I dun want the unable to decompose the untradable items. Because new items 100 and some older main ones (especially BF and CQ ones which we do still have and are super carded) are all untradable
Agreed on the concept of having failure and breaking the item though I also suggest its just 1 item to buy to moolah shop and has % chance to give the cards?
Sample:
L85 BF Brace w/ 4 Stat VI cards
70% 1 Card
40% 2 Card
10% 3 Card
3% 4 Card
Item will break upon use
Item has chance to not give anything
Price maybe 100 or 120? moolah each
Im a bit concerned if its too pricey? Considering that most people will probs use this on VI cards and those are all untradable so there is close to no selling factor unless they put it on older gear. For 100 though, its all mostly untradable to this point XD Dunno if thats gonna change!
I honestly like this idea if implemented well XD Gluck Sedy o/