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Sedy Admin Sedy
posted on Monday, February 06 2023, 11:40 PM in Updates
There will be a short maintenance today to apply the following updates:

VALENTINES
It's almost Valentines Day and Alfredo is back in town. Speak to Alfredo in Terminus for quests and his Valentines store.

https://noscrubs.net/images/iris/valentines2017/alfredoquests.jpg

Help Alfredo stock his shop with Jewelry Boxes, Heart Shaped Pendants and Chocolate Gift Boxes by collecting materials and ingredients from monsters around Arcana and he will reward you with Love Tokens that you can spend in his store.

You can buy 7-Day Romanchi outfits and hats, 7-Day costume accessories, several different titles, a cooking recipe and Chocolate Gift Boxes containing various different chocolates that heal you or grant bonuses to stats like Movement Speed, Attack and Defense, and Recovery.

You can also buy the fancy Be My Valentine? mantle if you collect enough tokens!

images/iris/valentines2017/valentines2017.jpg

Cupid Battle Pet
A new Valentines exclusive pet, Cupid, is now available to buy from the Shopping Mall.

images/iris/cupidbattlepet.jpg

Cupid is a ranged Magic Support/Assist type pet with an Auto Attack that has a chance to debuff it's target with Cupid's Curse. All damage done to the target while Cupid's Curse is active will heal for 5% of the damage done, or if the target has some Reflect Damage active, it will reduce it by 5%.

Valentine Heart Mantle Schematic
The Valentine Heart mantle schematic has been added to the Shopping Mall

images/iris/valentines2022/mantle_valentineheart.jpg

Valentines related costumes, accessories, mantle schematics and mount can all be found on the Shopping Mall with a 10% discount.

Valentine's Dungeon Boss
Alfredo has a quest to defeat the robot boss, Valentino. Players of level 30 and above can team up together and speak to Alfredo to enter the dungeon and defeat Valentino.

images/iris/valentinoboss.jpg

Valentino doesn't care about your level or how strong your gear is. Everyone, including pets, does the same damage.

The dungeon can be entered once per day.


PETS
Sleeping Targets

Pets will no longer attack and wake up targets that are affected with Sleep. They will resume attacking when the Sleep debuff runs out.


ITEMS
Greater Tonic Box

This box no longer contains the Greater Almighty Tonic that gives all 5 primary stats since most players want to avoid increasing certain stats on their pets in favour of others, so it's not very useful. The box continues to contain Greater Strength, Stamina, Agility, Intelligence and Wisdom Tonics.


MONSTER SKILLS
Area Skill Telegraphing

The red circles displayed on the ground where Area damage skills will land (telegraphing) has been extended to non-Boss type monsters - so they will now also be displayed when Elite-type monsters in Firepit and dungeons and some General-type monsters in the open world maps use these types of skills.

Catacombs: General Manu
Shatter

Corrected the efficiency of this skill from 0 to 99 - it can no longer be avoided with debuff immunities of mounts or class skills.

Seasonal: Valentino
Love is in the Air

The first tick of healing from this skill is now delayed slightly allowing some time to move the boss away from it before it heals.


INTERFACE
Warehouse

The Warehouse has been restricted to players of level 5 and above, so if you have a storage alt character you need to level it up to 5 to use the Warehouse again.

This was implemented so that your level 1 storage characters don't get deleted when level 1 characters are removed from the database during periodic database cleanups.

This change was already patched in last month but was missed in the update notes.

Friends
Corrected the Relationship Points tooltip when hovering over the heart image in the friends list.


BATTLEFIELDS
Team Creation

As requested by several players lately, the Red vs Blue team creation system used by Deathmatch, Flagmatch, Battle of Atlantis and Capture the Flag has been retired and team creation is now random as it was originally.

While the Red vs Blue system worked fairly well and allowed players to join battlefields with their guilds (or same colour guilds) if it was possible, it was limiting the amount of players that could enter under certain circumstances. For example, if 2 Red and 6 Blue players requested to join, it would prioritize creating an equal Red vs Blue match and join 2 of the Red and 2 of the Blue players - meaning 4 players that wanted to join were rejected which is unacceptable. There are probably changes I could make to continue using the Red/Blue system and just randomly add the remaining players that would usually be rejected but it's complicated to implement and due to some other reasons and also the fact that the system is being abused by some players, I agree that the best option is to remove it and go back to the original random system.

The Red/Blue guild system will remain in the game and will possibly be used for future content.


CLASS SKILLS
As suggested on the forum, the healer class damage skills listed below have been changed to instant cast and no longer trigger the global cooldown on other skills.

Divine Arrow 1/2/3
Destructive Incantation 1/2/3
Smite
Mana Void
Nature's Wrath
Life Tap
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