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Sedy Admin Sedy
posted on Monday, September 22 2014, 09:57 AM in Updates
There will be a maintenance later today to apply the following updates.

DUNGEONS
All dungeons now reset properly once per day at midnight.

New Dungeon - Guard Snow Mountain
Brand new stage and mission based dungeon (like Vortex) where 1-6 players must guard the Snow Mountain from the invading Dwarven Clan. The more stages you complete, the more rewards you gain.

/images/iris/guardsnowmountain/SM-Haber.jpg

Modes
Snow Mountain modes/level requirements are as follows:
Easy Mode: 65-74
Normal Mode: 75-84
Hard Mode: 85

Unlike Vortex, monsters do have Physical and Magical defenses and the bosses are much more difficult. Whilst there are not as many monsters per stage, they are more difficult.

/images/iris/guardsnowmountain/SM-Mission.jpg

Note: Whilst you can enter solo, if you die, that's the end of the dungeon, just like Vortex. If you enter with a party and you all die, that is also the end of the dungeon. You can only revive if somebody in the party is alive.

A new ranking page will be added to the website and ingame for Guard Snow Mountain.

Rewards
Rewards are similar to Vortex with the addition of better HP/MP, EXP/SXP, Battlefield Point and Guild point potions, as well as IV wearing cards, Money Bags, Shining Trophies, more food boxes with new accessories (rings, medals etc.), ores, keys, reset cards and quest items.

You can also obtain new chests containing new accessories (rings, medals, earrings etc.).

Quests
There are 3 quests available from Haber Zeppelin that reward 75% Bear mounts.

Entry
To enter, go to the Airship Garage in Altus Gorge and speak to Haber Zeppelin.



Vortex
Vortex level requirements and difficulty has been raised (slightly) and rewards have been increased.

Modes
Vortex modes and level requirements have been changed as follows:
Easy Mode: 65-74
Normal Mode: 75-84
Hard Mode: 85

Missions have been updated to reflect the new difficulty (timers increased etc.).
Monsters stats and damage updated to match their new levels.

Rewards
Reward count increased as follow:
Easy Mode: (10 stages) 3 rewards
Normal Mode (10 stages) 3 rewards
Normal Mode (15 stages) 5 rewards
Hard Mode (10 stages) 3 rewards
Hard Mode (15 stages) 5 rewards
Hard Mode (20 stages) 7 rewards

New rewards added and some have been removed or updated. Noticably, new chests can now be obtained that contain new accessories (rings, necklaces, medals etc.).

Made some adjustments to how rewards are chosen to hopefully reduce the times when you get two of the same item but only receive one of them.

Quests
Nightmarish Transformation quest reward updated to the Scrub's Tear Emerald Nightmare mount (75% speed).
3 new quests from Rain that reward the Bloody, Moonlight and Twilight mounts (75% speed).



WORLD BOSSES
New World Boss - Frigid Queen Glaceon
Frigid Queen Glaceon has evolved* into a level 87 world boss. As always, she shares a spawn with the other Glaceons and appears in The Crystal Tower which can now be accessed through Hidden Cave.

Many of her arsenel of skills remain the same or have been slightly updated but the encounter also introduces some new tricks including Mirror Images and other minions.

Her droplist includes a new title, V Cards, Shining Trophies and potions as well as new armor sets** using the same models as the level 65 Frigid armors that have very similar stats to CQ85 with some exceptions.

Frigid Thaumaturge (Casters)
Frigid Angel (Healers)
Frigid Labyrinth (Daggers)
Frigid Hunter (Gunners)
Frigid Aggression (2H Melee)
Frigid Imbiguity (Dual Melee)
Frigid Bastion (Tanks)

*The old Frigid has been demoted to plain old Frigid Glaceon but otherwise remains the same as before.

**I have been careful to try and make these new sets close to CQ85 since a lot of people have spent a lot of time and effort on their CQ and enhancing/carding them. These sets will not be THAT much of an improvement for that reason. However, things have to progress and from this point forward, CQ will not be considered as much when making new items.

I might get some players together to test this encounter at some point because it will need tuning for certain.



ITEMS
New Items
3 new accessories added to world boss Namazu to make up for the lack of evasion items from this boss.

Orange Ring of Omens
200 Phys Eva
200 Mag Eva
200 Phys Hit
3% Atk Speed

Evasive Bracelet of Omens
200 Phys Eva
200 Mag Eva
200 Phys Hit
3% Atk Speed

Evasive Medal of Omens
Phys Atk 440
220 Phys Eva
220 Mag Eva
3% Atk Speed


Dimensional and Clan chests
These new chests are obtained from Vortex and Guard Snow Mountain and contain new rings, necklaces, medals and earrings.

Vortex
Dimensional Accessory Chest I level 70 Uncommon/Rare items.
Dimensional Accessory Chest II level 75 Unique items.
Dimensional Accessory Chest III level 80 Epic items.

Guard Snow Mountain
Clan Accessory Chest I level 74 Uncommon/Rate items.
Clan Accessory Chest II level 80 Unique items.
Clan Accessory Chest III level 85 Epic items.


New Trophy Items
Newbie level 85 epic armor sets have been added to the Trophy Vendor. Each part costs 1200 Mighty Trophies and sits between the mini-boss unique Rock sets and Temple of Atlantis Hard sets in quality/stats/set effect etc.

These items are to give new players a foothold onto the level 85 part of the game.

/images/iris/trophyarmors.jpg

Conjuror (Casters)
Mender (Healers)
Cutthroat (Daggers)
Marksman (Gunners)
Detractor (2H Melee)
Antagonist (Dual Melee)
Custodian (Tanks)


Vortex Seals
The seals awarded in the Vortex are no longer listed as temporary (3 day/1 day) since they never expired anyway due to a bug so they have been made permanent which also means they can now be sold to vendors.


Fixes
Fixed Purple Dragon title positioning. It's much higher on the back now and further away so it shows everything properly.
Fix Purple Halo title positioning. It's closer to the back of your character now.
Fixed Teddy Backback model not showing.
Fixed Shine Summer Look costume not showing the bottom part of the costume (shorts etc.).
Fixed wrong icon and model on Desert Rock and Veteran Desert Rock cloth and mail armor items.
Corrected tooltips for the Eye of Horus relics.
Physical Defense increased slightly on level 85 mail battlefield set (Exterminator's).
Darcel evasion accessories Physical and Magical Evasion increased from 200 to 220.
Teleporter (7 day) and Magic Megaphone (7 day) obtained from Vortex that never expired after the 7 days have been deleted and are no longer available from Vortex.

Adjustments made to Wearing Card invoked effects. Cards that activate on taking damage (Peridot, Azure, Trick etc.) were activating too often and not respecting their built in cooldowns in some cases. I need to keep an eye on these so let me know if you notice anything out of the ordinary.


Price Drops
Moolah
Donator title prices reduced to 10, 25, 40, 55, and 75 moolah.
All buyable armor and weapons on nsDB reduced in price.
CQ 75 and 85 armor can now be purchased from nsDB.

Gold
Super Dispel Potion reduced to 1m.
Dungeon Reset card reduced to 1m.
Item Seal Box (10) reduced to 1m.
Item Seal Box (20) reduced to 2m.
High-Class Armor and Weapon enhancement cards changed back to Scrub's Tears.
Level 51-85 Armor and Weapon enhancement cards reduced back to their orginal price.

Trophies
Level 75 epic armor set pieces reduced to 1000 Mighty Trophies.
Level 85 "Replica Rhinestone" accessories reduced to 800 Shining Trophies.



TITLES
Limited Edition
All limited edition titles can now be purchased directly from Sedy in Terminus.

Two new titles will be added each month as usual. The website shop just takes too much time to setup each month and hardly any see it, so it's a waste of time. I will still post screenshots and videos of the titles each month to the front page of the site and add them to nsDB too so you can see how they look.


New Monster Drop Titles
Symbol of the Namazu Conqueror
Acquire the title [Namazu Conqueror].
Title Effects:
Add damage to Boss monsters +15%
All Stats +100
Physical Evasion +10%

Symbol of the Ice Queen Conqueror
Acquire the title [Ice Queen Conqueror].
Title Effects:
Add damage to Boss monsters +20%
All Stats +100
Magic Evasion +10%

Symbol of the Temple Conqueror
Acquire the title [Temple Conqueror].
Title Effects:
Add damage to Boss monsters +15%
All Stats +75
Max HP +3000

Symbol of the Cletus Conqueror
Acquire the title [Cletus Conqueror].
Title Effects:
Add damage to Boss monsters +15%
All Stats +100
Max HP +3000


RECIPES
Cooking
These new recipes can be purchased for x100 Coin from Elsa Walker in Terminus. The ingredients drop from monsters in Sandfall Desert, Abysmal Shore, Pandan Cove and Pandahama Island.
[Recipe] Shiny Scalpel ([Wisdom] +70)
[Recipe] Fox Chops ([Agility] +70)
[Recipe] Choppa Stew ([Strength] +70)
[Recipe] Mirage Soup ([Intellect] +70)
[Recipe] Seafood Risotto ([All Stats] +100)
[Recipe] Crunchy Mystery Meat ([Size] -30% \n[All Defense] +1000)
[Recipe] Dark Wolf Steak ([Size] -30% \n[HP] +1500)
[Recipe] Calamari ([Magic Attack] +100)
[Recipe] Primate Vitamin Shake ([Physical Evasion] +100)
[Recipe] Fuzzy Rations ([Physical Attack] +100)
[Recipe] Undead Protein Shake ([Magic Evasion] +100)
[Recipe] Fancy Bandages ([Healing] +150)

These rare untradable recipes drop from monsters in Sandfall Desert, Abysmal Shore, Pandan Cove and Pandahama Island.
[Recipe] Embroidered Bandages ([Healing] +200 \n[Attack Speed] 3%)
[Recipe] Haunted Seafood Risotto ([All Stats] +120)
[Recipe] Blackened Mystery Crisps ([Size] -30% \n[All Defense] +1500)
[Recipe] Wolf Tenderloin ([Size] -30% \n[HP] +2000)
[Recipe] Beer Battered Calamari ([Magic Attack] +200)
[Recipe] Slow Cooked Bear-Balls Stew ([Physical Attack] +200)


Alchemy
These tradable recipes and their ingredients drop from monsters in Sandfall Desert, Abysmal Shore, Pandan Cove and Pandahama Island.
[Recipe] Super Defense Potion (+1200 Armor for 30 minutes)
[Recipe] Super Speed Potion (+150 Speed for 30 seconds)
[Recipe] Super Attention Potion (+150 Range, +80 All Hit for 30 minutes)
[Recipe] Super Benediction Potion (+1000 Max HP for 30 minutes)
[Recipe] Super Faith Potion (+1000 Max MP for 30 minutes)
[Recipe] Super Will Potion (Movement Speed Reduction Immunity for 15 seconds)
[Recipe] Super Giant Potion (Size +20%, +10% All Damage for 30 minutes)
[Recipe] Super Protection Potion (+10% Damage Absorb, 5% Healing Received for 30 minutes)
[Recipe] Super Ninja Potion (+300 Physical Evasion for 30 minutes)
[Recipe] Super Shinigami Potion (+300 Magic Evasion for 30 minutes)


The following Golden Temple recipes are now tradable:
[Recipe] Golden Physical Cure Potion
[Recipe] Golden Antidote Potion
[Recipe] Golden Dispell Potion
[Recipe] Golden Flask of Fire
[Recipe] Golden Flask of Water
[Recipe] Golden Flask of Wind
[Recipe] Golden Flask of Earth
[Recipe] Golden Flask of Power
[Recipe] Golden Flask of Agility
[Recipe] Golden Flask of Intellect
[Recipe] Golden Flask of Wisdom
[Recipe] Gourmet Scorpid Surprise
[Recipe] Gourmet Stinger Soup
[Recipe] Gourmet Snake Skin Chew
[Recipe] Gourmet Boiled Viper
[Recipe] Gourmet Hawk Eye Delight
[Recipe] Gourmet Roast Hawk
[Recipe] Gourmet Poached Hawk Egg
[Recipe] Gourmet Worm-Worm Stew
[Recipe] Gourmet Toasted Worm-Worm
[Recipe] Gourmet Holy Bread


Updated some recipe and resulting items names to be more consistent and fixed some tooltips that had incorrect information.



SKILLS
Wizard
Chilling Shock 3 now reduces All Defense of the target and the duration has been increased to 10s. The effect does not stack with the Sorcerer's Tempest Shock 3 effect (if a Sorcerer casts it, the effect of Chilling Shock 3 will be overwritten and vice-versa).

Permeating Chill 3's invoked effect will no longer be overwritten by Ice Arrow 3 or Chilling Shock 3's invoked effect and now also grants Ice Infusion as well as Advanced Ice Infusion.


Assassin
Phase Collision range reduced to 20m in an attempt to reduce the amount of times the skill is wasted due to rubber-banding. 50m is just too far away. The skill is still likely to fail for anyone with high-latency just like all rush(charge,teleport etc.) skills in the game. The static 80% chance of the effect to land has also been increased to 90% since it has such a long cooldown and can fail. Hope it helps :)



INTERFACE
Fixed dungeon entry interface when in a raid. It now displays details of each raid member, lock id etc., not just the players in your party. There are issues with raids still though and you should always disband and reform your raid after each dungeon run otherwise you won't be able to see the proper lock information for each player and still run into problems re-entering a raid dungeon (missing boss, wrong mode etc).

Fixed display of death count, score etc. on Vortex & Guard Snow Mountain final results interface.

/images/iris/waveresultfix.jpg

Reworked friend login/logout announcements. Impossible to test extensively on the test server (although it is working fine so far) so lets hope it doesn't crash the server again and you get to see your friends name instead of just "[]".

Fixed friends not getting deleted properly. When one of the friends removes the other, they will now get removed from that person's friends list too.



OTHER STUFF
Training dummies can now be found in the Fort Entrance area of Terminus. There are level 55, 65, 75 and 85 dummies that represent general (non-elite) monsters of that level and level 85 dummies that represent boss and world boss monsters. These can be used to test out your skills, rotations and gear combinations.

/images/iris/dummies.jpg

If you got this far, congratulations and I hope you enjoy this update :)
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There is something else to say, it's tough to get points and reputation when you keep losing Battlef
2 weeks ago
Thank you! And also can you make a requirement for joining in the event? Like 20lvl or above. Ther
2 weeks ago
Yeh it's a good idea. I will look into it
2 weeks ago
Sedy wrote: They should have ended tomorrow, not today, my bad. I will extend them until Sunday.
1 month ago