I will be applying an update, most probably on Sunday but it could get delayed if I run out of time. This update adds new mounts, battlefield armor, weapons and mounts, changes to Vortex, costume decomposition and a few job skill updates. Once this is applied I will continue work on new world bosses and dungeons.
MOUNTS
New 75% speed mounts will be added to the Scrub's Tear vendor and 100% speed 0 cast time to the Moolah vendor.
Little Bengal Tiger
Reskinned Little Tiger mount and he is white with black stripes with black leather accessories.
Baby Cringer
This one is exactly the same as Little Tiger but without the leather accessories (saddle etc).
Rusty Seahorse
Reskinned Seahorse mount in a rusty brown.
Icey Griffon
Reskinned Griffon with icey looking soft blues and greys.
Charred Griffon
Reskinned Griffon with charred dark tones.
Scorched Griffon
Reskinned Griffon with bright red tones.
Blue Wolf Gerry
Gerry from Wood Garden dungeon. The character animation whilst mounted on Gerry isn't perfect, but I think it's good enough. Just expect a bumpy ride!
Pink Wolf Gerry
Gerry from Wood Garden, but pinker! In fact I don't think he is pink enough and will probably be pinked further.
BATTLEFIELDS
Fixed a bug that was sometimes stopping the losing team getting any points.
BATTLEFIELD ARMOR SETS
3 new armor sets for level 85 players will be added to the vendors for Battlefield Points. They are
Thamaturge's Regalia for cloth wearers,
Exterminator's Apparel for mail and
Combatant's Raiment for plate. They use the same skins as the level 75 sets.
These sets all have the same stats regardless of their armor type (cloth/mail/plate) and focus on HP, Stamina, Physical and Magical Protection and Evasion. Whilst they do have some nice set effects they are designed to be mixed and matched with other armor to get the required core stats (Damage, Heal etc.).
Battlefield armors have these stats:
Helms
5200 HP
280 Stamina
127 Physical Protection
127 Magical Protection
200 Magical or Physical Hit
Chests
5200 HP
504 Stamina
228 Physical Protection
228 Magical Protection
200 Physical Evasion
Legs
5400 HP
420 Stamina
185 Physical Protection
185 Magical Protection
200 Physical Evasion
Gloves
5200 HP
276 Stamina
112 Physical Protection
112 Magical Protection
200 Physical or Magical Hit
Shoes
5800 HP
282 Stamina
122 Physical Protection
122 Magical Protection
200 Magical Evasion
Set Bonuses
I'm not sure anyone would want to wear the full set but these are the bonuses:
2: 240 Physical Protection and 240 Magical Protection
3: 6000 HP and 10% PvP Damage
4: 6% All Stats
5: Chance To Receive +15% Of Physical Damage Absorption For 20 Seconds And 2% Of Hp Recovery Effect Every 4 Seconds.
BATTLEFIELD WEAPONS
New level 85 Battlefield Weapons
Combatant's Force Blade,
Combatant's Chaos Blade,
Combatant's Twin Chaos Blade,
Exterminator's Shanks,
Exterminator's Cannon,
Thaumaturge's Staff and
Thaumaturge's Rod.
These weapons have a lower min/max than the latest CQ weapons and no pure damage stats, instead having PvP only damage. They use the same skins as the level 75 weapons.
You will notice there is no shield. This is intended.
BATTLEFIELD MOUNTS
Upgraded level 75+ Battlefield Mounts
Brown Ferocious Lycan,
Black Ferocious Lycan,
Purple Ferocious Lycan,
Blue Jurassic Stalker,
Purple Jurassic Stalker,
Orange Jurassic Stalker,
Blue Mystic Saberwolf,
Magenta Mystic Saberwolf,
Black Mystic Saberwolf,
Red Tribal Boar,
Brown Tribal Boar and
Purple Tribal Boar are now available with a 1s cast and 100% movement speed.
VORTEX
Vortex has been reworked again with changes to the rounds and rewards and is now as follows:
EASY MODE
10 rounds with 4 different combinations of monsters and bosses.
Rewards
10 rounds - 2 rewards
Faint Seal of Humanoids (3 days)
Faint Seal of Animals (3 days)
Faint Seal of Elementals (3 days)
Faint Seal of Plants / Undead (3 days)
Faint Seal of Giants / Insects (3 days)
Corrupted Nightmare Soul
Weapon Enhancement Card (Lv.50 and below)
Armor Enhancement Card (Lv.50 and below)
Light HP Potion x5
Light MP Potion x5
Medium HP Potion x5
Medium MP Potion x5
Greater HP Potion x5
Greater MP Potion x5
Vortex Debris
Spiral Sculpture
Vortex Energy
Lesser Guild Emblem
Advanced Guild emblem
Short Lengthed Veil
Old Medal
General Medal
Silver Medal
Soul's Essence
NORMAL MODE
15 rounds with 6 different combinations of monsters and bosses.
Rewards
10 rounds - 2 rewards
15 rounds - 4 rewards
Regular Seal of Humanoids (3 days)
Regular Seal of Animals (3 days)
Regular Seal of Elementals (3 days)
Regular Seal of Plants / Undead (3 days)
Regular Seal of Giants / Insects (3 days)
Corrupted Nightmare Soul
High Class Weapon Enhancement Card (Lv.50)
High Class Armor Enhancement Card (Lv.50)
Light HP Potion x10
Light MP Potion x10
Medium HP Potion x10
Medium MP Potion x10
Greater HP Potion x10
Greater MP Potion x10
Vortex Debris
Spiral Sculpture
Vortex Energy
Advanced Guild emblem
General Medal
Silver Medal
Soul's Essence
Azure Card
Ruby Card
Emerald Card
Peridot Card
Short Lengthed Veil
HARD MODE
20 rounds with 8 different combinations of monsters and bosses.
Rewards
10 rounds - 2 rewards
15 rounds - 4 rewards
20 rounds - 7 rewards
Seal of the Lower (1 day)
Advanced Seal of Humanoids (3 days)
Advanced Seal of Animals (3 days)
Advanced Seal of Plants / Undead (3 days)
Advanced Seal of Giants / Insects (3 days)
Tears x10
Scrub's Mighty Trophy x20
Lesser EXP Potion
Lesser SXP Potion
Greater HP Potion x15
Greater MP Potion x15
High Class Armor Enhancement Card (Lv.51~75) x2
High Class Weapon/Shield Incant Card(51LV~75LV) x2
Master Guild emblem
Silver Medal
Gold Medal
General Badge
Fairy's Marble x2
Sahar Card Deck
Item Seal Box (20)
Vortex Rations
Magic Megaphone (7 Days)
Free Map Move (7 Days)
Appearance Change Scroll
Short Lengthed Veil
JOB CHANGES
SNIPER
Controlled Barrage 3 now removes fixed amounts of 100/-150/-200/-250/-300/-350/-400 Physical Evasion and Magic Evasion.
Track is no longer removed on hit but the duration has been reduced to 10s.
MERCENARY
Warrior's Strife cooldown reduced to 2m but duration reduced to 20s.
SOUL BLADER
Iron Grip moved and no longer requires
Subdue 3. It does however require
Charge 2 from the Mercenary tree. I have also adjusted some settings that should allow the skill to apply it's stun effect even if you get warped back after using it. (This change will be applied to all Charge type effects after testing it works properly).
Soul Blade: Execute now removes 1 x Physical and 1 x Magical buff, efficiency 9/10.
ASSASSIN
Shadow Walk used in combination with Shrink Cards and other items was reducing size beyond -100% causing weird things to happen. The game now caps character size reduction to -99%.
OTHER STUFF
Most costumes and costume accessories can now be decomposed to
Scrub's Tears. 10% of the current Scrub's Tears price so a costume costing 250 Scrub's Tears will decompose to 25 Scrub's Tears.
The graphic effects for
Donator's Private Seat and
Donator's Exclusive Seat have been changed from wing effects to effects used by some of the other Tarot spreads. This is something suggested by many players in the past because the wing effects clash with some of the title effects.
Plastic Surgery Ticket price reduced.
Hairstyle Change Ticket price reduced.
Arcturis in Temple of Atlantis Normal mode below 20% fixed.
Tratequ in Wood Garden had his Totem of Suppression fixed.
Fixed a bug with
Monster Speech for bosses. They can now yell to the entire map too.
Added sound effects/voiceovers for certain parts of the game. These were taken from another game and adjusted slightly but we will be remaking them ourselves and adding plenty more. I will also try and add an option to turn them off if they become annoying

Currently there are voiceovers for entering battlefields, winning/losing battlefields, player deaths on PK maps, and quest received and complete. I will also add duel wins/loses, battlefield tower kills and respawns, head kills, possibly killing streaks, flag picks, drops and hoists, player levelup, guild levelup and whatever else I can think of or you request.