


Since my hope on changing my mercenary to berserker is hopeless.
And the HP/MP pots will be nerf to 60s CD.
I would like to QQ about some of our skills.....
Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??
Specially when the pots will be nerf to 60s cooldown.
Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..
Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!
Since my hope on changing my mercenary to berserker is hopeless.
And the HP/MP pots will be nerf to 60s CD.
I would like to QQ about some of our skills.....
Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??
Specially when the pots will be nerf to 60s cooldown.
Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..
Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!
The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.
you just need a proper combo skill and know what skill to used in a good FM and DM match.
Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..
Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad
Since my hope on changing my mercenary to berserker is hopeless.
And the HP/MP pots will be nerf to 60s CD.
I would like to QQ about some of our skills.....
Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??
Specially when the pots will be nerf to 60s cooldown.
Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..
Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!
The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.
you just need a proper combo skill and know what skill to used in a good FM and DM match.
after 10 sec of anti-stun skill and you failed to get close and the Chilled tempest strike didnt work....."dont expect them to just stand there waiting for you to reach them...ofcourse they will kite" then you end up dead!
and Chilled Tempest strike 50% already???wth i play a full FM battle w/o it getting activated
merc skills are really nerf
have you try playin a mercenary??
Since my hope on changing my mercenary to berserker is hopeless.
And the HP/MP pots will be nerf to 60s CD.
I would like to QQ about some of our skills.....
Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??
Specially when the pots will be nerf to 60s cooldown.
Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..
Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!
The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.
you just need a proper combo skill and know what skill to used in a good FM and DM match.
after 10 sec of anti-stun skill and you failed to get close and the Chilled tempest strike didnt work....."dont expect them to just stand there waiting for you to reach them...ofcourse they will kite" then you end up dead!
and Chilled Tempest strike 50% already???wth i play a full FM battle w/o it getting activated
merc skills are really nerf
have you try playin a mercenary??
i will not react if i haven't played mercenary :P i have played all class and all i can see is that you guys are nagging on skills rather than your capability on how to play it :P i've seen lots of old players are good on other class its all on how you play not how you want you character play it for you. :P
Since my hope on changing my mercenary to berserker is hopeless.
And the HP/MP pots will be nerf to 60s CD.
I would like to QQ about some of our skills.....
Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??
Specially when the pots will be nerf to 60s cooldown.
Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..
Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!
The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.
you just need a proper combo skill and know what skill to used in a good FM and DM match.
after 10 sec of anti-stun skill and you failed to get close and the Chilled tempest strike didnt work....."dont expect them to just stand there waiting for you to reach them...ofcourse they will kite" then you end up dead!
and Chilled Tempest strike 50% already???wth i play a full FM battle w/o it getting activated
merc skills are really nerf
have you try playin a mercenary??
i will not react if i haven't played mercenary :P i have played all class and all i can see is that you guys are nagging on skills rather than your capability on how to play it :P i've seen lots of old players are good on other class its all on how you play not how you want you character play it for you. :P
guess u're too pro for nubs like us then
Since my hope on changing my mercenary to berserker is hopeless.
And the HP/MP pots will be nerf to 60s CD.
I would like to QQ about some of our skills.....
Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??
Specially when the pots will be nerf to 60s cooldown.
Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..
Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!
The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.
you just need a proper combo skill and know what skill to used in a good FM and DM match.
after 10 sec of anti-stun skill and you failed to get close and the Chilled tempest strike didnt work....."dont expect them to just stand there waiting for you to reach them...ofcourse they will kite" then you end up dead!
and Chilled Tempest strike 50% already???wth i play a full FM battle w/o it getting activated
merc skills are really nerf
have you try playin a mercenary??
i will not react if i haven't played mercenary :P i have played all class and all i can see is that you guys are nagging on skills rather than your capability on how to play it :P i've seen lots of old players are good on other class its all on how you play not how you want you character play it for you. :P
guess u're too pro for nubs like us then
I don't believe on pros or noobs or what ever you call it cause all of us are equal from start to end. We all started at a same level and end it on a same level as well, the only difference are the items that is being used by different players and different characters. If your thinking your a noob and I'm a pro then thats your point of view,for me I'm just a regular player who loves to play the game like any other players in NoScrub.
Since my hope on changing my mercenary to berserker is hopeless.
And the HP/MP pots will be nerf to 60s CD.
I would like to QQ about some of our skills.....
Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??
Specially when the pots will be nerf to 60s cooldown.
Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..
Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!
The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.
you just need a proper combo skill and know what skill to used in a good FM and DM match.
after 10 sec of anti-stun skill and you failed to get close and the Chilled tempest strike didnt work....."dont expect them to just stand there waiting for you to reach them...ofcourse they will kite" then you end up dead!
and Chilled Tempest strike 50% already???wth i play a full FM battle w/o it getting activated
merc skills are really nerf
have you try playin a mercenary??
i will not react if i haven't played mercenary :P i have played all class and all i can see is that you guys are nagging on skills rather than your capability on how to play it :P i've seen lots of old players are good on other class its all on how you play not how you want you character play it for you. :P
guess u're too pro for nubs like us then
I don't believe on pros or noobs or what ever you call it cause all of us are equal from start to end. We all started at a same level and end it on a same level as well, the only difference are the items that is being used by different players and different characters. If your thinking your a noob and I'm a pro then thats your point of view,for me I'm just a regular player who loves to play the game like any other players in NoScrub.
I disagree with kaiito19 first of all because it is naive to say everything is equal from start to end. There are people who spend money to get strong asap, there are those who are patient, there are good and smart players, and of course there's people who are otherwise. And beecause you are enjoying your class without any problems doesn't mean the rest should just settle for their obvious weakness as well.
The interesting thing about Pvp-ing here in Noscrubs is that it is almost like real-time strategy games. So many things can happen in 10 seconds. You can die in 10 seconds. Or you can survive, depending on how good you are and how lucky you can get. But the problem is, there are classes that will never have a chance against famous classes such as Berserkers and Warlocks. Will you agree that a well-geared, highly skilled and experienced Hunter can beat a Warlock with the same perks? I don't think so. Use pots? Use buff-giving consumables? Use transformation cards? Don't ever forget to consider that the overpowered classes can do the exact same thing too. Everything is available for everyone. But not every class can benefit from them as much as Overpowered classes can.
This is why we come here and discuss suggestions to help the number of classes have the chance to be more effective in PVP. Since nerfing a class will only piss people off, the only way around is to come here and give ideas on how a weak class can be better. Because the truth is, all but warlocks and berserker classes needs some serious help in this game. And I do agree that Mercenaries are one those inferior classes.
Since my hope on changing my mercenary to berserker is hopeless.
And the HP/MP pots will be nerf to 60s CD.
I would like to QQ about some of our skills.....
Warriors Will-Immunity to stuns 10 secs cooldown:1minute=c'mon 10 secs only??while other class w/ stun skills have fast cooldown on their skills(specially magician's) we will DIE before we even get close in and it w/ our skills
Specially "Chilled Tempest Penetration"-our only hope to kill.Which is SAD because its an invoke skill which means it has chance to be activate unlike zerk/glad skills.Also when we got pushed or Stunned or the enemy had insane Evasion rate=no hit would be made means no ignore attack for you.I suggesting maybe you can make it 50% chance of being activated per skill usage? can you also make the Warriors WIll 30 secs w/ 45 secs cooldown??
Specially when the pots will be nerf to 60s cooldown.
Situation: at FM...i encountered a strong magician w/ wings he continously stunning me making me disable and cant get close to him.My only hope is to use TONS of POTS waiting for stun to wear off and i can get close and hit(this battle took for awhile since im a competative guys even i dont have wings i wont back down to a fight)after a couple of mins i killed him with luck..
Who really win the battle??me who uses tons of pots(consedering npc pots=tears) or him who only uses insane stuns and AC(animation glitch) like mad!
The chance of the ignore buff on your skill is at 50% already and in additional the cooldown of your skill is only 5 sec so you can spam and have a greater chance of getting the ignore buff. also for the 1min is just fine since you only need a sec for you to get close to him and if your nagging about the negative movement speed of mage you also have a skill called warrior's strife that can last for 30 sec. your just unlucky on getting the ignore skill buff.
you just need a proper combo skill and know what skill to used in a good FM and DM match.
after 10 sec of anti-stun skill and you failed to get close and the Chilled tempest strike didnt work....."dont expect them to just stand there waiting for you to reach them...ofcourse they will kite" then you end up dead!
and Chilled Tempest strike 50% already???wth i play a full FM battle w/o it getting activated
merc skills are really nerf
have you try playin a mercenary??
i will not react if i haven't played mercenary :P i have played all class and all i can see is that you guys are nagging on skills rather than your capability on how to play it :P i've seen lots of old players are good on other class its all on how you play not how you want you character play it for you. :P
guess u're too pro for nubs like us then
I don't believe on pros or noobs or what ever you call it cause all of us are equal from start to end. We all started at a same level and end it on a same level as well, the only difference are the items that is being used by different players and different characters. If your thinking your a noob and I'm a pro then thats your point of view,for me I'm just a regular player who loves to play the game like any other players in NoScrub.
Really ? Coz that's how you sound like. U're nagging on us about some suggestion for changes in the class we have played for so long ? I know u've tried merc for like 1 day before when u changed from zerk -> merc -> barb or w/e the case is. A bit changes for the class which is underpowered doesn't hurt anyone, most of the classes in this game have been buffed up in this server so why can't merc get buffed to match up with the others as well ? If it's good enough would someone complain about it ?
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