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Sedy Admin Sedy
posted on Friday, January 23 2015, 08:35 AM in Updates
There will be a fast restart and client patch today, with the following changes:

WEAPON REFORGE
Reduced size and repositioned all 1H and Dual Sword reforge schematics. They are now positioned like the normal Iris weapons and will look much nicer on female characters too.

Removed Gyroscope staff schematic from the vendor, it's no longer for sale and will be added to a boss sometime soon.

Fixed Rippers (Green) artifacts and missing main hand enhancement glow.

Fixed Rebel's Swords (Green) enhancement glow positioning.

Fixed incorrect tooltips for Dual Pokers.


ARMOR REFORGE
Fixed issues with armor reforged helms showing their skin on other helms when you switch helm.

Fixed issue with display of helms when Show Costume Hat is turned on and you remove the costume hat, causing the helm model to be hidden until you remove and equip it again.

Fixed issues with armor reforged items causing their skin to be applied to other armor you equipped after wearing them. This would happen after moving map, monster transforms, updating settings related to showing costumes etc.


INTERFACE
Fixed the Show Costume Back and Show Costume Face settings - they were not working unless you changed another setting at the same time.

Fixed character model display when changing switching jobs when creating a new character.


ITEMS
Fixed issue with equipping individual moolah costume pieces. They were sometimes being displayed even if you had Show Costume turned off.

Fixed glitching armor when using Red, Golden or Blue Strands titles. If anyone has similar issues with armor glitching, please let me know which armor and which title or costume piece that is causing it - you can easily find out by unequipping everything and equipping one by one in different combinations until it glitches. If you can't do that or cba, send me a screenshot.

Updated the model for Wizard's Butterfly Leggings. They now use the same model as the moolah costume Arabian Legs with a minor reskin.


MONSTERS
Fixed some issues with the new world boss spawning system introduced in the last update. It was doing some funky stuff when it spawned a boss that could have caused the server to lag or even crash.
Fixed Roszak (Insane) random reflect.
Fixed Payaso (Insane) double sleep.
Fixed Nereus reflect phase.
Fixed Cruel Cletus reflect phases.
Fixed Typhoonus (Insane) reflect phases.
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KeiDZ wrote: So when I say the update could make people leave, this is what I mean. It's not becaus
4 days ago
I think the Moolah change is actually a much bigger issue than you're giving it credit for. Chang
5 days ago
Can you be more specific then? Because this update contains a lot of things players have asked me fo
5 days ago
I’m not trying to be salty or attack the update. I’m just disappointed because I expected the update
6 days ago