I'm going to do a server maintenance right now and I'm sorry to those online, but you will find yourselves disconnected in a moment. I can't get online to warn you. Sorry for that!
New feature: Honor Points
You will now be rewarded an Honor Point for every Battlefield you win and the player with the most Honor Points at the end of the week (Midnight on Friday) will be rewarded with a 7-day buff giving 30% bonus Battlefield Points and a fancy Crown over their head. You can track your Honor Points at
http://noscrubs.net/about/ranking/honor once it's patched in. The buff might get some extra stuff added but I'll wait for your feedback on that.
There can be only ONE crown holder. If several players end the week with the same amount of points, the winner will be chosen randomly by the game, so don't even think about point balancing to get multiple players with the buff.
NOTE: The first weekly reset will be NEXT Friday, the 21st Februrary at midnight, not tonight at Midnight.
New feature: Fame Points
This has been implemented partly but I need to think of when/how you will get the points, so until then, it does nothing really. I want to reward points to players for doing something special, like leading a party for a world boss or insane dungeon etc. Not sure how the system will work exactly yet, if it will reset on a weekly basis or not - or if there will be any kind of reward.
Fixed cloaks. They now give their intended stats. They will now show up on the character selection screen if you have them turned on in Settings.
Fixed the Valentines event foods to last for 30 minutes like the other event foods.
Due to technical reasons I have had to revert some of the inventory and warehouse changes made in the last update but thankfully I was still able to give you some extra inventory slots.
The default bag (that you start with) and quest item inventory has been reverted back to 25 slots.
Each extra bag now has 40 slots, giving you a total of 145 inventory slots. So you still get 45 extra slots

Warehouse has been reverted to how it was originally, with 25 slots in each bag.
I won't bore you with the details but the changes were causing the server to crash and there were also other so far unseen problems that would begin to creep in if it was left the way it was.