.
    And the HP/MP pots will be nerf to 60s CD.

    I would like to QQ about some of our skills.....

    Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
    Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??

    Specially when the pots will be nerf to 60s cooldown.

    Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..

    Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!


    The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.

    you just need a proper combo skill and know what skill to used in a good FM and DM match.


    after 10 sec of anti-stun skill and you failed to get close and the Chilled tempest strike didnt work....."dont expect them to just stand there waiting for you to reach them...ofcourse they will kite" then you end up dead!

    and Chilled Tempest strike 50% already???wth i play a full FM battle w/o it getting activated

    merc skills are really nerf

    have you try playin a mercenary??


    i will not react if i haven't played mercenary :P i have played all class and all i can see is that you guys are nagging on skills rather than your capability on how to play it :P i've seen lots of old players are good on other class its all on how you play not how you want you character play it for you. :P


    guess u're too pro for nubs like us then :)



    I don't believe on pros or noobs or what ever you call it cause all of us are equal from start to end. We all started at a same level and end it on a same level as well, the only difference are the items that is being used by different players and different characters. If your thinking your a noob and I'm a pro then thats your point of view,for me I'm just a regular player who loves to play the game like any other players in NoScrub.


    You missed our point.
    If you really tried playing mercenary you can see that the skills of us is not equally balanced.
    Reply voted down Show
  • Accepted Answer

    nicole nicole
    replied on Tuesday, January 10 2012, 09:45 AM #Permalink
    yah mystery he's so pro =)
    Reply voted down Show
  • Accepted Answer

    Mystery Mystery
    replied on Tuesday, January 10 2012, 09:21 AM #Permalink
    Since my hope on changing my mercenary to berserker is hopeless.
    And the HP/MP pots will be nerf to 60s CD.

    I would like to QQ about some of our skills.....

    Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
    Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??

    Specially when the pots will be nerf to 60s cooldown.

    Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..

    Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!


    The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.

    you just need a proper combo skill and know what skill to used in a good FM and DM match.


    after 10 sec of anti-stun skill and you failed to get close and the Chilled tempest strike didnt work....."dont expect them to just stand there waiting for you to reach them...ofcourse they will kite" then you end up dead!

    and Chilled Tempest strike 50% already???wth i play a full FM battle w/o it getting activated

    merc skills are really nerf

    have you try playin a mercenary??


    i will not react if i haven't played mercenary :P i have played all class and all i can see is that you guys are nagging on skills rather than your capability on how to play it :P i've seen lots of old players are good on other class its all on how you play not how you want you character play it for you. :P


    guess u're too pro for nubs like us then :)



    I don't believe on pros or noobs or what ever you call it cause all of us are equal from start to end. We all started at a same level and end it on a same level as well, the only difference are the items that is being used by different players and different characters. If your thinking your a noob and I'm a pro then thats your point of view,for me I'm just a regular player who loves to play the game like any other players in NoScrub.


    Really ? Coz that's how you sound like. U're nagging on us about some suggestion for changes in the class we have played for so long ? I know u've tried merc for like 1 day before when u changed from zerk -> merc -> barb or w/e the case is. A bit changes for the class which is underpowered doesn't hurt anyone, most of the classes in this game have been buffed up in this server so why can't merc get buffed to match up with the others as well ? If it's good enough would someone complain about it ?
    Reply voted down Show
  • Accepted Answer

    kaiito kaiito
    replied on Tuesday, January 10 2012, 08:58 AM #Permalink
    Since my hope on changing my mercenary to berserker is hopeless.
    And the HP/MP pots will be nerf to 60s CD.

    I would like to QQ about some of our skills.....

    Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
    Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??

    Specially when the pots will be nerf to 60s cooldown.

    Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..

    Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!


    The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.

    you just need a proper combo skill and know what skill to used in a good FM and DM match.


    after 10 sec of anti-stun skill and you failed to get close and the Chilled tempest strike didnt work....."dont expect them to just stand there waiting for you to reach them...ofcourse they will kite" then you end up dead!

    and Chilled Tempest strike 50% already???wth i play a full FM battle w/o it getting activated

    merc skills are really nerf

    have you try playin a mercenary??


    i will not react if i haven't played mercenary :P i have played all class and all i can see is that you guys are nagging on skills rather than your capability on how to play it :P i've seen lots of old players are good on other class its all on how you play not how you want you character play it for you. :P


    guess u're too pro for nubs like us then :)



    I don't believe on pros or noobs or what ever you call it cause all of us are equal from start to end. We all started at a same level and end it on a same level as well, the only difference are the items that is being used by different players and different characters. If your thinking your a noob and I'm a pro then thats your point of view,for me I'm just a regular player who loves to play the game like any other players in NoScrub.
    Reply voted down Show
  • Accepted Answer

    Mystery Mystery
    replied on Tuesday, January 10 2012, 06:20 AM #Permalink
    Since my hope on changing my mercenary to berserker is hopeless.
    And the HP/MP pots will be nerf to 60s CD.

    I would like to QQ about some of our skills.....

    Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
    Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??

    Specially when the pots will be nerf to 60s cooldown.

    Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..

    Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!


    The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.

    you just need a proper combo skill and know what skill to used in a good FM and DM match.


    after 10 sec of anti-stun skill and you failed to get close and the Chilled tempest strike didnt work....."dont expect them to just stand there waiting for you to reach them...ofcourse they will kite" then you end up dead!

    and Chilled Tempest strike 50% already???wth i play a full FM battle w/o it getting activated

    merc skills are really nerf

    have you try playin a mercenary??


    i will not react if i haven't played mercenary :P i have played all class and all i can see is that you guys are nagging on skills rather than your capability on how to play it :P i've seen lots of old players are good on other class its all on how you play not how you want you character play it for you. :P


    guess u're too pro for nubs like us then :)
    Reply voted down Show
  • Accepted Answer

    kaiito kaiito
    replied on Tuesday, January 10 2012, 12:35 AM #Permalink
    Since my hope on changing my mercenary to berserker is hopeless.
    And the HP/MP pots will be nerf to 60s CD.

    I would like to QQ about some of our skills.....

    Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
    Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??

    Specially when the pots will be nerf to 60s cooldown.

    Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..

    Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!


    The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.

    you just need a proper combo skill and know what skill to used in a good FM and DM match.


    after 10 sec of anti-stun skill and you failed to get close and the Chilled tempest strike didnt work....."dont expect them to just stand there waiting for you to reach them...ofcourse they will kite" then you end up dead!

    and Chilled Tempest strike 50% already???wth i play a full FM battle w/o it getting activated

    merc skills are really nerf

    have you try playin a mercenary??


    i will not react if i haven't played mercenary :P i have played all class and all i can see is that you guys are nagging on skills rather than your capability on how to play it :P i've seen lots of old players are good on other class its all on how you play not how you want you character play it for you. :P
    Reply voted down Show
  • Accepted Answer

    nicole nicole
    replied on Monday, January 09 2012, 10:31 PM #Permalink
    @akattom

    yah i trained so hard too..i spent moolah for my gears also do chain quest to get the good armors.....
    i even compare our gears...its full of all stat IV's and some V's same as mine
    but you had a wing and i dont....
    hopefully i get mine soon

    sorry man if i bring our fm battle as an example...

    but its not just magician...although even not so good geared magician is causing me trouble in fighting.
    There always other class gaining skill advantage against mercenary.Even if geared or not.
    Reply voted down Show
  • Accepted Answer

    Allen Allen
    replied on Monday, January 09 2012, 04:08 PM #Permalink
    Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..

    Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad



    I must say that was really impressive of you to bring this up, and use it as an example to help buff mercs. You do notice that you spent a bit of tears for your pots, while the Magician probably spent truckloads of moolah to get geared up, spent time to be good at his class - yet you killed him anyway. So yeah, to answer your question about who won the battle? You did.


    If you actually want to help mercenaries instead of announcing your incredible and awesome achievements, I suggest you stop complaining about one person who's probably one of the very few people who can play Magician, while celebrating how awesome you are. Seriously none of that will help you convince anyone that mercenaries need help.
    Reply voted down Show
  • Accepted Answer

    Abuser Abuser
    replied on Monday, January 09 2012, 03:22 PM #Permalink
    Buff Mercenaries PvP wise, I agree. PvE wise, they can be the top physical DPS.

    Mercenary VS Berserker:
    - Mercenary can only count on the ITD which requires luck
    - Berserker can click "Destruction" and button mash
    Reply voted down Show
  • Accepted Answer

    nicole nicole
    replied on Monday, January 09 2012, 02:36 PM #Permalink
    Since my hope on changing my mercenary to berserker is hopeless.
    And the HP/MP pots will be nerf to 60s CD.

    I would like to QQ about some of our skills.....

    Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
    Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??

    Specially when the pots will be nerf to 60s cooldown.

    Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..

    Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!


    The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.

    you just need a proper combo skill and know what skill to used in a good FM and DM match.


    after 10 sec of anti-stun skill and you failed to get close and the Chilled tempest strike didnt work....."dont expect them to just stand there waiting for you to reach them...ofcourse they will kite" then you end up dead!

    and Chilled Tempest strike 50% already???wth i play a full FM battle w/o it getting activated

    merc skills are really nerf

    have you try playin a mercenary??
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  • Accepted Answer

    Mystery Mystery
    replied on Monday, January 09 2012, 01:45 PM #Permalink
    no it's not 50%, it's like only 15 ~ 20% as I have played merc for like 4 months. Although it's only 5 sec in cooldown but ofcourse u cant have the target rite in front of u all the time to just press that skill and such. To be fair, in situation like war/battlefield/duel, zerk/gladiator can easily pwn mercernary before u get the chance to "test your ignore def luck" on people. Timing is more important in pvp, if merc doesn't have a reliable ignore def skill like destruction (which you can activate when u really need it) then at least we need chilled tempest penetration's buff to have higher chance. My experience is that i had to run around with that buff on me while there was no people around, it's such a waste. You also have to chase people with merc and although merc's rooting skills are quite but the duration are too short, plus, other classes have so high mobility that they can just out-run you. Skill combo = nothing if u dont have chilled tempest penetration's buff to back you up. Also, Warrior's strife is 3 mins in cooldown and ofc the rooting skills of mage has much less cooldown. Again, you wont be able to do anything if you dont even have a chance to get close to your target, which in this case, is magician.
    Reply voted down Show
  • Accepted Answer

    kaiito kaiito
    replied on Monday, January 09 2012, 12:43 PM #Permalink
    Since my hope on changing my mercenary to berserker is hopeless.
    And the HP/MP pots will be nerf to 60s CD.

    I would like to QQ about some of our skills.....

    Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
    Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??

    Specially when the pots will be nerf to 60s cooldown.

    Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..

    Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!


    The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.

    you just need a proper combo skill and know what skill to used in a good FM and DM match.
    Reply voted down Show
  • Accepted Answer

    Mystery Mystery
    replied on Monday, January 09 2012, 09:49 AM #Permalink
    My friends have been telling me to make a post like this but i was too lazy :D I totally agree with ur suggestion ;)
    Reply voted down Show
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