i liked it xD
some time ago i was thinking about the possibility to suggest a Druid class (for all races, but, each one would have specific skills, like the actual healers) xD. An buffer class that have channeling skills that buffs the whole party members inside it, summon tokens to debuff/buff...
something like this:
Humans: circles and Channeling skills that increase physical/magic attack and attack speed of the party members. The "unique debuff" to this class should be something like a "Delay status*'' to the ones inside it, and works for bosses.
Elfs: Circles and Totem skills, that increase the allies defense and move speed. The "unique debuff" to this class should be something like a "debuff Resist decrease**" to the ones inside it, and also works for bosses.
Common skills: ofensive skills, ground aoe that gives immunity to damages***, an relic that decrease the cooldown of skills.
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* : Delay status makes the affected ones "forgot the hp mechanics". in example: At 80% of his hp, he'll cast a AOE skill that stuns the whole party, then, with the delay status, he'll "delay it" for the next 5s.
** : Debuff resist defence, increase the duration of debuffs by X seconds (or the rate of the skill proceed on his effect)
***: A ground skill thats gives a buff to the ones who get inside, but, the buff will only be applied once and for X seconds, regardless if still inside of the ground area or not.