D: omg I had a long post typed up and then I misclicked and it poofed T_T
-types in notepad from now on-
Anyway, as I was saying, maybe I haven't been clear in my meaning.
I am trying to suggest. It doesn't mean that I think what I suggested would be perfect. That's why I have been asking for your suggestion on how to put the stats. When I reply I am trying to communicate the way I think of things, not disparage your comment. Anyway.. again, what would you suggest in this case?
Also, I am asking seriously when I ask you if you think it is expected to crit all the time. Is this something everyone should expect to have, and should it be taken care of in character cards? Cos char cards are wearable by all, so e.g. a templar can increase their crit too. What would you consider 'balanced' in terms of critting on players?
The thing is, can't have it too low either, or you wouldn't really see a difference in build.
Anyway, I'm editing my post