It's update time again! I will hopefully patch this in late tonight.
CRYSTALISK INSANE
The insane mode of Crystalisk is 99% ready, just needs some more testing.
His skills remain mostly the same but with a few twists and additions here and there to hopefully make your lives hellish.
However, he is not alone in this encounter and you will soon meet his mate, Rhinestone!
This double encounter has several different paths that your group can take when dealing with both Crystalisk and Rhinestone but I won't be releasing any spoilers. You will need to work it out for yourselves and decide how you want to progress through it.
QUESTS
New level 85 quests have been added for Crystalisk Insane. Two daily quests that reward gold and a bunch of other one-time only quests to upgrade the old Crystalisk weapons. Speak to Guille in Hidden Cavern 1F to obtain them.
New quests available to upgrade Crystalisk weapons.
Enhanced Crystalisk's Nail
Enhanced Crystalisk's Fang
Enhanced Crystalisk's Claws
Enhanced Crystalisk's Spikers
Enhanced Crystalisk's Breath
Enhanced Crystalisks's Spine
Enhanced Crystalisk's Tail
Enhanced Crystalisk's Scale
The quests require items from Crystalisk Insane and the level 75 equivalent weapon.
The following quests had their level raised to match the dungeon they are for and the experience rewards were also increased:
[Dungeon] Magical Doll
[Dungeon] Fortress Defenses
[Dungeon] Secret Of Doll
[Dungeon] Mind Of Parents
[Dungeon] Gift Plunderer
[Dungeon] Return To Life!
[Dungeon] Quick & Quiet
Arsonist Appeared!
Suspicious One
[Dungeon] Finding Evidence
[Dungeon] The Arsonist
[Dungeon] Stealing Habbit
[Dungeon] Generous Reward
DROPS
New world drop pets dropping from level 80+ dungeon monsters.
New accessory drops added to Crystalisk Insane.
Rhinestone Encrusted Band
Rhinestone Encrusted Circle
Rhinestone Encrusted Ligature
Rhinestone Encrusted Ring
Rhinestone Encrusted Bandeu
Rhinestone Encrusted Studs
Rhinestone Encrusted Hoops
Rhinestone Encrusted Earrings
Rhinestone Encrusted Mufflers
Rhinestone Encrusted Danglies
Rhinestone Encrusted Necklace
Rhinestone Encrusted Pendant
Rhinestone Encrusted Choker
Rhinestone Encrusted Beads
Rhinestone Encrusted Locket
Rhinestone Encrusted Bauble
Rhinestone Encrusted Chain
Rhinestone Encrusted Bracelet
Rhinestone Encrusted Binding
Rhinestone Encrusted Bangle
Rhinestone Encrusted Shackles
Rhinestone Encrusted Medal
Rhinestone Encrusted Brooch
Rhinestone Encrusted Adornment
Rhinestone Encrusted Charm
Rhinestone Encrusted Gem
Rhinestone Encrusted Jewel
Rhinestone Encrusted Knickknack
Rhinestone Encrusted Ornament
Rhinestone Encrusted Pin
Rhinestone Encrusted Stickpin
Rhinestone Encrusted Tie Pin
Rhinestone Encrusted Trinket
Crystalisk Insane also drops the two Crystalisk cloaks and two new Crystalisk Flags (back costumes). These both have Boss Damage % stats like the cloaks.
The usual V cards, Marbles, Potions, title and Quest items.
New title dropping from Rhinestone. Rhinestone Conqueror.
ARMOR SET UPDATES
Wood Garden Insane armor sets stats have been reduced to bring them into line with other sets. I missed these in the last update so they were too powerful compared to other sets of their level and even some higher level sets. The stats of these sets now lie between CQ75 and ToA Hard sets.
Adjustments to Physical Defense and Magical Defense of the level 75 CQ sets. They were set too high.
The natural progression of armor sets is (weakest to strongest):
Level 75 epic ToA Normal sets.
Level 75 epic CQ sets.
Level 75 epic WG Insane sets.
Level 85 epic ToA Hard sets.
Level 85 epic Circus Insane sets.
Level 85 epic Tundro and Sakun sets.
Level 85 epic CQ sets.
The following changes were made to level 85 pieces:
Equinox Woven Hood All Stats increased to 130.
Soltice Woven Hood All Stats increased to 130.
Soltice Woven Leggings All Stats increased to 130.
Subsolar Hardened Helm All Stats increased to 130.
Subsolar Hardened Gauntlets All Stats increased to 130.
Equinox Hardened Plate All Stats increased to 130.
Equinox Hardened Gauntlets All Stats increased to 130.
Solstice Hardened Helm secondary Stamina stat redistributed amongst the rest of the pieces' Stamina stats (so stamina from the set remains the same) and gained 4640 Max HP from Solstice Hardened Greaves.
Solstice Hardened Leggings All Stats increased to 130.
Solstice Hardened Gauntlets All Stats increased to 130.
Solstice Hardened Greaves 4640 Max HP moved to Solstice Hardened Helm and gained 60 Movement Speed in line with the other CQ85 sets.
Tundro armor physical and magical defense brought in line with the Sakun pieces.
Tundro and Sakun Imbued armor pieces with All Stats were increased to 120 All Stats.
Circus Insane armor pieces with All Stats were increased to 110 All Stats.
ToA Hard Atlantian and Imbued Atlantian armor pieces with All Stats were increased to 105 All Stats.
Please don't cry to me about the level 75 sets getting nerfed. It was obvious to anyone with half a brain that it was a mistake they stayed so powerful, and barely any of you let me know about it. If you carded and enhanced these items it's too bad. If something seems too good to be true, it usually is.
OTHER ITEMS
Aggro +/- stats removed from all armor sets. These were put in place pre-ITD-fix so that tanks could keep aggro. No longer necessary.
Aggro + stat on shields adjusted to be the same as the level of the shield. Level 85 shields get 85% aggro.
Level 65, 75 and 85 Shields had their Physical and Magic Defense lowered. All level 85 shields now give 1690 Physical Defense and 900 Magical Defense.
Several unsellable recipes are now sellable to NPCs.
Event foods now have categories in the tooltips so you can see which ones share a slot.
MONSTERS
Bosses are no longer immune to Taunt skills. This includes all world bosses, dungeon bosses and all modes of Crystalisk.
Bosses are no longer immune to ITD skills. This includes all world bosses, dungeon bosses and all modes of Crystalisk.
Dungeon boss Physical and Magical defense reduced slightly so you should see a small increase in damage done to them.
Nereus now ignores a percentage of armor with most attacks.
Crytalisk Normal and Hard mode ITD attacks reduced slightly.
Crystalisk Normal and Hard mode Deathspark damage increased.
SKILLS
Mage, Shaman, Magician, Warlock, Wizard, Sorcerer, Priest, Sage, Saint, Prophet
Auto-attack range increased to be around the same range as most damage skills.
Templar
Holy Word: Restore effect updated.
Consecration has a new casting effect.
Champion
Counter Sweep self buff duration increased to 3s.
Shield Bash self buff duration reverted to 4s.
Funeral Bell self buff reverted to 75% reflect.
Funeral Bell has a new casting effect.
Guardian's Call has a new casting effect.
Soaring Dragon has a new casting effect.
Crusader
Blood Congeal no longer causes mortification on self, only the targets, and will always land.
Blood Craze adjusted to take a fixed amount of health on use of 15k/10k/6k and can now taken at level 82 as originally intended.
Rupture can now be taken at level 84 as originally intended.
Myrmidon
Backdraft has a new casting effect.
Blaze has a new casting effect.
Assassin
Terrify effect updated.
Wizard
Hailstorm effect updated.
Saint
Mana Drain no longer 100% chance to land. It is now 80% in line with other spells.
Solemn Prayer has a new casting effect.
Infuse effect updated.
Prophet
Monsoon now requires a target. Area of Effect is around the target.
Monsoon effect updated.
Nature's Wrath has a new casting effect.
GAME MECHANICS
Absorb cap removed until a better method can be found that doesn't affect monster absorb.
CLIENT
The account security pin (2nd password) is no longer required and has been removed from the login screen.
Quest received and Quest complete voiceovers removed.
BUG FIXES
Fixed the issue with battlefield servers spamming and dungeons giving the not ready message.
Damage display numbers will now display above 65,535 but only up to 99,999 due to restrictions beyond my control at the moment. If something hits you for more than 99,999 damage it will just show the extra damage, eg. you get hit for 120,000, you would just see 20,001 which is the remainder after the 99,999.
Note: This list of updates isn't 100% exhaustive. If I said I fixed something in a reply to your PM or forum post then assume that it's also in the update, but you can always mention it below and I'll let you know.
SERVER TIME
We now use UTC (London) for the game server and website time.